Player Matchup

Aphrodite
Aphrodite
Dívínítus
Aphrodite
Level 63
God Stats
5W - 3L
1,487 SR
Queue Stats
107W - 109L
1,432 Elo+
Party 1
Heimdallr
Heimdallr
Penguinjob818
Heimdallr
Level 98
God Stats
1W - 2L
1,330 SR
Queue Stats
61W - 47L
1,567 Elo+
Solo
Ares
Ares
WhìteWolf
Ares
Level 62
God Stats
3W - 4L
1,354 SR
Queue Stats
114W - 112L
1,401 Elo+
Party 1
Team Averages
Level 74
1,390 SR
1,466 Elo+

VS

Team Averages
Level 79
1,525 SR
1,424 Elo+
Martichoras
Martichoras
SnakeSOP
Martichoras
Level 79
God Stats
2W - 6L
1,422 SR
Queue Stats
21W - 33L
1,357 Elo+
Solo
Maui
Maui
TheGoodB0y
Maui
Level 60
God Stats
1W - 3L
1,547 SR
Queue Stats
10W - 18L
1,472 Elo+
Solo
Thor
Thor
YoursTRULy2GUD
Thor
Level 97
God Stats
64W - 49L
1,607 SR
Queue Stats
659W - 666L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dívínítus
Aphrodite
15
2 / 1 / 6
9,550
735
9,636
16,473
10,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Penguinjob818
Heimdallr
15
2 / 0 / 6
9,632
741
10,585
8,202
5,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 0 / 4
10,720
825
8,305
14,947
19,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
SnakeSOP
Martichoras
13
0 / 3 / 1
8,209
631
9,709
10,403
6,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 2 / 1
8,756
674
4,393
13,743
15,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 3 / 0
7,827
602
10,266
9,008
6,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
8
Kills
0
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Dívínítus
Aphrodite
2
1
6
5
W
Heimdallr
Penguinjob818
Heimdallr
2
0
6
5
L
Martichoras
SnakeSOP
Martichoras
0
3
1
0.17
L
0
2
1
0.25
W
4
0
4
6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,526
Damage
24,368
39,622
Taken
33,154
35,052
Mitigated
28,638
21,092
Healing
4,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Dívínítus
Aphrodite
9,636
590
7,784
9,433
16,473
10,915
423
1,717
14,484
38,915
0
W
Heimdallr
Penguinjob818
Heimdallr
10,585
6,398
0
2,644
8,202
5,014
2,452
1,331
6,742
0
62,421
L
Martichoras
SnakeSOP
Martichoras
9,709
1,844
0
1,177
10,403
6,621
0
7,613
2,790
0
44,596
L
4,393
573
0
2,635
13,743
15,871
0
6,217
7,526
14,814
0
W
8,305
315
0
1,231
14,947
19,123
252
1,397
12,813
18,719
0
L
10,266
664
0
843
9,008
6,146
0
4,209
4,799
0
29,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,902
Gold Earned
24,792
172
Minions Killed
133
0
Camps Cleared
0
781,219
Distance Traveled
736,975
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,550
735
62
5
0
255,222
0
W
Heimdallr
9,632
741
90
7
0
242,842
0
L
Martichoras
8,209
631
57
4
0
227,896
3
L
Maui
8,756
674
15
1
0
290,599
5
W
Ares
10,720
825
20
2
0
283,155
0
L
Thor
7,827
602
61
5
0
218,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role