Player Matchup

Aphrodite
Aphrodite
Skuncle_Trey
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 4L
1,776 Elo+
Party 1
Maui
Maui
Soul-Senpai_San
Maui
Level 46
God Stats
5W - 1L
1,703 SR
Queue Stats
26W - 7L
1,674 Elo+
Party 1
Ne Zha
Ne Zha
ThicccYemojaMain
Ne Zha
Level 26
God Stats
7W - 0L
1,791 SR
Queue Stats
28W - 3L
1,875 Elo+
Party 1
Team Averages
Level 33
1,665 SR
1,775 Elo+

VS

Team Averages
Level 113
1,441 SR
1,514 Elo+
Sol
Sol
Lucifer135
Sol
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 283L
1,505 Elo+
Party 2
Thanatos
Thanatos
PlatinumSans
Thanatos
Level 27
God Stats
15W - 9L
1,500 SR
Queue Stats
346W - 337L
1,502 Elo+
Party 2
Bacchus
Bacchus
ZoarialCrown84
Bacchus
Level 156
God Stats
0W - 1L
1,323 SR
Queue Stats
292W - 295L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Skuncle_Trey
Aphrodite
15
2 / 1 / 9
8,896
741
4,863
7,014
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
1 / 0 / 8
8,222
685
4,396
9,041
7,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
9 / 1 / 3
10,167
847
19,811
18,911
10,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
8,155
680
10,257
10,782
4,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
PlatinumSans
Thanatos
11
1 / 5 / 1
7,558
630
7,667
10,249
4,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 5 / 2
7,448
621
7,515
13,449
10,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
2
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Thanatos
PlatinumSans
Thanatos
1
5
1
0.3
W
Aphrodite
Skuncle_Trey
Aphrodite
2
1
9
6.5
W
1
0
8
5
W
9
1
3
10.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,070
Damage
25,439
34,966
Taken
34,480
21,921
Mitigated
19,273
19,143
Healing
5,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,257
3,162
0
2,774
10,782
4,068
456
2,038
8,744
41,598
3,047
L
Thanatos
PlatinumSans
Thanatos
7,667
1,355
0
3,066
10,249
4,483
0
3,479
6,770
0
13,905
W
Aphrodite
Skuncle_Trey
Aphrodite
4,863
355
8,319
5,198
7,014
3,857
766
4,559
2,102
24,165
0
W
4,396
767
0
1,024
9,041
7,781
180
3,348
5,156
13,044
0
W
19,811
6,646
0
4,602
18,911
10,283
175
8,647
9,454
0
70,471
L
7,515
976
0
22
13,449
10,722
0
3,778
9,671
19,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,285
Gold Earned
23,161
161
Minions Killed
129
0
Camps Cleared
0
699,655
Distance Traveled
674,898
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,155
680
76
6
0
237,369
0
L
Thanatos
7,558
630
14
1
0
214,886
0
W
Aphrodite
8,896
741
55
5
0
234,135
0
W
Maui
8,222
685
24
2
0
227,570
2
W
Ne Zha
10,167
847
82
7
0
237,950
0
L
Bacchus
7,448
621
39
3
0
222,643
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role