Player Matchup

Osiris
Osiris
 
Osiris
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
IntrinsicFate27
Nu Wa
Level 105
God Stats
14W - 12L
1,568 SR
Queue Stats
197W - 207L
1,518 Elo+
Party 4
Cernunnos
Cernunnos
Kevlar895
Cernunnos
Level 29
God Stats
3W - 2L
1,200 SR
Queue Stats
7W - 10L
1,341 Elo+
Party 3
Ares
Ares
nightst4lker000
Ares
Level 140
God Stats
11W - 18L
1,492 SR
Queue Stats
180W - 233L
1,511 Elo+
Party 4
Thanatos
Thanatos
v1ck007
Thanatos
Level 33
God Stats
3W - 2L
1,509 SR
Queue Stats
26W - 24L
1,401 Elo+
Party 3
Team Averages
Level 87
1,454 SR
1,454 Elo+

VS

Team Averages
Level 108
1,501 SR
1,481 Elo+
Athena
Athena
 
Athena
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
DaraiGM
Ullr
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,474 Elo+
Party 2
Chronos
Chronos
FrankiVoy
Chronos
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 120L
1,446 Elo+
Party 1
Hades
Hades
Yanyikun-
Hades
Level 144
God Stats
4W - 3L
1,605 SR
Queue Stats
206W - 245L
1,515 Elo+
Party 1
Awilix
Awilix
christian8101A
Awilix
Level 128
God Stats
8W - 10L
1,398 SR
Queue Stats
213W - 241L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
0 / 4 / 0
5,840
487
4,562
11,746
7,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 1
6,382
532
4,414
6,606
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
Kevlar895
Cernunnos
10
1 / 3 / 1
5,767
481
6,309
9,362
3,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 0
6,283
524
4,041
8,571
7,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
v1ck007
Thanatos
9
0 / 3 / 0
5,406
451
2,254
10,709
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 1 / 6
6,151
513
2,733
10,046
6,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
DaraiGM
Ullr
11
2 / 2 / 3
6,534
545
7,764
8,067
2,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
FrankiVoy
Chronos
13
4 / 1 / 0
8,213
684
6,161
6,075
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hades
Yanyikun-
Hades
13
4 / 0 / 0
8,086
674
8,146
8,895
5,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
5 / 0 / 4
8,187
682
4,995
7,155
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
15
15
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
4
0
0
W
Athena
 
Athena
0
1
6
3
W
Ullr
DaraiGM
Ullr
2
2
3
1.75
W
Chronos
FrankiVoy
Chronos
4
1
0
4
L
1
3
1
0.5
L
Cernunnos
Kevlar895
Cernunnos
1
3
1
0.5
W
Hades
Yanyikun-
Hades
4
0
0
4
W
5
0
4
7
L
2
2
0
1
L
Thanatos
v1ck007
Thanatos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,580
Damage
29,799
46,994
Taken
40,238
25,246
Mitigated
20,109
15,405
Healing
15,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,562
1,856
0
2,746
11,746
7,702
0
7,336
4,410
0
41,411
W
Athena
 
Athena
2,733
854
206
4,098
10,046
6,178
0
2,367
7,679
15,637
0
W
Ullr
DaraiGM
Ullr
7,764
3,740
0
490
8,067
2,917
569
1,648
6,419
0
47,280
W
Chronos
FrankiVoy
Chronos
6,161
1,108
0
2,047
6,075
2,140
954
2,808
3,267
71,028
0
L
4,414
1,351
0
515
6,606
2,400
0
5,050
1,556
43,877
0
L
Cernunnos
Kevlar895
Cernunnos
6,309
3,568
0
2,649
9,362
3,656
0
1,204
8,158
0
36,772
W
Hades
Yanyikun-
Hades
8,146
1,130
91
7,678
8,895
5,552
0
324
8,571
60,928
0
W
4,995
2,473
0
1,145
7,155
3,322
750
1,308
5,847
0
62,974
L
4,041
294
0
2,468
8,571
7,810
0
1,373
7,198
18,609
0
L
Thanatos
v1ck007
Thanatos
2,254
171
0
7,027
10,709
3,678
0
2,077
8,632
0
34,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,678
Gold Earned
37,171
294
Minions Killed
445
0
Camps Cleared
0
1,178,177
Distance Traveled
1,233,187
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,840
487
67
6
0
215,726
0
W
Athena
6,151
513
16
1
0
276,359
3
W
Ullr
6,534
545
73
6
0
228,128
0
W
Chronos
8,213
684
137
11
0
242,237
1
L
Nu Wa
6,382
532
75
6
0
205,104
4
L
Cernunnos
5,767
481
79
7
0
237,545
0
W
Hades
8,086
674
117
10
0
217,514
0
W
Awilix
8,187
682
102
9
0
268,949
0
L
Ares
6,283
524
16
1
0
251,939
2
L
Thanatos
5,406
451
57
5
0
267,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role