Player Matchup

Bacchus
Bacchus
Fritoss69
Bacchus
Level 45
God Stats
1W - 2L
1,308 SR
Queue Stats
38W - 44L
1,469 Elo+
Party 1
Ra
Ra
GreatWhyteShart
Ra
Level 107
God Stats
1W - 6L
1,338 SR
Queue Stats
359W - 379L
1,458 Elo+
Solo
Mercury
Mercury
Infamous_3455
Mercury
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 141L
1,223 Elo+
Solo
Agni
Agni
Skymph
Agni
Level 68
God Stats
4W - 3L
1,374 SR
Queue Stats
225W - 239L
1,373 Elo+
Solo
Nu Wa
Nu Wa
comingofrage
Nu Wa
Level 87
God Stats
3W - 4L
1,416 SR
Queue Stats
87W - 117L
1,477 Elo+
Party 1
Team Averages
Level 67
1,387 SR
1,400 Elo+

VS

Team Averages
Level 84
1,457 SR
1,455 Elo+
Persephone
Persephone
BTK xMAGICx
Persephone
Level 82
God Stats
11W - 9L
1,304 SR
Queue Stats
729W - 686L
1,452 Elo+
Solo
Geb
Geb
Brasilianbeats
Geb
Level 127
God Stats
3W - 5L
1,481 SR
Queue Stats
307W - 287L
1,506 Elo+
Party 2
Poseidon
Poseidon
The_D1v1ne_Queen
Poseidon
Level 46
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 31L
1,351 Elo+
Solo
Surtr
Surtr
TidesGate
Surtr
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
262W - 255L
1,467 Elo+
Party 2
Terra
Terra
VallioletDEN
Terra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fritoss69
Bacchus
14
1 / 2 / 5
8,091
578
6,581
9,964
17,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 2 / 3
8,111
579
5,418
8,108
3,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
14
1 / 2 / 5
8,181
584
2,270
7,915
5,187
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Agni
Skymph
Agni
19
4 / 2 / 2
10,519
751
10,136
10,941
5,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 3 / 4
9,240
660
18,479
7,954
3,589
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BTK xMAGICx
Persephone
16
0 / 0 / 2
8,984
642
9,772
9,679
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 2 / 5
8,684
620
9,267
11,131
14,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
5 / 1 / 5
10,909
779
10,506
8,851
5,236
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
TidesGate
Surtr
15
3 / 4 / 3
9,254
661
5,426
15,411
20,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 1 / 4
10,791
771
6,458
14,150
12,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
8
Kills
11
11
Deaths
8
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Persephone
BTK xMAGICx
Persephone
0
0
2
1
W
0
2
5
1.25
L
Bacchus
Fritoss69
Bacchus
1
2
5
1.75
L
0
2
3
0.75
L
Mercury
1
2
5
1.75
L
Agni
Skymph
Agni
4
2
2
2.5
W
5
1
5
7.5
W
Surtr
TidesGate
Surtr
3
4
3
1.13
W
3
1
4
5
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,884
Damage
41,429
44,882
Taken
59,222
34,671
Mitigated
58,483
19,510
Healing
27,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BTK xMAGICx
Persephone
9,772
322
1,283
3,736
9,679
5,557
665
6,495
3,122
29,201
0
W
9,267
77
4,631
3,466
11,131
14,393
45
7,284
3,847
19,235
0
L
Bacchus
Fritoss69
Bacchus
6,581
592
1,136
2,048
9,964
17,159
0
7,400
2,564
9,532
0
L
5,418
512
4,290
3,192
8,108
3,331
0
6,952
1,156
20,117
0
L
Mercury
2,270
857
1,035
818
7,915
5,187
0
6,587
1,328
273
6,328
L
Agni
Skymph
Agni
10,136
568
1,462
3,592
10,941
5,405
0
9,244
1,697
32,987
0
W
10,506
1,140
78
721
8,851
5,236
104
7,314
1,537
46,936
0
W
Surtr
TidesGate
Surtr
5,426
1,305
979
1,879
15,411
20,362
195
9,512
5,718
1,240
18,595
W
6,458
404
6,016
4,407
14,150
12,935
274
10,039
4,111
13,139
0
L
18,479
4,823
1,074
863
7,954
3,589
0
6,624
1,330
40,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,142
Gold Earned
48,622
165
Minions Killed
184
0
Camps Cleared
0
1,159,224
Distance Traveled
1,384,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,984
642
43
3
0
251,357
0
W
Geb
8,684
620
14
1
0
282,265
0
L
Bacchus
8,091
578
6
0
0
232,854
0
L
Ra
8,111
579
44
3
0
191,339
0
L
Mercury
8,181
584
15
1
0
259,348
0
L
Agni
10,519
751
60
4
0
264,437
0
W
Poseidon
10,909
779
87
6
0
277,259
0
W
Surtr
9,254
661
30
2
0
255,524
0
W
Terra
10,791
771
10
1
0
318,010
0
L
Nu Wa
9,240
660
40
3
0
211,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role