Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
BostEvor
Hel
Level 109
God Stats
1W - 2L
1,245 SR
Queue Stats
117W - 105L
1,469 Elo+
Party 1
Surtr
Surtr
Simp4Healz
Surtr
Level 41
God Stats
13W - 22L
1,394 SR
Queue Stats
409W - 347L
1,488 Elo+
Party 4
Ishtar
Ishtar
bouncyrizzlord
Ishtar
Level 12
God Stats
5W - 12L
1,312 SR
Queue Stats
315W - 285L
1,340 Elo+
Party 1
Sobek
Sobek
tnx458
Sobek
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
412W - 329L
1,541 Elo+
Party 4
Team Averages
Level 77
1,390 SR
1,468 Elo+

VS

Team Averages
Level 85
1,513 SR
1,505 Elo+
Chronos
Chronos
DaMon04
Chronos
Level 124
God Stats
4W - 3L
1,472 SR
Queue Stats
241W - 242L
1,522 Elo+
Party 2
Awilix
Awilix
Stwrres
Awilix
Level 144
God Stats
3W - 2L
1,682 SR
Queue Stats
284W - 287L
1,487 Elo+
Party 2
Achilles
Achilles
U1329981788
Achilles
Level 108
God Stats
0W - 1L
1,271 SR
Queue Stats
29W - 20L
1,522 Elo+
Party 3
Artemis
Artemis
ariagna
Artemis
Level 7
God Stats
1W - 4L
1,582 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Anubis
Anubis
davo117
Anubis
Level 40
God Stats
25W - 23L
1,556 SR
Queue Stats
207W - 205L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
8 / 1 / 6
10,445
614
11,954
16,999
6,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 5 / 3
10,372
610
15,510
10,855
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Surtr
15
1 / 3 / 3
9,256
544
5,483
12,111
9,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 3 / 2
9,263
545
5,381
10,234
4,821
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
tnx458
Sobek
14
3 / 1 / 8
9,461
557
4,805
16,274
15,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DaMon04
Chronos
16
3 / 3 / 0
9,913
583
8,633
8,098
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
Stwrres
Awilix
13
0 / 4 / 4
7,983
470
6,182
15,704
6,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
U1329981788
Achilles
10
4 / 3 / 2
7,814
460
5,204
14,207
15,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
ariagna
Artemis
12
1 / 3 / 1
7,360
433
3,225
7,309
3,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
davo117
Anubis
15
5 / 7 / 3
9,123
537
13,789
18,070
8,930
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
20
Kills
13
13
Deaths
20
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
1
6
11
W
7
5
3
1.7
L
Chronos
DaMon04
Chronos
3
3
0
1
W
Surtr
1
3
3
0.83
L
Awilix
Stwrres
Awilix
0
4
4
0.5
L
Achilles
U1329981788
Achilles
4
3
2
1.67
L
Artemis
ariagna
Artemis
1
3
1
0.5
W
1
3
2
0.67
L
Anubis
davo117
Anubis
5
7
3
0.93
W
Sobek
tnx458
Sobek
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,133
Damage
37,033
66,473
Taken
63,388
39,533
Mitigated
37,925
25,805
Healing
14,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
11,954
2,949
0
6,832
16,999
6,504
1,295
3,687
13,234
73,319
0
W
15,510
991
5,017
1,955
10,855
3,439
1,283
5,863
4,992
90,547
0
L
Chronos
DaMon04
Chronos
8,633
2,339
0
1,793
8,098
3,359
0
1,328
6,770
86,559
0
W
Surtr
5,483
1,359
0
2,134
12,111
9,140
0
7,428
4,307
2,056
60,609
L
Awilix
Stwrres
Awilix
6,182
1,802
0
1,016
15,704
6,550
166
8,622
7,082
0
64,116
L
Achilles
U1329981788
Achilles
5,204
1,002
0
3,042
14,207
15,888
0
7,545
6,662
0
23,429
L
Artemis
ariagna
Artemis
3,225
2,003
0
2,234
7,309
3,198
0
702
6,607
0
35,490
W
5,381
4,083
0
3,727
10,234
4,821
952
1,010
9,224
0
83,696
L
Anubis
davo117
Anubis
13,789
737
0
6,342
18,070
8,930
0
14,228
3,842
75,335
0
W
Sobek
tnx458
Sobek
4,805
343
0
6,140
16,274
15,629
681
4,452
11,822
26,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,797
Gold Earned
42,193
494
Minions Killed
459
0
Camps Cleared
0
1,720,698
Distance Traveled
1,541,735
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,445
614
86
5
0
348,780
1
W
Hel
10,372
610
141
8
0
344,626
0
L
Chronos
9,913
583
174
10
0
347,381
5
W
Surtr
9,256
544
104
6
0
343,524
2
L
Awilix
7,983
470
92
5
0
360,798
1
L
Achilles
7,814
460
28
2
0
266,239
1
L
Artemis
7,360
433
55
3
0
285,474
2
W
Ishtar
9,263
545
130
8
0
318,108
0
L
Anubis
9,123
537
110
6
0
281,843
5
W
Sobek
9,461
557
33
2
0
365,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role