Player Matchup

Thanatos
Thanatos
Enviezs
Thanatos
Level 107
God Stats
25W - 31L
1,505 SR
Queue Stats
34W - 43L
1,463 Elo+
Party 3
Cernunnos
Cernunnos
Game_Syphon
Cernunnos
Level 125
God Stats
5W - 4L
1,500 SR
Queue Stats
638W - 567L
1,538 Elo+
Solo
Nike
Nike
Isaivh
Nike
Level 109
God Stats
13W - 9L
1,639 SR
Queue Stats
139W - 148L
1,458 Elo+
Party 3
Hera
Hera
SluaghTighearna1
Hera
Level 142
God Stats
8W - 4L
1,706 SR
Queue Stats
330W - 293L
1,546 Elo+
Solo
Khepri
Khepri
satsb
Khepri
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 110
1,570 SR
1,501 Elo+

VS

Team Averages
Level 179
1,570 SR
1,485 Elo+
Surtr
Surtr
DaFEDSisWATCHIN
Surtr
Level 158
God Stats
23W - 20L
1,615 SR
Queue Stats
201W - 206L
1,518 Elo+
Party 1
Ganesha
Ganesha
ITYB x BEBO
Ganesha
Level 159
God Stats
1W - 4L
1,510 SR
Queue Stats
233W - 242L
1,482 Elo+
Party 1
Loki
Loki
Minnow1993
Loki
Level 144
God Stats
8W - 12L
1,523 SR
Queue Stats
26W - 30L
1,437 Elo+
Party 2
Ishtar
Ishtar
Sandmann2324
Ishtar
Level 276
God Stats
4W - 3L
1,608 SR
Queue Stats
551W - 544L
1,527 Elo+
Party 1
Janus
Janus
SconniBoy10
Janus
Level 158
God Stats
2W - 0L
1,595 SR
Queue Stats
34W - 31L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Enviezs
Thanatos
10
4 / 1 / 0
6,413
493
3,079
7,959
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Game_Syphon
Cernunnos
11
4 / 3 / 1
6,837
526
11,362
9,639
4,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
Isaivh
Nike
10
0 / 1 / 0
6,184
476
3,876
6,798
5,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 2 / 3
7,479
575
6,561
7,169
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
satsb
Khepri
10
1 / 3 / 3
6,473
498
3,217
7,443
6,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 5
7,272
559
7,755
8,442
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
ITYB x BEBO
Ganesha
10
0 / 4 / 8
6,980
537
3,795
12,802
11,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 0
8,180
629
2,891
7,498
2,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
12
2 / 3 / 5
7,061
543
6,565
10,761
4,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 3 / 1
7,562
582
4,384
8,002
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
11
Kills
10
10
Deaths
11
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Thanatos
Enviezs
Thanatos
4
1
0
4
L
Cernunnos
Game_Syphon
Cernunnos
4
3
1
1.5
W
Ganesha
ITYB x BEBO
Ganesha
0
4
8
1
L
Nike
Isaivh
Nike
0
1
0
0
W
1
1
0
1
W
Ishtar
2
3
5
1.5
W
3
3
1
1.17
L
2
2
3
1.75
L
Khepri
satsb
Khepri
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,095
Damage
25,390
39,008
Taken
47,505
22,499
Mitigated
25,668
12,605
Healing
10,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,755
3,517
0
1,532
8,442
3,988
25
941
7,501
274
41,808
L
Thanatos
Enviezs
Thanatos
3,079
768
0
4,843
7,959
2,900
0
1,994
5,965
0
32,640
L
Cernunnos
Game_Syphon
Cernunnos
11,362
6,545
0
3,511
9,639
4,759
496
1,211
8,428
0
56,560
W
Ganesha
ITYB x BEBO
Ganesha
3,795
596
546
2,646
12,802
11,730
0
2,870
9,932
21,608
0
L
Nike
Isaivh
Nike
3,876
0
0
805
6,798
5,457
0
0
6,798
0
36,638
W
2,891
376
0
1,564
7,498
2,518
354
0
6,962
0
66,023
W
Ishtar
6,565
4,571
0
3,132
10,761
4,407
702
1,923
8,838
0
38,343
W
4,384
83
0
1,065
8,002
3,025
256
4,044
3,958
58,082
0
L
6,561
1,064
0
2,165
7,169
2,665
822
2,570
4,599
61,928
0
L
Khepri
satsb
Khepri
3,217
415
0
1,281
7,443
6,718
0
2,570
4,873
18,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,386
Gold Earned
37,055
346
Minions Killed
356
0
Camps Cleared
0
1,207,257
Distance Traveled
1,278,902
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,272
559
60
5
0
266,930
0
L
Thanatos
6,413
493
59
5
0
215,876
0
L
Cernunnos
6,837
526
84
6
0
240,063
1
W
Ganesha
6,980
537
3
0
0
261,575
0
L
Nike
6,184
476
77
6
0
249,827
0
W
Loki
8,180
629
113
9
0
241,831
4
W
Ishtar
7,061
543
77
6
0
226,798
0
W
Janus
7,562
582
103
8
0
281,768
2
L
Hera
7,479
575
100
8
0
261,979
0
L
Khepri
6,473
498
26
2
0
239,512
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role