Player Matchup

Ishtar
Ishtar
OdiousJimmy
Ishtar
Level 159
God Stats
3W - 1L
1,798 SR
Queue Stats
849W - 32L
2,254 Elo+
Party 2
Kumbhakarna
Kumbhakarna
OmniscientFoe91
Kumbhakarna
Level 158
God Stats
5W - 0L
1,913 SR
Queue Stats
206W - 7L
2,031 Elo+
Party 2
Ganesha
Ganesha
PokAniSter
Ganesha
Level 145
God Stats
5W - 0L
1,958 SR
Queue Stats
731W - 30L
2,213 Elo+
Party 2
Ah Puch
Ah Puch
The-Legend8901
Ah Puch
Level 172
God Stats
13W - 0L
2,087 SR
Queue Stats
677W - 26L
2,218 Elo+
Party 2
Gilgamesh
Gilgamesh
TrickedOutHoro
Gilgamesh
Level 158
God Stats
7W - 0L
1,861 SR
Queue Stats
782W - 28L
2,241 Elo+
Party 2
Team Averages
Level 158
1,924 SR
2,191 Elo+

VS

Team Averages
Level 131
1,434 SR
1,554 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DoNtBeSoJiVe
Scylla
Level 141
God Stats
3W - 4L
1,486 SR
Queue Stats
184W - 196L
1,558 Elo+
Party 1
Bellona
Bellona
PIKOPOOH
Bellona
Level 109
God Stats
1W - 3L
1,476 SR
Queue Stats
81W - 54L
1,644 Elo+
Solo
Xing Tian
Xing Tian
Truetester
Xing Tian
Level 127
God Stats
1W - 3L
1,209 SR
Queue Stats
82W - 66L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
7 / 1 / 13
9,385
939
12,450
8,878
5,164
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
OmniscientFoe91
Kumbhakarna
14
2 / 2 / 17
8,392
839
2,790
12,811
13,522
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
PokAniSter
Ganesha
15
0 / 2 / 23
8,334
833
10,539
11,171
8,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
10 / 1 / 12
10,059
1,006
17,125
7,550
4,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
TrickedOutHoro
Gilgamesh
14
5 / 1 / 12
8,651
865
8,456
11,255
11,635
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
1 / 3 / 3
7,488
749
7,889
8,103
3,801
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
 
Tiamat
10
1 / 8 / 2
6,894
689
3,905
12,521
6,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
15
1 / 5 / 2
7,664
766
7,085
9,830
4,402
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
PIKOPOOH
Bellona
14
1 / 4 / 4
7,131
713
5,303
10,191
8,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Truetester
Xing Tian
14
1 / 4 / 5
7,548
755
5,274
12,691
11,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
21
24
Kills
5
7
Deaths
24
77
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
3
3
0.83
L
Tiamat
 
Tiamat
1
8
2
0.25
L
Scylla
1
5
2
0.4
W
Ishtar
7
1
13
13.5
W
Kumbhakarna
OmniscientFoe91
Kumbhakarna
2
2
17
5.25
L
Bellona
PIKOPOOH
Bellona
1
4
4
0.75
W
Ganesha
PokAniSter
Ganesha
0
2
23
5.75
W
10
1
12
16
W
Gilgamesh
TrickedOutHoro
Gilgamesh
5
1
12
11
L
Xing Tian
Truetester
Xing Tian
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,360
Damage
29,456
51,665
Taken
53,336
43,074
Mitigated
35,170
17,788
Healing
7,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,889
4,363
168
532
8,103
3,801
0
4,916
3,060
0
20,392
L
Tiamat
 
Tiamat
3,905
234
212
423
12,521
6,881
0
6,931
5,307
7,604
0
L
Scylla
7,085
161
148
1,946
9,830
4,402
0
7,181
2,404
24,818
0
W
Ishtar
12,450
9,512
1,476
2,625
8,878
5,164
2,936
1,712
7,161
0
26,911
W
Kumbhakarna
OmniscientFoe91
Kumbhakarna
2,790
132
1,344
1,225
12,811
13,522
322
3,814
8,992
6,591
0
L
Bellona
PIKOPOOH
Bellona
5,303
1,404
461
1,020
10,191
8,254
0
5,535
4,181
0
7,374
W
Ganesha
PokAniSter
Ganesha
10,539
472
1,205
2,438
11,171
8,354
134
3,181
7,990
23,121
0
W
17,125
698
0
1,824
7,550
4,399
1,438
2,616
4,905
32,917
0
W
Gilgamesh
TrickedOutHoro
Gilgamesh
8,456
881
2,805
2,846
11,255
11,635
429
4,879
6,353
0
11,628
L
Xing Tian
Truetester
Xing Tian
5,274
40
1,204
1,375
12,691
11,832
0
5,105
7,252
8,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,821
Gold Earned
36,725
149
Minions Killed
99
0
Camps Cleared
0
931,411
Distance Traveled
860,968
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,488
749
39
4
0
204,375
0
L
Tiamat
6,894
689
12
1
0
118,248
0
L
Scylla
7,664
766
39
4
0
185,130
0
W
Ishtar
9,385
939
52
5
0
154,708
0
W
Kumbhakarna
8,392
839
22
2
0
181,994
0
L
Bellona
7,131
713
4
0
0
177,286
0
W
Ganesha
8,334
833
7
1
0
190,776
0
W
Ah Puch
10,059
1,006
51
5
0
208,494
0
W
Gilgamesh
8,651
865
17
2
0
195,439
0
L
Xing Tian
7,548
755
5
1
0
175,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role