Player Matchup

Ymir
Ymir
DisabledPaul
Ymir
Level 40
God Stats
1W - 1L
1,663 SR
Queue Stats
8W - 14L
1,408 Elo+
Party 1
Nox
Nox
ParalyzedPingu
Nox
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 90L
1,408 Elo+
Party 1
Sylvanus
Sylvanus
The Staff King
Sylvanus
Level 63
God Stats
2W - 1L
1,838 SR
Queue Stats
60W - 70L
1,431 Elo+
Party 2
Atlas
Atlas
ThePeach1205
Atlas
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 51L
1,473 Elo+
Party 2
Thanatos
Thanatos
ol DreaMz lo
Thanatos
Level 149
God Stats
1W - 1L
1,820 SR
Queue Stats
6W - 3L
1,658 Elo+
Party 2
Team Averages
Level 83
1,664 SR
1,476 Elo+

VS

Team Averages
Level 102
1,487 SR
1,449 Elo+
Hou Yi
Hou Yi
ISHOOTUPSMARTIES
Hou Yi
Level 96
God Stats
1W - 0L
1,288 SR
Queue Stats
5W - 5L
1,492 Elo+
Party 3
Chang'e
Chang'e
Say10sAngel
Chang'e
Level 142
God Stats
1W - 1L
1,589 SR
Queue Stats
30W - 24L
1,433 Elo+
Party 3
Artemis
Artemis
So22 Esgava
Artemis
Level 142
God Stats
3W - 1L
1,749 SR
Queue Stats
152W - 154L
1,471 Elo+
Party 4
Zhong Kui
Zhong Kui
Zpike5YT
Zhong Kui
Level 75
God Stats
4W - 3L
1,109 SR
Queue Stats
164W - 159L
1,394 Elo+
Solo
Arachne
Arachne
mendezzzzzz
Arachne
Level 56
God Stats
4W - 1L
1,702 SR
Queue Stats
68W - 77L
1,454 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 7
7,449
497
2,616
8,871
9,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
2 / 5 / 10
10,717
714
17,309
11,240
6,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
18
4 / 6 / 10
10,390
693
7,743
19,523
17,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 6 / 8
10,015
668
13,128
19,541
18,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
ol DreaMz lo
Thanatos
16
7 / 8 / 6
10,067
671
12,678
16,967
8,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 15
11,668
778
17,767
12,059
4,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chang'e
Say10sAngel
Chang'e
19
9 / 4 / 11
11,972
798
21,815
17,682
7,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Artemis
So22 Esgava
Artemis
15
2 / 4 / 9
10,101
673
7,364
8,828
2,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Zpike5YT
Zhong Kui
20
8 / 4 / 11
12,936
862
14,780
17,589
12,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
mendezzzzzz
Arachne
17
1 / 3 / 15
10,477
698
2,298
14,202
12,894
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
86
17
Kills
25
27
Deaths
18
41
Assists
61
Player
Kills
Deaths
Assists
KDA
L
0
2
7
1.75
W
5
3
15
4.17
L
2
5
10
1.4
W
Chang'e
Say10sAngel
Chang'e
9
4
11
3.63
W
Artemis
So22 Esgava
Artemis
2
4
9
1.63
L
Sylvanus
4
6
10
1.5
L
4
6
8
1.33
W
Zhong Kui
Zpike5YT
Zhong Kui
8
4
11
3.38
W
Arachne
mendezzzzzz
Arachne
1
3
15
2.83
L
Thanatos
ol DreaMz lo
Thanatos
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,474
Damage
64,024
76,142
Taken
70,360
60,819
Mitigated
40,613
17,917
Healing
29,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,616
434
486
684
8,871
9,602
0
3,875
4,996
4,336
0
W
17,767
9,011
1,826
1,647
12,059
4,749
3,423
9,434
2,550
0
41,858
L
17,309
289
507
372
11,240
6,513
0
6,501
4,739
46,422
0
W
Chang'e
Say10sAngel
Chang'e
21,815
504
5,758
6,546
17,682
7,528
1,861
7,595
9,999
34,711
0
W
Artemis
So22 Esgava
Artemis
7,364
2,077
274
1,152
8,828
2,693
496
5,004
3,711
0
22,315
L
Sylvanus
7,743
2,365
4,460
2,991
19,523
17,559
311
9,815
9,708
14,277
2,019
L
13,128
3,620
547
1,952
19,541
18,624
0
8,541
11,000
28,748
0
W
Zhong Kui
Zpike5YT
Zhong Kui
14,780
1,681
659
6,517
17,589
12,749
1,162
6,906
10,683
44,189
0
W
Arachne
mendezzzzzz
Arachne
2,298
1,661
1,882
3,497
14,202
12,894
773
10,476
3,518
0
5,953
L
Thanatos
ol DreaMz lo
Thanatos
12,678
1,883
167
5,751
16,967
8,521
79
7,863
9,104
0
22,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,638
Gold Earned
57,154
144
Minions Killed
184
0
Camps Cleared
0
1,016,665
Distance Traveled
1,208,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,449
497
4
0
0
118,229
0
W
Hou Yi
11,668
778
49
3
0
267,883
0
L
Nox
10,717
714
70
5
0
223,462
0
W
Chang'e
11,972
798
31
2
0
273,112
0
W
Artemis
10,101
673
33
2
0
178,617
0
L
Sylvanus
10,390
693
23
2
0
210,854
0
L
Atlas
10,015
668
25
2
0
224,769
0
W
Zhong Kui
12,936
862
68
5
0
213,678
0
W
Arachne
10,477
698
3
0
0
274,735
0
L
Thanatos
10,067
671
22
1
0
239,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role