Player Matchup

Zeus
Zeus
Jackal waggle
Zeus
Level 96
God Stats
5W - 2L
1,478 SR
Queue Stats
101W - 92L
1,576 Elo+
Party 1
Athena
Athena
NATE DAWG01999
Athena
Level 69
God Stats
3W - 2L
1,644 SR
Queue Stats
85W - 83L
1,533 Elo+
Party 1
Osiris
Osiris
Nyla The Yeen
Osiris
Level 126
God Stats
2W - 0L
1,695 SR
Queue Stats
105W - 98L
1,537 Elo+
Party 1
Skadi
Skadi
OnlyBenji
Skadi
Level 84
God Stats
1W - 2L
1,533 SR
Queue Stats
65W - 65L
1,513 Elo+
Solo
Da Ji
Da Ji
UsualCapybara84
Da Ji
Level 157
God Stats
5W - 5L
1,707 SR
Queue Stats
447W - 435L
1,551 Elo+
Solo
Team Averages
Level 106
1,611 SR
1,542 Elo+

VS

Team Averages
Level 68
1,564 SR
1,555 Elo+
Tiamat
Tiamat
BeenusOmega
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 185L
1,553 Elo+
Party 2
Nike
Nike
Gorfo Gary
Nike
Level 92
God Stats
7W - 5L
1,727 SR
Queue Stats
652W - 632L
1,549 Elo+
Solo
Cerberus
Cerberus
birdmen72
Cerberus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,444 Elo+
Solo
Jing Wei
Jing Wei
goughbey
Jing Wei
Level 106
God Stats
8W - 10L
1,594 SR
Queue Stats
393W - 365L
1,629 Elo+
Party 2
Hades
Hades
temp-9527985732
Hades
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 15
10,078
840
17,060
10,344
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 20
10,032
836
4,241
18,226
19,491
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
9 / 3 / 15
10,747
896
7,951
12,434
11,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
OnlyBenji
Skadi
17
6 / 2 / 15
10,286
857
14,672
8,928
4,148
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 5 / 16
10,048
837
12,295
11,055
5,774
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 7 / 8
8,176
681
6,618
11,326
6,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 5 / 3
8,486
707
9,543
14,161
15,863
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
birdmen72
Cerberus
16
1 / 6 / 11
9,127
761
8,473
15,731
18,127
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
goughbey
Jing Wei
17
7 / 5 / 4
10,254
855
12,548
12,643
6,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 4 / 1
7,871
656
7,873
7,189
4,657
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
43
27
Kills
16
18
Deaths
27
81
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
7
8
0.57
L
4
5
3
1.1
W
5
4
15
3.13
W
2
4
20
3
W
9
3
15
5.5
W
Skadi
OnlyBenji
Skadi
6
2
15
6.75
W
5
5
16
2.6
L
Cerberus
birdmen72
Cerberus
1
6
11
1.08
L
Jing Wei
goughbey
Jing Wei
7
5
4
1.8
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,219
Damage
45,055
60,987
Taken
61,050
45,276
Mitigated
51,190
20,220
Healing
11,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,618
1,957
164
785
11,326
6,539
0
4,932
6,394
12,174
0
L
9,543
641
68
2,045
14,161
15,863
0
4,119
10,042
0
16,841
W
17,060
1,873
1,143
1,107
10,344
4,761
2,633
3,406
6,872
43,007
0
W
4,241
1,421
3,491
3,920
18,226
19,491
312
4,931
12,905
8,821
0
W
7,951
3,203
1,580
2,797
12,434
11,102
1,384
4,856
7,456
0
23,258
W
Skadi
OnlyBenji
Skadi
14,672
6,411
0
1,099
8,928
4,148
2,009
4,279
4,587
0
29,440
W
12,295
4,200
3,043
2,040
11,055
5,774
1,458
4,403
6,465
0
12,664
L
Cerberus
birdmen72
Cerberus
8,473
327
93
2,415
15,731
18,127
0
5,249
10,482
21,322
262
L
Jing Wei
goughbey
Jing Wei
12,548
10,091
1,231
2,824
12,643
6,004
0
5,264
7,379
0
24,764
L
7,873
760
70
1,397
7,189
4,657
0
1,737
5,452
13,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,191
Gold Earned
43,914
136
Minions Killed
113
0
Camps Cleared
0
1,090,912
Distance Traveled
947,824
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,176
681
15
1
0
200,761
0
L
Nike
8,486
707
15
1
0
199,248
0
W
Zeus
10,078
840
62
5
0
172,945
0
W
Athena
10,032
836
9
1
0
254,365
0
W
Osiris
10,747
896
26
2
0
247,834
0
W
Skadi
10,286
857
37
3
0
191,983
0
W
Da Ji
10,048
837
2
0
0
223,785
2
L
Cerberus
9,127
761
37
3
0
217,357
0
L
Jing Wei
10,254
855
31
3
0
229,234
0
L
Hades
7,871
656
15
1
0
101,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role