Player Matchup

Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Mrpolishguy
Danzaburou
Level 128
God Stats
34W - 20L
1,601 SR
Queue Stats
140W - 140L
1,435 Elo+
Party 3
Cthulhu
Cthulhu
NineArtsDragun
Cthulhu
Level 143
God Stats
1W - 0L
1,205 SR
Queue Stats
95W - 91L
1,455 Elo+
Party 3
Gilgamesh
Gilgamesh
XxSage5GODxX
Gilgamesh
Level 125
God Stats
9W - 5L
1,783 SR
Queue Stats
757W - 706L
1,522 Elo+
Solo
Team Averages
Level 124
1,518 SR
1,482 Elo+

VS

Team Averages
Level 107
1,320 SR
1,472 Elo+
Cthulhu
Cthulhu
FA Sweet Tea
Cthulhu
Level 139
God Stats
11W - 22L
1,059 SR
Queue Stats
143W - 139L
1,464 Elo+
Party 2
The Morrigan
The Morrigan
Kirito_KunXDX
The Morrigan
Level 120
God Stats
1W - 3L
1,381 SR
Queue Stats
386W - 335L
1,519 Elo+
Party 1
Xbalanque
Xbalanque
Liam MacSween
Xbalanque
Level 87
God Stats
3W - 5L
1,182 SR
Queue Stats
93W - 94L
1,473 Elo+
Party 2
Susano
Susano
R4NDOMHER0
Susano
Level 121
God Stats
1W - 2L
1,574 SR
Queue Stats
30W - 47L
1,426 Elo+
Solo
Anubis
Anubis
Thelol200yt
Anubis
Level 66
God Stats
1W - 3L
1,405 SR
Queue Stats
322W - 296L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 1 / 3
8,339
596
4,815
4,546
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
 
Tsukuyomi
13
5 / 2 / 4
8,053
575
6,570
10,702
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Danzaburou
Mrpolishguy
Danzaburou
11
1 / 2 / 7
7,184
513
13,963
13,826
5,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 4 / 5
7,759
554
7,461
17,293
13,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
XxSage5GODxX
Gilgamesh
14
6 / 2 / 2
8,929
638
5,796
15,065
12,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FA Sweet Tea
Cthulhu
11
1 / 3 / 2
7,401
529
8,467
17,254
14,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Kirito_KunXDX
The Morrigan
13
2 / 5 / 0
7,858
561
10,727
8,104
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xbalanque
Liam MacSween
Xbalanque
13
6 / 4 / 2
8,054
575
12,539
11,757
6,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Susano
R4NDOMHER0
Susano
9
0 / 4 / 1
5,953
425
2,709
9,002
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
12
1 / 3 / 3
7,180
513
7,225
8,864
4,135
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
19
Kills
10
11
Deaths
19
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
3
4.5
W
Tsukuyomi
 
Tsukuyomi
5
2
4
3.5
L
Cthulhu
FA Sweet Tea
Cthulhu
1
3
2
0.67
L
The Morrigan
Kirito_KunXDX
The Morrigan
2
5
0
0.4
L
Xbalanque
Liam MacSween
Xbalanque
6
4
2
1.75
W
Danzaburou
Mrpolishguy
Danzaburou
1
2
7
2.25
W
4
4
5
1.63
L
Susano
R4NDOMHER0
Susano
0
4
1
0.13
L
Anubis
1
3
3
0.83
W
Gilgamesh
XxSage5GODxX
Gilgamesh
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,605
Damage
41,667
61,432
Taken
54,981
38,205
Mitigated
30,827
18,515
Healing
12,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,815
660
0
882
4,546
2,131
294
909
3,637
63,252
0
W
Tsukuyomi
 
Tsukuyomi
6,570
1,399
0
3,916
10,702
3,885
0
3,866
6,780
0
54,374
L
Cthulhu
FA Sweet Tea
Cthulhu
8,467
943
1,384
4,877
17,254
14,303
0
5,237
12,017
40,642
0
L
The Morrigan
Kirito_KunXDX
The Morrigan
10,727
2,176
0
750
8,104
3,065
0
0
8,042
55,941
1,706
L
Xbalanque
Liam MacSween
Xbalanque
12,539
6,401
132
2,943
11,757
6,190
0
3,192
8,565
0
47,826
W
Danzaburou
Mrpolishguy
Danzaburou
13,963
8,923
0
4,708
13,826
5,508
719
5,948
7,878
0
46,864
W
7,461
1,532
1,907
4,736
17,293
13,909
26
5,119
12,174
29,221
0
L
Susano
R4NDOMHER0
Susano
2,709
703
0
100
9,002
3,134
0
168
8,834
0
32,363
L
Anubis
7,225
253
0
1,957
8,864
4,135
95
3,679
5,185
51,369
0
W
Gilgamesh
XxSage5GODxX
Gilgamesh
5,796
1,831
0
2,366
15,065
12,772
0
9,725
4,876
0
69,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,264
Gold Earned
36,446
423
Minions Killed
390
0
Camps Cleared
0
1,400,693
Distance Traveled
1,243,671
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,339
596
116
8
0
292,544
0
W
Tsukuyomi
8,053
575
87
6
0
324,849
3
L
Cthulhu
7,401
529
60
4
0
266,404
0
L
The Morrigan
7,858
561
120
9
0
232,508
0
L
Xbalanque
8,054
575
75
5
0
242,757
1
W
Danzaburou
7,184
513
60
4
0
274,097
0
W
Cthulhu
7,759
554
43
3
0
264,511
0
L
Susano
5,953
425
57
4
0
235,028
0
L
Anubis
7,180
513
78
6
0
266,974
2
W
Gilgamesh
8,929
638
117
8
0
244,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role