Player Matchup

Bacchus
Bacchus
Avatar_Zephyr_
Bacchus
Level 134
God Stats
30W - 25L
1,509 SR
Queue Stats
1,178W - 1,192L
1,558 Elo+
Solo
Scylla
Scylla
IkariShinji__
Scylla
Level 85
God Stats
2W - 2L
1,319 SR
Queue Stats
71W - 63L
1,497 Elo+
Solo
Izanami
Izanami
batwingrules3013
Izanami
Level 162
God Stats
2W - 2L
1,225 SR
Queue Stats
378W - 397L
1,652 Elo+
Solo
Team Averages
Level 127
1,351 SR
1,569 Elo+

VS

Team Averages
Level 116
1,484 SR
1,557 Elo+
Anhur
Anhur
Agente2114
Anhur
Level 147
God Stats
4W - 2L
1,404 SR
Queue Stats
200W - 203L
1,603 Elo+
Solo
Yemoja
Yemoja
KingCobruh30
Yemoja
Level 48
God Stats
1W - 2L
1,547 SR
Queue Stats
1W - 2L
1,551 Elo+
Solo
Agni
Agni
Shodan-Strike
Agni
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
434W - 443L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 5
8,099
810
6,373
10,799
15,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 0 / 4
7,245
725
4,804
3,721
1,422
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 1 / 0
8,359
836
6,039
7,254
2,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
0 / 4 / 0
6,443
644
4,823
10,202
4,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Yemoja
13
1 / 0 / 0
7,725
773
3,062
7,153
6,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 1 / 1
6,926
693
5,515
5,096
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
1
1
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
4
0
0
W
0
0
5
2.5
W
0
0
4
2
L
Yemoja
1
0
0
1
L
0
1
1
0.5
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,216
Damage
13,400
21,774
Taken
22,451
19,430
Mitigated
13,480
7,032
Healing
5,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
4,823
2,224
0
1,321
10,202
4,778
0
5,009
5,193
0
28,385
W
6,373
947
0
3,856
10,799
15,178
0
3,724
7,075
12,257
0
W
4,804
311
0
624
3,721
1,422
318
1,947
1,774
24,090
0
L
Yemoja
3,062
437
1,660
1,635
7,153
6,624
0
4,702
2,451
13,287
0
L
5,515
188
0
1,156
5,096
2,078
0
1,542
3,554
24,311
0
W
6,039
4,453
0
2,552
7,254
2,830
21
2,963
4,291
0
44,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,703
Gold Earned
21,094
157
Minions Killed
110
0
Camps Cleared
0
612,630
Distance Traveled
542,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,443
644
46
5
0
164,854
0
W
Bacchus
8,099
810
11
1
0
218,514
0
W
Scylla
7,245
725
71
7
0
209,757
0
L
Yemoja
7,725
773
14
1
0
174,054
0
L
Agni
6,926
693
50
5
0
203,968
0
W
Izanami
8,359
836
75
8
0
184,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role