Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
D_bust_a_scrub45
Tyr
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
302W - 314L
1,472 Elo+
Solo
Chernobog
Chernobog
QcKUMO
Chernobog
Level 60
God Stats
5W - 3L
1,888 SR
Queue Stats
14W - 19L
1,450 Elo+
Solo
Surtr
Surtr
Wolfofsin95
Surtr
Level 103
God Stats
6W - 6L
1,548 SR
Queue Stats
436W - 458L
1,332 Elo+
Solo
Lancelot
Lancelot
vPyrohx
Lancelot
Level 37
God Stats
1W - 2L
1,551 SR
Queue Stats
16W - 27L
1,397 Elo+
Solo
Team Averages
Level 116
1,597 SR
1,430 Elo+

VS

Team Averages
Level 113
1,563 SR
1,430 Elo+
Nu Wa
Nu Wa
MAICONIGHT89
Nu Wa
Level 187
God Stats
94W - 64L
1,623 SR
Queue Stats
1,564W - 1,526L
1,552 Elo+
Solo
Apollo
Apollo
SETBOOK
Apollo
Level 198
God Stats
11W - 8L
1,587 SR
Queue Stats
784W - 760L
1,447 Elo+
Solo
Aphrodite
Aphrodite
YMilkY_xWayx
Aphrodite
Level 46
God Stats
93W - 71L
1,529 SR
Queue Stats
215W - 227L
1,355 Elo+
Solo
Guan Yu
Guan Yu
bEAsSStu
Guan Yu
Level 99
God Stats
20W - 27L
1,548 SR
Queue Stats
696W - 677L
1,485 Elo+
Solo
Thor
Thor
xi_MisTeRiOuS_i
Thor
Level 37
God Stats
5W - 7L
1,530 SR
Queue Stats
91W - 107L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 0 / 0
6,289
629
1,592
6,618
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
5,157
516
3,527
6,565
4,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
QcKUMO
Chernobog
9
2 / 3 / 1
5,351
535
2,963
6,898
2,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 5 / 2
4,628
463
2,754
9,739
7,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
vPyrohx
Lancelot
9
1 / 0 / 0
5,523
552
1,961
5,965
2,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,695
670
5,006
2,444
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
SETBOOK
Apollo
10
8 / 2 / 0
6,543
654
7,165
7,686
2,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
YMilkY_xWayx
Aphrodite
10
0 / 0 / 7
6,479
648
3,390
5,046
1,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
bEAsSStu
Guan Yu
10
1 / 1 / 1
5,905
591
4,694
7,665
8,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 0 / 0
5,715
572
905
5,562
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
10
10
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
0
0
0
L
0
2
0
0
W
1
0
2
2
L
Chernobog
QcKUMO
Chernobog
2
3
1
0.83
W
Apollo
SETBOOK
Apollo
8
2
0
4
L
0
5
2
0.2
W
Aphrodite
YMilkY_xWayx
Aphrodite
0
0
7
3.5
W
Guan Yu
bEAsSStu
Guan Yu
1
1
1
1.5
L
Lancelot
vPyrohx
Lancelot
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,797
Damage
21,160
35,785
Taken
28,403
18,089
Mitigated
16,032
11,033
Healing
15,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,592
0
0
5,617
6,618
2,083
0
3,862
2,756
52,114
0
L
3,527
1,171
0
1,531
6,565
4,054
0
713
5,852
0
27,922
W
5,006
1,751
0
749
2,444
821
0
1,305
1,065
55,826
0
L
Chernobog
QcKUMO
Chernobog
2,963
2,260
0
1,569
6,898
2,079
0
1,087
5,811
0
22,728
W
Apollo
SETBOOK
Apollo
7,165
4,293
0
2,283
7,686
2,578
1,036
66
7,431
0
39,737
L
2,754
1,065
77
1,232
9,739
7,612
0
2,839
6,900
314
18,960
W
Aphrodite
YMilkY_xWayx
Aphrodite
3,390
866
2,282
3,096
5,046
1,703
172
22
4,789
30,019
0
W
Guan Yu
bEAsSStu
Guan Yu
4,694
731
148
3,284
7,665
8,797
0
0
7,665
450
33,865
L
Lancelot
vPyrohx
Lancelot
1,961
401
0
1,007
5,965
2,261
0
207
5,758
0
29,901
W
905
198
0
3,411
5,562
2,133
0
189
5,349
0
44,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,948
Gold Earned
31,337
298
Minions Killed
362
0
Camps Cleared
0
1,048,570
Distance Traveled
994,479
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,289
629
112
11
0
193,833
6
L
Tyr
5,157
516
51
5
0
211,083
2
W
Nu Wa
6,695
670
98
10
0
196,634
0
L
Chernobog
5,351
535
37
4
0
224,504
0
W
Apollo
6,543
654
67
7
0
172,619
4
L
Surtr
4,628
463
39
4
0
186,154
0
W
Aphrodite
6,479
648
58
6
0
189,324
0
W
Guan Yu
5,905
591
54
5
0
199,019
0
L
Lancelot
5,523
552
59
6
0
232,996
0
W
Thor
5,715
572
85
9
0
236,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role