Player Matchup

Ra
Ra
 
Ra
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
XC Deadman
Awilix
Level 59
God Stats
17W - 16L
1,403 SR
Queue Stats
154W - 144L
1,445 Elo+
Party 1
Shiva
Shiva
XC Scribble
Shiva
Level 66
God Stats
18W - 15L
1,553 SR
Queue Stats
195W - 180L
1,449 Elo+
Party 1
Horus
Horus
XcSleepyHead
Horus
Level 44
God Stats
13W - 4L
1,666 SR
Queue Stats
72W - 66L
1,410 Elo+
Party 1
Bellona
Bellona
fartnoodle638
Bellona
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 23L
1,368 Elo+
Solo
Team Averages
Level 56
1,524 SR
1,434 Elo+

VS

Team Averages
Level 52
1,548 SR
1,394 Elo+
Xbalanque
Xbalanque
Ch0c01at3RoN
Xbalanque
Level 35
God Stats
54W - 52L
1,384 SR
Queue Stats
248W - 292L
1,200 Elo+
Solo
Loki
Loki
Distroyer2010
Loki
Level 62
God Stats
9W - 6L
1,500 SR
Queue Stats
65W - 59L
1,443 Elo+
Solo
Nu Wa
Nu Wa
GeekyRelic44
Nu Wa
Level 98
God Stats
11W - 14L
1,483 SR
Queue Stats
545W - 501L
1,465 Elo+
Party 2
Horus
Horus
RandTerm
Horus
Level 48
God Stats
8W - 8L
1,495 SR
Queue Stats
52W - 50L
1,501 Elo+
Solo
Bacchus
Bacchus
RetroEvil14S
Bacchus
Level 17
God Stats
22W - 29L
1,878 SR
Queue Stats
38W - 52L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 3 / 4
6,711
671
5,134
5,415
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
XC Deadman
Awilix
10
5 / 0 / 1
6,381
638
2,724
7,071
2,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 0 / 1
6,398
640
5,864
5,671
2,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 0 / 5
5,854
585
3,334
4,702
2,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bellona
10
0 / 0 / 1
6,193
619
4,439
6,620
6,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ch0c01at3RoN
Xbalanque
7
0 / 4 / 0
4,334
433
2,207
6,086
1,540
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 4 / 0
5,755
576
4,483
10,070
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 1
5,052
505
3,699
6,180
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
RandTerm
Horus
7
0 / 0 / 0
4,647
465
1,565
7,096
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
RetroEvil14S
Bacchus
7
0 / 0 / 0
4,812
481
1,337
3,786
2,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
3
3
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
3
4
1
L
Xbalanque
Ch0c01at3RoN
Xbalanque
0
4
0
0
L
3
4
0
0.75
L
0
4
1
0.13
L
Horus
RandTerm
Horus
0
0
0
0
L
Bacchus
RetroEvil14S
Bacchus
0
0
0
0
W
Awilix
XC Deadman
Awilix
5
0
1
5.5
W
4
0
1
4.5
W
2
0
5
4.5
W
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,495
Damage
13,291
29,479
Taken
33,218
16,033
Mitigated
13,231
9,469
Healing
6,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,134
509
12
1,072
5,415
1,865
351
1,454
3,961
48,562
0
L
Xbalanque
Ch0c01at3RoN
Xbalanque
2,207
739
0
853
6,086
1,540
0
0
5,719
0
18,596
L
4,483
1,243
0
2,470
10,070
3,034
0
2,126
7,552
0
31,422
L
3,699
528
0
862
6,180
1,796
0
2,704
3,247
30,386
0
L
Horus
RandTerm
Horus
1,565
708
0
1,329
7,096
3,942
0
0
7,096
0
11,770
L
Bacchus
RetroEvil14S
Bacchus
1,337
0
0
1,054
3,786
2,919
0
0
3,542
10,943
0
W
Awilix
XC Deadman
Awilix
2,724
849
0
1,261
7,071
2,467
0
1,019
6,052
0
33,866
W
5,864
2,033
55
2,328
5,671
2,917
471
1,360
4,311
0
38,513
W
3,334
1,296
362
1,694
4,702
2,401
114
937
3,765
0
22,946
W
Bellona
4,439
1,487
0
2,685
6,620
6,383
0
266
6,354
0
36,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,537
Gold Earned
24,600
295
Minions Killed
174
0
Camps Cleared
0
1,045,550
Distance Traveled
976,022
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,711
671
100
10
0
191,938
2
L
Xbalanque
4,334
433
33
3
0
177,258
4
L
Loki
5,755
576
59
6
0
241,647
0
L
Nu Wa
5,052
505
46
5
0
181,283
3
L
Horus
4,647
465
20
2
0
200,010
6
L
Bacchus
4,812
481
16
2
0
175,824
0
W
Awilix
6,381
638
50
5
0
251,204
0
W
Shiva
6,398
640
63
6
0
215,316
0
W
Horus
5,854
585
29
3
0
239,603
0
W
Bellona
6,193
619
53
5
0
147,489
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role