Player Matchup

Mercury
Mercury
 
Mercury
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
BossBeefy
Cernunnos
Level 89
God Stats
34W - 22L
1,591 SR
Queue Stats
550W - 534L
1,470 Elo+
Solo
Scylla
Scylla
Coronel edson16
Scylla
Level 66
God Stats
3W - 14L
1,570 SR
Queue Stats
242W - 235L
1,455 Elo+
Party 1
Baron Samedi
Baron Samedi
Marvinrey2404
Baron Samedi
Level 89
God Stats
32W - 19L
1,490 SR
Queue Stats
311W - 294L
1,440 Elo+
Party 1
Chaac
Chaac
Scarpin1582
Chaac
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,355 Elo+
Solo
Team Averages
Level 65
1,530 SR
1,444 Elo+

VS

Team Averages
Level 61
1,463 SR
1,355 Elo+
Bacchus
Bacchus
KYR11E2
Bacchus
Level 54
God Stats
6W - 7L
1,465 SR
Queue Stats
28W - 44L
1,319 Elo+
Solo
Hachiman
Hachiman
LMojica20
Hachiman
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,372 Elo+
Solo
Freya
Freya
NebulaRogue
Freya
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
72W - 85L
1,263 Elo+
Solo
Da Ji
Da Ji
PURGE_CALEL42
Da Ji
Level 66
God Stats
1W - 1L
1,691 SR
Queue Stats
278W - 281L
1,462 Elo+
Solo
Poseidon
Poseidon
TONYz0
Poseidon
Level 41
God Stats
2W - 5L
1,160 SR
Queue Stats
70W - 86L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
4 / 1 / 2
8,773
516
6,291
13,660
5,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
BossBeefy
Cernunnos
15
5 / 0 / 5
9,598
565
11,340
12,147
5,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 1
8,681
511
8,435
8,158
3,186
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Marvinrey2404
Baron Samedi
12
4 / 1 / 6
8,909
524
8,895
14,866
10,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 3 / 2
6,187
364
2,337
5,649
2,414
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KYR11E2
Bacchus
10
1 / 5 / 0
7,130
419
6,273
16,777
14,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
LMojica20
Hachiman
12
0 / 4 / 1
6,944
408
8,949
11,503
4,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 0 / 1
8,378
493
6,272
9,894
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 2 / 0
7,570
445
7,613
12,974
5,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
TONYz0
Poseidon
17
2 / 3 / 0
10,475
616
7,855
10,031
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
14
Kills
6
6
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
1
2
5
W
Cernunnos
BossBeefy
Cernunnos
5
0
5
7.5
W
1
1
1
1.5
L
Bacchus
KYR11E2
Bacchus
1
5
0
0.2
L
Hachiman
LMojica20
Hachiman
0
4
1
0.13
W
Baron Samedi
Marvinrey2404
Baron Samedi
4
1
6
7
L
1
0
1
1.5
L
2
2
0
1
W
0
3
2
0.33
L
Poseidon
TONYz0
Poseidon
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,298
Damage
36,962
54,480
Taken
61,179
27,492
Mitigated
33,042
18,208
Healing
14,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,291
2,063
0
2,668
13,660
5,890
0
4,083
9,413
0
64,239
W
Cernunnos
BossBeefy
Cernunnos
11,340
6,307
0
6,496
12,147
5,285
2,961
6,658
5,489
0
67,404
W
8,435
348
0
2,386
8,158
3,186
339
3,655
4,281
62,919
0
L
Bacchus
KYR11E2
Bacchus
6,273
894
1,338
3,250
16,777
14,449
0
3,660
13,117
22,517
0
L
Hachiman
LMojica20
Hachiman
8,949
3,989
0
2,624
11,503
4,862
0
4,016
7,487
0
50,415
W
Baron Samedi
Marvinrey2404
Baron Samedi
8,895
577
605
5,428
14,866
10,717
140
3,945
10,873
47,484
0
L
6,272
1,286
0
4,719
9,894
4,240
751
4,592
5,302
52,588
0
L
7,613
1,862
0
840
12,974
5,614
0
2,661
10,313
0
58,501
W
2,337
411
0
625
5,649
2,414
0
1,579
4,024
0
10,615
L
Poseidon
TONYz0
Poseidon
7,855
1,440
0
2,112
10,031
3,877
4,590
2,401
7,630
102,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,148
Gold Earned
40,497
361
Minions Killed
459
0
Camps Cleared
0
1,692,362
Distance Traveled
1,557,073
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,773
516
88
5
0
414,592
0
W
Cernunnos
9,598
565
103
6
0
342,493
0
W
Scylla
8,681
511
100
6
0
302,562
7
L
Bacchus
7,130
419
18
1
0
336,650
0
L
Hachiman
6,944
408
71
4
0
287,936
0
W
Baron Samedi
8,909
524
53
3
0
299,362
0
L
Freya
8,378
493
96
6
0
306,606
2
L
Da Ji
7,570
445
91
5
0
328,140
0
W
Chaac
6,187
364
17
1
0
333,353
0
L
Poseidon
10,475
616
183
11
0
297,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role