Player Matchup

Cthulhu
Cthulhu
Shiza123
Cthulhu
Level 9
God Stats
0W - 5L
1,086 SR
Queue Stats
6W - 15L
1,185 Elo+
Party 2
Shiva
Shiva
Yato919
Shiva
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,262 Elo+
Party 2
Sol
Sol
denxbor12
Sol
Level 13
God Stats
2W - 5L
1,323 SR
Queue Stats
6W - 14L
1,170 Elo+
Party 2
Team Averages
Level 20
1,303 SR
1,206 Elo+

VS

Team Averages
Level 132
1,482 SR
1,463 Elo+
Khepri
Khepri
 
Khepri
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
K1LL0FG0D5
Baron Samedi
Level 109
God Stats
2W - 6L
1,350 SR
Queue Stats
32W - 39L
1,320 Elo+
Party 1
Neith
Neith
OloskoBixo
Neith
Level 123
God Stats
37W - 24L
1,595 SR
Queue Stats
633W - 508L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Shiza123
Cthulhu
9
0 / 8 / 0
5,566
618
3,709
15,420
12,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
Yato919
Shiva
9
0 / 7 / 0
5,640
627
4,470
12,035
10,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 5 / 0
5,825
647
4,924
8,198
3,063
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 0 / 14
7,956
884
3,484
12,733
11,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
K1LL0FG0D5
Baron Samedi
14
7 / 0 / 13
8,462
940
11,623
4,693
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
12 / 0 / 8
8,801
978
16,277
6,024
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
55
0
Kills
20
20
Deaths
0
0
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
14
8
W
Baron Samedi
K1LL0FG0D5
Baron Samedi
7
0
13
13.5
W
Neith
12
0
8
16
L
Cthulhu
Shiza123
Cthulhu
0
8
0
0
L
Shiva
Yato919
Shiva
0
7
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,103
Damage
31,384
35,653
Taken
23,450
25,996
Mitigated
17,190
2,497
Healing
7,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,484
118
0
2,196
12,733
11,480
140
4,966
7,352
7,290
0
W
Baron Samedi
K1LL0FG0D5
Baron Samedi
11,623
2,047
1,345
2,008
4,693
2,830
1,089
1,505
2,951
35,647
0
W
Neith
16,277
8,621
0
2,240
6,024
2,880
1,595
1,861
3,948
0
43,670
L
Cthulhu
Shiza123
Cthulhu
3,709
316
99
1,005
15,420
12,714
0
8,818
6,602
12,601
0
L
Shiva
Yato919
Shiva
4,470
896
70
664
12,035
10,219
0
3,255
8,780
0
16,629
L
4,924
2,606
0
659
8,198
3,063
0
3,096
5,102
20,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,031
Gold Earned
25,219
79
Minions Killed
118
0
Camps Cleared
0
411,263
Distance Traveled
503,576
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,956
884
8
1
0
191,228
1
W
Baron Samedi
8,462
940
51
6
0
156,430
0
W
Neith
8,801
978
59
7
0
155,918
0
L
Cthulhu
5,566
618
22
2
0
131,299
0
L
Shiva
5,640
627
21
2
0
142,312
0
L
Sol
5,825
647
36
4
0
137,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role