Player Matchup

Raijin
Raijin
AREAAAA
Raijin
Level 155
God Stats
3W - 5L
1,336 SR
Queue Stats
407W - 409L
1,427 Elo+
Solo
Xing Tian
Xing Tian
PJAKOVIC
Xing Tian
Level 104
God Stats
0W - 1L
1,725 SR
Queue Stats
8W - 12L
1,265 Elo+
Solo
Bellona
Bellona
holygrehl
Bellona
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 91L
1,356 Elo+
Solo
King Arthur
King Arthur
j33133
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,605 Elo+
Solo
Neith
Neith
k1lledk3nny
Neith
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
167W - 170L
1,431 Elo+
Solo
Team Averages
Level 80
1,512 SR
1,417 Elo+

VS

Team Averages
Level 103
1,512 SR
1,459 Elo+
Martichoras
Martichoras
AggroSadist
Martichoras
Level 87
God Stats
2W - 0L
1,687 SR
Queue Stats
25W - 38L
1,463 Elo+
Solo
He Bo
He Bo
BalancedRu
He Bo
Level 88
God Stats
1W - 3L
1,171 SR
Queue Stats
153W - 173L
1,439 Elo+
Solo
Ah Puch
Ah Puch
J3wG3RNOG XxX
Ah Puch
Level 129
God Stats
23W - 9L
1,656 SR
Queue Stats
473W - 465L
1,486 Elo+
Solo
Jormungandr
Jormungandr
KTN-_-Vience
Jormungandr
Level 68
God Stats
5W - 2L
1,500 SR
Queue Stats
174W - 187L
1,447 Elo+
Solo
Chernobog
Chernobog
soupcatch
Chernobog
Level 142
God Stats
10W - 9L
1,547 SR
Queue Stats
492W - 517L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AREAAAA
Raijin
20
4 / 4 / 8
11,011
734
16,706
10,313
5,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
PJAKOVIC
Xing Tian
20
6 / 5 / 9
10,590
706
7,433
17,220
22,736
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bellona
holygrehl
Bellona
18
6 / 8 / 8
10,776
718
10,647
21,300
31,957
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
j33133
King Arthur
18
2 / 7 / 11
10,536
702
9,174
20,408
25,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 2 / 0
7,376
492
1,469
3,116
1,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AggroSadist
Martichoras
19
8 / 4 / 8
11,899
793
14,201
12,828
7,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
16
3 / 2 / 9
10,230
682
4,531
7,418
3,966
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
20
10 / 2 / 11
12,979
865
24,774
12,484
7,634
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
KTN-_-Vience
Jormungandr
19
2 / 5 / 12
11,332
755
12,547
17,616
26,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
soupcatch
Chernobog
17
2 / 5 / 8
10,648
710
8,400
13,177
7,406
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
73
18
Kills
25
26
Deaths
18
36
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Raijin
AREAAAA
Raijin
4
4
8
2
W
Martichoras
AggroSadist
Martichoras
8
4
8
3
W
He Bo
3
2
9
3.75
W
Ah Puch
10
2
11
7.75
W
Jormungandr
KTN-_-Vience
Jormungandr
2
5
12
1.6
L
Xing Tian
PJAKOVIC
Xing Tian
6
5
9
2.1
L
Bellona
holygrehl
Bellona
6
8
8
1.25
L
King Arthur
j33133
King Arthur
2
7
11
1.07
L
0
2
0
0
W
Chernobog
soupcatch
Chernobog
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,429
Damage
64,453
72,357
Taken
63,523
86,660
Mitigated
52,581
10,796
Healing
16,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AREAAAA
Raijin
16,706
1,238
861
1,561
10,313
5,446
1,236
6,897
3,138
43,294
0
W
Martichoras
AggroSadist
Martichoras
14,201
5,173
356
1,158
12,828
7,124
2,168
5,659
6,914
0
31,842
W
He Bo
4,531
2,147
1,427
1,407
7,418
3,966
1,007
2,705
4,608
10,593
0
W
Ah Puch
24,774
858
2,455
4,155
12,484
7,634
626
5,222
7,217
45,988
0
W
Jormungandr
KTN-_-Vience
Jormungandr
12,547
3,264
850
1,449
17,616
26,451
963
8,009
9,256
32,115
0
L
Xing Tian
PJAKOVIC
Xing Tian
7,433
273
928
1,279
17,220
22,736
0
9,626
7,228
18,284
0
L
Bellona
holygrehl
Bellona
10,647
1,775
1,250
2,415
21,300
31,957
755
10,260
10,630
1,612
20,239
L
King Arthur
j33133
King Arthur
9,174
693
0
2,117
20,408
25,326
245
11,363
8,643
692
12,596
L
1,469
473
0
385
3,116
1,195
0
2,250
866
0
2,572
W
Chernobog
soupcatch
Chernobog
8,400
4,395
1,739
1,710
13,177
7,406
1,519
4,058
8,833
0
17,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,289
Gold Earned
57,088
122
Minions Killed
166
0
Camps Cleared
0
1,156,606
Distance Traveled
1,354,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,011
734
74
5
0
272,775
0
W
Martichoras
11,899
793
37
2
0
267,370
0
W
He Bo
10,230
682
15
1
0
233,021
0
W
Ah Puch
12,979
865
43
3
0
318,093
0
W
Jormungandr
11,332
755
44
3
0
257,661
0
L
Xing Tian
10,590
706
17
1
0
275,746
0
L
Bellona
10,776
718
16
1
0
274,227
0
L
King Arthur
10,536
702
10
1
0
272,413
0
L
Neith
7,376
492
5
0
0
61,445
0
W
Chernobog
10,648
710
27
2
0
278,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role