Player Matchup

Cthulhu
Cthulhu
MrReck1ess01
Cthulhu
Level 48
God Stats
0W - 1L
1,757 SR
Queue Stats
22W - 16L
1,376 Elo+
Party 1
Ishtar
Ishtar
TFXRek1es
Ishtar
Level 99
God Stats
1W - 2L
1,463 SR
Queue Stats
8W - 10L
1,481 Elo+
Party 1
Sol
Sol
hypers2
Sol
Level 16
God Stats
1W - 1L
1,785 SR
Queue Stats
7W - 8L
1,515 Elo+
Party 1
Team Averages
Level 54
1,668 SR
1,457 Elo+

VS

Team Averages
Level 40
1,601 SR
1,348 Elo+
Bacchus
Bacchus
Arterialization
Bacchus
Level 46
God Stats
2W - 1L
1,478 SR
Queue Stats
23W - 34L
1,271 Elo+
Party 2
Neith
Neith
AwkwardApple931
Neith
Level 15
God Stats
4W - 4L
1,526 SR
Queue Stats
7W - 8L
1,327 Elo+
Party 2
Baba Yaga
Baba Yaga
PPGetter
Baba Yaga
Level 59
God Stats
4W - 0L
1,798 SR
Queue Stats
31W - 25L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MrReck1ess01
Cthulhu
10
1 / 7 / 1
6,400
640
6,136
14,883
10,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
TFXRek1es
Ishtar
11
0 / 5 / 2
6,472
647
5,697
11,134
4,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
12
2 / 5 / 1
7,135
714
9,677
8,568
3,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 14
8,437
844
6,693
13,587
15,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
9 / 0 / 7
9,225
923
11,351
7,182
3,346
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
PPGetter
Baba Yaga
14
6 / 1 / 11
8,710
871
11,010
7,995
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
17
17
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
W
9
0
7
12.5
L
Cthulhu
MrReck1ess01
Cthulhu
1
7
1
0.21
W
Baba Yaga
PPGetter
Baba Yaga
6
1
11
11.5
L
Ishtar
TFXRek1es
Ishtar
0
5
2
0.2
L
Sol
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,510
Damage
29,054
34,585
Taken
28,764
18,945
Mitigated
23,021
3,429
Healing
13,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,693
600
1,695
5,362
13,587
15,816
181
7,178
6,409
14,992
0
W
11,351
6,565
0
3,979
7,182
3,346
2,047
4,283
2,899
0
36,255
L
Cthulhu
MrReck1ess01
Cthulhu
6,136
333
0
1,126
14,883
10,780
0
6,483
8,400
18,782
0
W
Baba Yaga
PPGetter
Baba Yaga
11,010
877
0
2,585
7,995
3,859
905
4,352
3,643
35,503
0
L
Ishtar
TFXRek1es
Ishtar
5,697
3,787
0
1,597
11,134
4,758
0
6,827
4,307
0
24,395
L
Sol
9,677
3,364
0
706
8,568
3,407
0
4,905
3,663
26,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,007
Gold Earned
26,372
96
Minions Killed
119
0
Camps Cleared
0
459,714
Distance Traveled
574,100
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,437
844
14
1
0
199,753
1
W
Neith
9,225
923
59
6
0
181,975
0
L
Cthulhu
6,400
640
25
3
0
142,516
0
W
Baba Yaga
8,710
871
46
5
0
192,372
0
L
Ishtar
6,472
647
40
4
0
160,702
0
L
Sol
7,135
714
31
3
0
156,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role