Player Matchup

Bellona
Bellona
Hectic Demon658
Bellona
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 78L
1,462 Elo+
Party 1
Heimdallr
Heimdallr
Hectic Honcho
Heimdallr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,469 Elo+
Party 1
Thor
Thor
Holyherth
Thor
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,663 Elo+
Solo
Cliodhna
Cliodhna
Scat Tease
Cliodhna
Level 121
God Stats
1W - 2L
1,262 SR
Queue Stats
157W - 164L
1,468 Elo+
Party 1
Achilles
Achilles
lncubat0r
Achilles
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 70L
1,448 Elo+
Party 1
Team Averages
Level 105
1,452 SR
1,502 Elo+

VS

Team Averages
Level 103
1,569 SR
1,507 Elo+
Da Ji
Da Ji
CtheMark
Da Ji
Level 60
God Stats
2W - 1L
1,744 SR
Queue Stats
34W - 31L
1,479 Elo+
Solo
Scylla
Scylla
Imabeback
Scylla
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
308W - 224L
1,593 Elo+
Solo
Cabrakan
Cabrakan
Stormxx6
Cabrakan
Level 120
God Stats
2W - 0L
1,794 SR
Queue Stats
70W - 81L
1,491 Elo+
Solo
Xing Tian
Xing Tian
Tat Tyker
Xing Tian
Level 117
God Stats
1W - 0L
1,298 SR
Queue Stats
132W - 134L
1,501 Elo+
Party 2
Geb
Geb
eastc0astmvp37
Geb
Level 133
God Stats
4W - 4L
1,510 SR
Queue Stats
241W - 259L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 7
7,496
577
7,154
14,194
20,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Hectic Honcho
Heimdallr
15
0 / 6 / 8
7,667
590
9,426
13,475
6,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
14
2 / 10 / 6
8,065
620
9,667
16,983
8,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Scat Tease
Cliodhna
16
4 / 3 / 5
9,220
709
15,108
12,097
6,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
lncubat0r
Achilles
14
2 / 8 / 5
8,014
616
7,018
19,489
30,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CtheMark
Da Ji
17
8 / 2 / 17
10,417
801
15,919
11,433
7,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Imabeback
Scylla
18
10 / 1 / 20
10,858
835
16,617
7,874
4,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Stormxx6
Cabrakan
16
3 / 4 / 22
10,374
798
10,425
14,915
23,919
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
Tat Tyker
Xing Tian
18
6 / 2 / 22
10,457
804
13,424
15,495
26,624
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
5 / 2 / 25
10,424
802
12,638
15,015
25,550
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
138
8
Kills
32
32
Deaths
11
31
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Da Ji
CtheMark
Da Ji
8
2
17
8.25
L
0
5
7
0.7
L
Heimdallr
Hectic Honcho
Heimdallr
0
6
8
0.67
L
Thor
2
10
6
0.5
W
Scylla
Imabeback
Scylla
10
1
20
20
L
Cliodhna
Scat Tease
Cliodhna
4
3
5
2.17
W
Cabrakan
Stormxx6
Cabrakan
3
4
22
3.5
W
Xing Tian
Tat Tyker
Xing Tian
6
2
22
8.5
W
5
2
25
8.75
L
Achilles
lncubat0r
Achilles
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,373
Damage
69,023
76,238
Taken
64,732
72,121
Mitigated
88,520
14,898
Healing
15,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
CtheMark
Da Ji
15,919
4,091
1,931
1,657
11,433
7,967
777
0
11,254
0
21,423
L
7,154
961
1,224
1,805
14,194
20,509
0
10,099
4,095
0
9,609
L
Heimdallr
Hectic Honcho
Heimdallr
9,426
3,987
167
1,485
13,475
6,434
140
9,354
4,121
0
23,314
L
Thor
9,667
512
840
1,071
16,983
8,371
0
13,325
3,658
0
17,630
W
Scylla
Imabeback
Scylla
16,617
703
997
749
7,874
4,460
1,640
0
7,789
33,655
0
L
Cliodhna
Scat Tease
Cliodhna
15,108
714
1,795
3,241
12,097
6,412
0
8,107
3,990
0
31,759
W
Cabrakan
Stormxx6
Cabrakan
10,425
1,182
272
1,634
14,915
23,919
837
0
14,313
18,565
0
W
Xing Tian
Tat Tyker
Xing Tian
13,424
479
4,190
2,031
15,495
26,624
803
0
14,821
25,266
0
W
12,638
565
1,290
1,046
15,015
25,550
126
0
14,475
28,005
0
L
Achilles
lncubat0r
Achilles
7,018
2,161
521
2,749
19,489
30,395
0
12,219
7,270
0
13,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,462
Gold Earned
52,530
100
Minions Killed
128
0
Camps Cleared
0
1,042,061
Distance Traveled
1,310,295
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,417
801
19
1
0
308,607
0
L
Bellona
7,496
577
8
1
0
222,874
0
L
Heimdallr
7,667
590
22
2
0
216,179
0
L
Thor
8,065
620
14
1
0
179,665
0
W
Scylla
10,858
835
62
5
0
254,676
0
L
Cliodhna
9,220
709
45
3
0
224,306
0
W
Cabrakan
10,374
798
14
1
0
220,926
0
W
Xing Tian
10,457
804
21
2
0
259,821
2
W
Geb
10,424
802
12
1
0
266,265
0
L
Achilles
8,014
616
11
1
0
199,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role