Player Matchup

Ullr
Ullr
Rαzer
Ullr
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 60L
1,411 Elo+
Party 2
Kali
Kali
ScaryFoal188720
Kali
Level 185
God Stats
2W - 0L
1,725 SR
Queue Stats
37W - 51L
1,403 Elo+
Party 2
Guan Yu
Guan Yu
TheAceSpade
Guan Yu
Level 63
God Stats
3W - 1L
1,575 SR
Queue Stats
103W - 97L
1,465 Elo+
Solo
Janus
Janus
Wizzard757
Janus
Level 88
God Stats
3W - 2L
1,577 SR
Queue Stats
74W - 79L
1,459 Elo+
Party 2
Horus
Horus
Yodie78
Horus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,499 Elo+
Party 2
Team Averages
Level 130
1,576 SR
1,447 Elo+

VS

Team Averages
Level 102
1,682 SR
1,548 Elo+
Ares
Ares
DrOlikt
Ares
Level 124
God Stats
90W - 71L
1,691 SR
Queue Stats
301W - 267L
1,569 Elo+
Party 1
Ix Chel
Ix Chel
Pyromea
Ix Chel
Level 127
God Stats
9W - 6L
1,630 SR
Queue Stats
220W - 194L
1,537 Elo+
Solo
Chaac
Chaac
Schween97
Chaac
Level 53
God Stats
21W - 18L
1,558 SR
Queue Stats
129W - 109L
1,516 Elo+
Party 1
Chronos
Chronos
moth227
Chronos
Level 81
God Stats
6W - 5L
1,940 SR
Queue Stats
542W - 528L
1,548 Elo+
Solo
Mercury
Mercury
nabranza
Mercury
Level 127
God Stats
17W - 18L
1,591 SR
Queue Stats
286W - 254L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Rαzer
Ullr
17
3 / 4 / 1
10,843
471
9,815
23,215
11,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 4 / 2
11,135
484
12,598
22,776
12,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
TheAceSpade
Guan Yu
17
2 / 4 / 2
10,777
469
10,648
25,396
25,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
18
2 / 3 / 3
11,402
496
16,326
13,023
6,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
Yodie78
Horus
13
1 / 6 / 4
8,507
370
5,878
22,396
20,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DrOlikt
Ares
16
6 / 3 / 11
11,431
497
14,687
23,121
32,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ix Chel
Pyromea
Ix Chel
20
9 / 1 / 5
13,207
574
20,123
10,996
5,118
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Schween97
Chaac
16
1 / 2 / 4
10,608
461
6,875
17,924
9,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
moth227
Chronos
14
3 / 3 / 10
9,987
434
19,060
14,637
7,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
nabranza
Mercury
17
1 / 3 / 14
10,698
465
11,855
18,022
9,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
12
Kills
20
21
Deaths
12
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ares
DrOlikt
Ares
6
3
11
3.83
L
Ix Chel
Pyromea
Ix Chel
9
1
5
11.5
W
Ullr
Rαzer
Ullr
3
4
1
0.88
W
4
4
2
1.25
L
Chaac
Schween97
Chaac
1
2
4
1.5
W
Guan Yu
TheAceSpade
Guan Yu
2
4
2
0.75
W
Janus
2
3
3
1.17
W
Horus
Yodie78
Horus
1
6
4
0.5
L
Chronos
moth227
Chronos
3
3
10
2.67
L
Mercury
nabranza
Mercury
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,265
Damage
72,600
106,806
Taken
84,700
76,481
Mitigated
64,677
33,594
Healing
22,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
DrOlikt
Ares
14,687
543
0
5,673
23,121
32,734
0
5,171
17,896
26,652
0
L
Ix Chel
Pyromea
Ix Chel
20,123
2,379
2,702
5,981
10,996
5,118
1,227
4,320
6,629
130,713
0
W
Ullr
Rαzer
Ullr
9,815
5,435
0
6,889
23,215
11,489
756
15,071
8,144
0
103,444
W
12,598
5,297
0
4,999
22,776
12,405
0
9,922
12,854
0
87,855
L
Chaac
Schween97
Chaac
6,875
1,194
0
5,691
17,924
9,735
342
3,085
13,984
0
68,604
W
Guan Yu
TheAceSpade
Guan Yu
10,648
1,480
551
10,334
25,396
25,909
610
8,337
17,059
0
80,419
W
Janus
16,326
633
0
1,132
13,023
6,030
0
7,074
5,949
116,508
0
W
Horus
Yodie78
Horus
5,878
3,120
4,450
5,239
22,396
20,648
0
13,466
8,930
0
28,041
L
Chronos
moth227
Chronos
19,060
3,580
0
2,271
14,637
7,159
188
3,396
11,094
85,038
0
L
Mercury
nabranza
Mercury
11,855
5,830
0
536
18,022
9,931
0
1,105
16,770
0
109,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,664
Gold Earned
55,931
584
Minions Killed
556
0
Camps Cleared
0
2,296,918
Distance Traveled
2,309,855
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,431
497
18
1
0
492,992
3
L
Ix Chel
13,207
574
203
9
0
491,114
2
W
Ullr
10,843
471
157
7
0
452,372
0
W
Kali
11,135
484
114
5
0
523,664
1
L
Chaac
10,608
461
112
5
0
366,301
0
W
Guan Yu
10,777
469
112
5
0
391,173
3
W
Janus
11,402
496
171
7
0
454,065
2
W
Horus
8,507
370
30
1
0
475,644
0
L
Chronos
9,987
434
110
5
0
423,272
2
L
Mercury
10,698
465
113
5
0
536,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role