Player Matchup

Discordia
Discordia
F4LLEN P2INCE
Discordia
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 160L
1,443 Elo+
Party 2
Cerberus
Cerberus
SteelerFan92
Cerberus
Level 95
God Stats
31W - 17L
1,737 SR
Queue Stats
143W - 147L
1,433 Elo+
Party 2
Sun Wukong
Sun Wukong
Stepback3J
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,114 Elo+
Party 2
Team Averages
Level 73
1,579 SR
1,330 Elo+

VS

Team Averages
Level 48
1,661 SR
1,622 Elo+
Cthulhu
Cthulhu
BBWEnjoyer
Cthulhu
Level 78
God Stats
2W - 1L
1,640 SR
Queue Stats
366W - 211L
1,767 Elo+
Party 1
Ra
Ra
Wet_And_Watery
Ra
Level 24
God Stats
12W - 1L
2,036 SR
Queue Stats
172W - 40L
1,806 Elo+
Party 1
Nemesis
Nemesis
genial-likeness5
Nemesis
Level 43
God Stats
1W - 5L
1,308 SR
Queue Stats
154W - 172L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
F4LLEN P2INCE
Discordia
11
1 / 5 / 1
6,673
667
7,025
8,607
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
SteelerFan92
Cerberus
10
1 / 4 / 1
6,623
662
4,376
15,019
12,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Stepback3J
Sun Wukong
10
0 / 7 / 1
5,783
578
2,521
11,886
6,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BBWEnjoyer
Cthulhu
14
7 / 0 / 8
8,486
849
13,931
7,578
7,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 0 / 10
8,627
863
11,850
5,987
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 2
7,430
743
4,782
8,421
4,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
16
16
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BBWEnjoyer
Cthulhu
7
0
8
11
L
Discordia
F4LLEN P2INCE
Discordia
1
5
1
0.3
L
Cerberus
SteelerFan92
Cerberus
1
4
1
0.38
L
Sun Wukong
Stepback3J
Sun Wukong
0
7
1
0.07
W
5
0
10
10
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,922
Damage
30,563
35,512
Taken
21,986
21,302
Mitigated
14,985
4,996
Healing
6,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BBWEnjoyer
Cthulhu
13,931
1,217
104
1,327
7,578
7,539
84
2,724
4,854
23,315
0
L
Discordia
F4LLEN P2INCE
Discordia
7,025
199
0
1,213
8,607
3,214
0
6,447
1,701
27,427
0
L
Cerberus
SteelerFan92
Cerberus
4,376
331
340
3,188
15,019
12,022
0
9,791
4,722
10,261
0
L
Sun Wukong
Stepback3J
Sun Wukong
2,521
406
0
255
11,886
6,066
49
7,928
3,296
0
8,151
W
11,850
384
1,286
1,996
5,987
2,960
0
3,421
2,566
51,781
0
W
4,782
1,333
0
1,829
8,421
4,486
1,141
5,282
3,139
0
11,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,079
Gold Earned
24,543
70
Minions Killed
127
0
Camps Cleared
0
530,282
Distance Traveled
602,009
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,486
849
20
2
0
206,928
0
L
Discordia
6,673
667
37
4
0
164,678
0
L
Cerberus
6,623
662
18
2
0
184,853
1
L
Sun Wukong
5,783
578
15
2
0
180,751
0
W
Ra
8,627
863
84
8
0
210,553
0
W
Nemesis
7,430
743
23
2
0
184,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role