Player Matchup

Nu Wa
Nu Wa
CupidsFall
Nu Wa
Level 127
God Stats
9W - 12L
1,471 SR
Queue Stats
379W - 393L
1,509 Elo+
Party 2
Surtr
Surtr
Redeeméd
Surtr
Level 156
God Stats
0W - 1L
1,306 SR
Queue Stats
11W - 15L
1,387 Elo+
Solo
Camazotz
Camazotz
svlntne
Camazotz
Level 106
God Stats
8W - 14L
1,453 SR
Queue Stats
348W - 369L
1,509 Elo+
Party 2
Team Averages
Level 130
1,410 SR
1,468 Elo+

VS

Team Averages
Level 119
1,391 SR
1,455 Elo+
Heimdallr
Heimdallr
GirthyGorilla
Heimdallr
Level 127
God Stats
2W - 1L
1,320 SR
Queue Stats
13W - 20L
1,371 Elo+
Party 1
Merlin
Merlin
JaG4227
Merlin
Level 88
God Stats
3W - 1L
1,546 SR
Queue Stats
64W - 62L
1,582 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kskaud
Kumbhakarna
Level 142
God Stats
12W - 23L
1,306 SR
Queue Stats
349W - 354L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
1 / 2 / 1
8,705
670
11,771
8,128
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Surtr
Redeeméd
Surtr
12
0 / 3 / 1
8,160
628
2,436
12,631
12,759
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
svlntne
Camazotz
14
1 / 3 / 0
8,882
683
6,714
11,895
4,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GirthyGorilla
Heimdallr
15
4 / 2 / 4
9,742
749
9,265
9,620
3,507
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
JaG4227
Merlin
18
4 / 0 / 4
11,013
847
13,776
4,341
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
Kskaud
Kumbhakarna
13
0 / 0 / 4
9,338
718
3,732
13,741
13,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
8
8
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
2
1
0.75
W
Heimdallr
GirthyGorilla
Heimdallr
4
2
4
3
W
Merlin
JaG4227
Merlin
4
0
4
6
W
Kumbhakarna
Kskaud
Kumbhakarna
0
0
4
2
L
Surtr
Redeeméd
Surtr
0
3
1
0.17
L
Camazotz
svlntne
Camazotz
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,921
Damage
26,773
32,654
Taken
27,702
20,069
Mitigated
18,856
3,002
Healing
5,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
11,771
3,709
0
1,240
8,128
2,898
0
6,287
1,841
37,413
0
W
Heimdallr
GirthyGorilla
Heimdallr
9,265
6,747
0
1,671
9,620
3,507
1,042
4,933
4,687
0
31,852
W
Merlin
JaG4227
Merlin
13,776
858
0
743
4,341
1,745
1,554
1,398
2,943
74,867
0
W
Kumbhakarna
Kskaud
Kumbhakarna
3,732
16
39
2,591
13,741
13,604
605
5,498
8,243
18,586
0
L
Surtr
Redeeméd
Surtr
2,436
872
0
428
12,631
12,759
0
4,658
7,973
387
23,238
L
Camazotz
svlntne
Camazotz
6,714
804
0
1,334
11,895
4,412
0
6,633
5,262
0
28,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,747
Gold Earned
30,093
153
Minions Killed
213
0
Camps Cleared
0
721,380
Distance Traveled
759,711
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,705
670
66
5
0
212,770
0
W
Heimdallr
9,742
749
38
3
0
217,943
0
W
Merlin
11,013
847
144
11
0
277,374
0
W
Kumbhakarna
9,338
718
31
2
0
264,394
0
L
Surtr
8,160
628
44
3
0
260,594
0
L
Camazotz
8,882
683
43
3
0
248,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role