Player Matchup

Ne Zha
Ne Zha
Allwight19
Ne Zha
Level 125
God Stats
2W - 11L
1,347 SR
Queue Stats
1,073W - 1,051L
1,420 Elo+
Party 1
Athena
Athena
PurpleTiger731
Athena
Level 122
God Stats
192W - 160L
1,614 SR
Queue Stats
276W - 244L
1,541 Elo+
Solo
Izanami
Izanami
ValleyGod-
Izanami
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Poseidon
Poseidon
kmp93
Poseidon
Level 37
God Stats
7W - 8L
1,587 SR
Queue Stats
503W - 449L
1,487 Elo+
Party 1
Chang'e
Chang'e
twothread
Chang'e
Level 91
God Stats
7W - 5L
1,211 SR
Queue Stats
374W - 308L
1,554 Elo+
Solo
Team Averages
Level 82
1,452 SR
1,500 Elo+

VS

Team Averages
Level 68
1,481 SR
1,475 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
F7_Warrior_420
Cu Chulainn
Level 65
God Stats
1W - 4L
1,103 SR
Queue Stats
220W - 228L
1,511 Elo+
Solo
Ra
Ra
NachoCheese526
Ra
Level 37
God Stats
5W - 5L
1,619 SR
Queue Stats
75W - 66L
1,427 Elo+
Solo
Apollo
Apollo
carlosalvarez99
Apollo
Level 108
God Stats
9W - 6L
1,587 SR
Queue Stats
452W - 439L
1,463 Elo+
Party 2
Ganesha
Ganesha
emiliorojas32
Ganesha
Level 86
God Stats
30W - 25L
1,593 SR
Queue Stats
314W - 299L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Allwight19
Ne Zha
11
5 / 3 / 2
6,971
581
3,325
9,305
3,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 4 / 0
5,542
462
1,824
11,578
9,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ValleyGod-
Izanami
10
0 / 3 / 0
5,718
477
3,175
7,186
2,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
kmp93
Poseidon
12
1 / 1 / 2
6,797
566
7,986
6,959
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
twothread
Chang'e
11
3 / 3 / 1
6,781
565
5,770
8,945
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
10 / 1 / 3
7,980
665
10,103
7,932
2,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
F7_Warrior_420
Cu Chulainn
13
1 / 3 / 2
7,813
651
5,682
12,101
5,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 4 / 2
7,227
602
3,758
6,208
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 5
6,628
552
4,014
5,458
2,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
10
0 / 1 / 8
6,599
550
3,461
8,186
6,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
9
Kills
14
14
Deaths
9
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
10
1
3
11.5
L
Ne Zha
Allwight19
Ne Zha
5
3
2
2
W
Cu Chulainn
F7_Warrior_420
Cu Chulainn
1
3
2
0.67
W
2
4
2
0.75
L
0
4
0
0
L
Izanami
ValleyGod-
Izanami
0
3
0
0
W
1
0
5
3.5
W
Ganesha
0
1
8
4
L
Poseidon
kmp93
Poseidon
1
1
2
2
L
Chang'e
twothread
Chang'e
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,080
Damage
27,018
43,973
Taken
39,885
20,145
Mitigated
18,175
10,317
Healing
10,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,103
2,489
0
1,245
7,932
2,618
0
1,531
6,389
0
49,405
L
Ne Zha
Allwight19
Ne Zha
3,325
1,033
0
1,688
9,305
3,675
0
410
8,895
0
36,143
W
Cu Chulainn
F7_Warrior_420
Cu Chulainn
5,682
738
0
2,933
12,101
5,024
0
7,487
4,173
0
66,749
W
3,758
1,062
348
1,582
6,208
2,377
30
3,843
2,365
52,829
0
L
1,824
482
0
1,762
11,578
9,186
39
2,207
9,283
18,668
0
L
Izanami
ValleyGod-
Izanami
3,175
2,078
0
1,988
7,186
2,345
304
834
6,352
0
41,213
W
4,014
2,405
0
2,056
5,458
2,113
1,049
854
4,604
0
50,429
W
Ganesha
3,461
162
0
2,516
8,186
6,043
133
1,412
6,774
19,517
0
L
Poseidon
kmp93
Poseidon
7,986
1,803
0
2,351
6,959
1,963
0
0
6,959
52,609
0
L
Chang'e
twothread
Chang'e
5,770
698
139
2,389
8,945
2,976
0
3,612
5,265
47,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,809
Gold Earned
36,247
345
Minions Killed
366
0
Camps Cleared
0
1,194,863
Distance Traveled
1,214,293
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,980
665
57
5
0
278,815
0
L
Ne Zha
6,971
581
53
4
0
248,413
6
W
Cu Chulainn
7,813
651
114
10
0
242,495
0
W
Ra
7,227
602
95
8
0
242,382
0
L
Athena
5,542
462
31
3
0
248,365
3
L
Izanami
5,718
477
83
7
0
223,577
0
W
Apollo
6,628
552
91
8
0
221,344
0
W
Ganesha
6,599
550
9
1
0
229,257
5
L
Poseidon
6,797
566
102
9
0
234,731
3
L
Chang'e
6,781
565
76
6
0
239,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role