Player Matchup

Shiva
Shiva
Sweeetro
Shiva
Level 159
God Stats
3W - 2L
1,339 SR
Queue Stats
133W - 136L
1,561 Elo+
Party 2
Jing Wei
Jing Wei
Swiftiejg
Jing Wei
Level 126
God Stats
2W - 0L
1,677 SR
Queue Stats
165W - 145L
1,573 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Winterela
Morgan Le Fay
Level 129
God Stats
1W - 2L
1,720 SR
Queue Stats
8W - 14L
1,378 Elo+
Party 2
Cabrakan
Cabrakan
adsadadas
Cabrakan
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 102L
1,575 Elo+
Party 2
Serqet
Serqet
alday124
Serqet
Level 148
God Stats
2W - 0L
1,806 SR
Queue Stats
46W - 48L
1,622 Elo+
Party 2
Team Averages
Level 137
1,608 SR
1,542 Elo+

VS

Team Averages
Level 142
1,556 SR
1,445 Elo+
Xbalanque
Xbalanque
AIphaZero2
Xbalanque
Level 206
God Stats
0W - 1L
1,500 SR
Queue Stats
480W - 463L
1,510 Elo+
Solo
Hercules
Hercules
DoUEvenLift1803
Hercules
Level 32
God Stats
2W - 3L
1,603 SR
Queue Stats
5W - 21L
1,176 Elo+
Solo
Ao Kuang
Ao Kuang
HellspawnRB
Ao Kuang
Level 163
God Stats
6W - 5L
1,652 SR
Queue Stats
459W - 404L
1,518 Elo+
Party 1
Kuzenbo
Kuzenbo
LovecraftianLewd
Kuzenbo
Level 155
God Stats
5W - 6L
1,573 SR
Queue Stats
176W - 158L
1,479 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zelos1
Morgan Le Fay
Level 156
God Stats
16W - 16L
1,452 SR
Queue Stats
470W - 436L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Sweeetro
Shiva
14
4 / 2 / 4
8,921
637
10,539
13,232
10,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Swiftiejg
Jing Wei
13
2 / 3 / 0
8,050
575
5,008
9,376
3,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morgan Le Fay
Winterela
Morgan Le Fay
13
2 / 2 / 7
7,857
561
9,758
9,671
4,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
adsadadas
Cabrakan
10
0 / 4 / 3
6,777
484
3,053
12,677
12,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
alday124
Serqet
14
6 / 4 / 4
8,587
613
5,670
12,316
6,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AIphaZero2
Xbalanque
14
4 / 2 / 1
8,298
593
8,231
10,038
4,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
10
1 / 2 / 5
7,020
501
6,679
10,403
7,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ao Kuang
HellspawnRB
Ao Kuang
14
4 / 4 / 1
8,264
590
6,241
14,422
5,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 2
7,858
561
5,438
11,181
11,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Zelos1
Morgan Le Fay
14
4 / 3 / 2
8,651
618
9,391
7,514
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
14
Kills
15
15
Deaths
14
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AIphaZero2
Xbalanque
4
2
1
2.25
L
Hercules
1
2
5
1.75
L
Ao Kuang
HellspawnRB
Ao Kuang
4
4
1
1.13
L
2
3
2
1
W
Shiva
Sweeetro
Shiva
4
2
4
3
W
Jing Wei
Swiftiejg
Jing Wei
2
3
0
0.67
W
Morgan Le Fay
Winterela
Morgan Le Fay
2
2
7
2.75
L
Morgan Le Fay
Zelos1
Morgan Le Fay
4
3
2
1.67
W
Cabrakan
adsadadas
Cabrakan
0
4
3
0.38
W
Serqet
alday124
Serqet
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,028
Damage
35,980
57,272
Taken
53,558
36,380
Mitigated
32,281
12,814
Healing
14,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AIphaZero2
Xbalanque
8,231
3,513
0
4,645
10,038
4,611
799
1,682
8,278
0
71,454
L
Hercules
6,679
2,433
0
3,613
10,403
7,776
0
3,513
6,286
0
30,218
L
Ao Kuang
HellspawnRB
Ao Kuang
6,241
1,723
0
1,617
14,422
5,273
0
2,486
11,514
67,215
0
L
5,438
1,879
0
3,460
11,181
11,828
0
1,368
9,668
42,780
258
W
Shiva
Sweeetro
Shiva
10,539
1,545
0
5,612
13,232
10,109
0
5,319
7,195
0
62,494
W
Jing Wei
Swiftiejg
Jing Wei
5,008
3,696
0
2,101
9,376
3,345
0
268
9,108
0
60,692
W
Morgan Le Fay
Winterela
Morgan Le Fay
9,758
761
0
1,117
9,671
4,058
686
7,208
2,463
60,791
0
L
Morgan Le Fay
Zelos1
Morgan Le Fay
9,391
1,453
0
1,301
7,514
2,793
0
2,746
4,010
73,510
0
W
Cabrakan
adsadadas
Cabrakan
3,053
337
0
2,810
12,677
12,786
112
2,013
10,664
19,632
0
W
Serqet
alday124
Serqet
5,670
1,633
0
1,174
12,316
6,082
0
5,179
7,030
0
55,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,192
Gold Earned
40,091
434
Minions Killed
447
0
Camps Cleared
0
1,501,185
Distance Traveled
1,361,400
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,298
593
108
8
0
262,935
0
L
Hercules
7,020
501
41
3
0
203,824
0
L
Ao Kuang
8,264
590
98
7
0
332,969
1
L
Kuzenbo
7,858
561
74
5
0
247,665
2
W
Shiva
8,921
637
109
8
0
292,491
1
W
Jing Wei
8,050
575
108
8
0
287,611
2
W
Morgan Le Fay
7,857
561
105
8
0
300,056
5
L
Morgan Le Fay
8,651
618
126
9
0
314,007
3
W
Cabrakan
6,777
484
30
2
0
275,135
0
W
Serqet
8,587
613
82
6
0
345,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role