Player Matchup

Heimdallr
Heimdallr
Aria-Hazard
Heimdallr
Level 69
God Stats
1W - 2L
1,265 SR
Queue Stats
41W - 53L
1,312 Elo+
Solo
Nu Wa
Nu Wa
MarianojS89
Nu Wa
Level 133
God Stats
3W - 4L
1,149 SR
Queue Stats
193W - 183L
1,475 Elo+
Party 1
Discordia
Discordia
bhr1991
Discordia
Level 68
God Stats
4W - 3L
1,365 SR
Queue Stats
312W - 304L
1,458 Elo+
Party 1
Cliodhna
Cliodhna
fsalizzi1984
Cliodhna
Level 63
God Stats
6W - 9L
1,456 SR
Queue Stats
138W - 141L
1,402 Elo+
Party 1
Sun Wukong
Sun Wukong
willimond
Sun Wukong
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 104L
1,356 Elo+
Solo
Team Averages
Level 84
1,347 SR
1,401 Elo+

VS

Team Averages
Level 75
1,548 SR
1,439 Elo+
Bakasura
Bakasura
 
Bakasura
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Fearless1929
Nemesis
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
474W - 489L
1,421 Elo+
Solo
Geb
Geb
Spacewowboy
Geb
Level 52
God Stats
2W - 1L
1,742 SR
Queue Stats
188W - 209L
1,415 Elo+
Solo
Merlin
Merlin
aperegrino
Merlin
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
437W - 428L
1,458 Elo+
Solo
Ares
Ares
blackaoh
Ares
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aria-Hazard
Heimdallr
15
2 / 3 / 15
9,562
797
11,473
9,505
4,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 3 / 11
10,091
841
18,330
12,035
4,667
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
bhr1991
Discordia
17
6 / 3 / 12
10,438
870
16,704
10,508
4,212
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
fsalizzi1984
Cliodhna
17
7 / 2 / 8
10,373
864
10,210
10,029
4,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
willimond
Sun Wukong
14
2 / 2 / 13
9,139
762
5,560
18,830
17,609
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
2 / 8 / 7
8,832
736
10,024
18,466
20,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Fearless1929
Nemesis
14
1 / 6 / 6
8,021
668
3,752
11,995
6,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

14
1 / 1 / 7
8,580
715
7,491
10,761
9,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
aperegrino
Merlin
14
1 / 6 / 5
8,379
698
12,816
12,284
5,237
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
17
7 / 3 / 6
10,282
857
10,997
15,505
20,027
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
43
24
Kills
12
13
Deaths
24
59
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
8
7
0.69
W
Heimdallr
Aria-Hazard
Heimdallr
2
3
15
3.17
L
Nemesis
Fearless1929
Nemesis
1
6
6
0.67
W
7
3
11
4.17
L
1
1
7
4.5
L
Merlin
aperegrino
Merlin
1
6
5
0.58
W
Discordia
bhr1991
Discordia
6
3
12
4
L
Ares
7
3
6
3.33
W
Cliodhna
fsalizzi1984
Cliodhna
7
2
8
5.5
W
Sun Wukong
willimond
Sun Wukong
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,277
Damage
45,080
60,907
Taken
69,011
35,012
Mitigated
61,182
19,937
Healing
16,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
10,024
6,227
0
2,219
18,466
20,045
306
7,370
11,096
0
11,383
W
Heimdallr
Aria-Hazard
Heimdallr
11,473
4,603
620
989
9,505
4,158
2,774
5,422
3,711
0
28,911
L
Nemesis
Fearless1929
Nemesis
3,752
1,018
822
982
11,995
6,344
458
6,221
5,774
0
11,544
W
18,330
5,615
1,134
2,273
12,035
4,667
1,564
5,133
6,259
31,101
0
L
7,491
585
2,762
3,110
10,761
9,529
150
5,221
5,540
12,979
0
L
Merlin
aperegrino
Merlin
12,816
565
589
1,712
12,284
5,237
299
7,747
4,537
38,239
0
W
Discordia
bhr1991
Discordia
16,704
735
1,035
1,052
10,508
4,212
986
4,927
5,187
31,435
0
L
Ares
10,997
287
387
3,486
15,505
20,027
64
8,475
7,030
23,671
0
W
Cliodhna
fsalizzi1984
Cliodhna
10,210
629
970
2,640
10,029
4,366
2,202
5,882
3,722
0
28,097
W
Sun Wukong
willimond
Sun Wukong
5,560
1,022
1,301
7,923
18,830
17,609
297
9,940
7,755
0
11,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,603
Gold Earned
44,094
134
Minions Killed
108
0
Camps Cleared
0
1,204,642
Distance Traveled
1,151,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,832
736
20
2
0
254,879
0
W
Heimdallr
9,562
797
30
3
0
213,041
0
L
Nemesis
8,021
668
20
2
0
174,157
0
W
Nu Wa
10,091
841
19
2
0
216,926
0
L
Geb
8,580
715
9
1
0
264,379
0
L
Merlin
8,379
698
42
4
0
211,329
0
W
Discordia
10,438
870
36
3
0
254,450
0
L
Ares
10,282
857
17
1
0
247,024
0
W
Cliodhna
10,373
864
39
3
0
277,862
0
W
Sun Wukong
9,139
762
10
1
0
242,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role