Player Matchup

Anubis
Anubis
 
Anubis
Level 292
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
AceFireBlade2
Bacchus
Level 89
God Stats
9W - 13L
1,622 SR
Queue Stats
229W - 287L
1,473 Elo+
Party 1
Cernunnos
Cernunnos
FerrumVulpes901
Cernunnos
Level 5
God Stats
4W - 12L
1,500 SR
Queue Stats
83W - 142L
1,404 Elo+
Party 1
Vamana
Vamana
LupusEtUrsus
Vamana
Level 105
God Stats
14W - 9L
1,718 SR
Queue Stats
209W - 275L
1,462 Elo+
Party 1
Ravana
Ravana
kjnvakjbsfad
Ravana
Level 120
God Stats
13W - 19L
1,472 SR
Queue Stats
481W - 535L
1,461 Elo+
Party 1
Team Averages
Level 122
1,563 SR
1,460 Elo+

VS

Team Averages
Level 56
1,558 SR
1,510 Elo+
Geb
Geb
Kexo1522
Geb
Level 39
God Stats
12W - 9L
1,602 SR
Queue Stats
47W - 69L
1,398 Elo+
Party 3
Ix Chel
Ix Chel
MGT0610
Ix Chel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,813 Elo+
Party 2
Apollo
Apollo
RenegadePrism74
Apollo
Level 44
God Stats
3W - 3L
1,682 SR
Queue Stats
56W - 80L
1,398 Elo+
Party 3
Awilix
Awilix
Scarpin1582
Awilix
Level 36
God Stats
3W - 5L
1,385 SR
Queue Stats
11W - 16L
1,369 Elo+
Solo
Merlin
Merlin
thekingmerlin
Merlin
Level 158
God Stats
2W - 5L
1,620 SR
Queue Stats
278W - 285L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 1 / 4
8,392
699
8,167
6,682
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
11
1 / 1 / 4
6,865
572
4,240
7,574
6,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
FerrumVulpes901
Cernunnos
11
0 / 0 / 3
6,486
541
3,843
4,248
1,486
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
12
2 / 1 / 2
7,606
634
4,876
7,512
4,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
13
9 / 2 / 3
8,558
713
10,569
5,120
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,690
474
2,172
10,351
6,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
MGT0610
Ix Chel
11
1 / 4 / 1
6,580
548
3,135
8,120
2,217
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 3 / 1
6,117
510
2,534
9,963
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
8
0 / 3 / 1
4,813
401
1,952
4,894
1,479
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 4 / 0
7,630
636
4,420
8,920
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
17
Kills
5
5
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
4
7
W
Bacchus
1
1
4
3
W
Cernunnos
FerrumVulpes901
Cernunnos
0
0
3
1.5
L
0
3
2
0.33
W
Vamana
2
1
2
3
L
Ix Chel
MGT0610
Ix Chel
1
4
1
0.38
L
2
3
1
0.83
L
Awilix
0
3
1
0.17
W
Ravana
9
2
3
5.25
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,695
Damage
14,213
31,136
Taken
42,248
19,412
Mitigated
15,137
11,576
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,167
234
0
3,809
6,682
3,613
734
4,054
2,478
70,552
0
W
Bacchus
4,240
334
0
2,634
7,574
6,846
0
1,880
5,670
17,096
0
W
Cernunnos
FerrumVulpes901
Cernunnos
3,843
1,333
0
2,561
4,248
1,486
836
978
3,270
0
44,458
L
2,172
32
183
1,775
10,351
6,073
0
4,130
6,221
9,358
0
W
Vamana
4,876
3,122
0
1,934
7,512
4,868
0
2,094
5,418
0
54,784
L
Ix Chel
MGT0610
Ix Chel
3,135
790
0
880
8,120
2,217
0
0
8,120
47,553
0
L
2,534
2,186
0
3,549
9,963
2,985
0
3,214
6,749
0
44,426
L
Awilix
1,952
606
0
0
4,894
1,479
0
806
4,088
0
9,551
W
Ravana
10,569
3,809
0
638
5,120
2,599
406
1,493
3,583
0
55,926
L
4,420
91
0
1,300
8,920
2,383
0
4,257
4,663
56,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,907
Gold Earned
30,830
395
Minions Killed
324
0
Camps Cleared
0
1,193,270
Distance Traveled
1,082,868
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,392
699
125
10
0
230,645
1
W
Bacchus
6,865
572
24
2
0
250,754
4
W
Cernunnos
6,486
541
67
6
0
221,359
0
L
Geb
5,690
474
5
0
0
231,562
6
W
Vamana
7,606
634
95
8
0
239,579
0
L
Ix Chel
6,580
548
88
7
0
179,749
0
L
Apollo
6,117
510
83
7
0
172,659
0
L
Awilix
4,813
401
13
1
0
281,229
0
W
Ravana
8,558
713
84
7
0
250,933
2
L
Merlin
7,630
636
135
11
0
217,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role