Player Matchup

Rama
Rama
ExKalaba
Rama
Level 24
God Stats
22W - 12L
1,952 SR
Queue Stats
228W - 163L
1,600 Elo+
Party 1
Xing Tian
Xing Tian
FalseEternal
Xing Tian
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 17L
1,518 Elo+
Party 1
Mercury
Mercury
Hvck
Mercury
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,722 Elo+
Party 1
Chaac
Chaac
Lurvey
Chaac
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 27L
1,728 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Seimera
Morgan Le Fay
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,696 Elo+
Party 1
Team Averages
Level 49
1,590 SR
1,653 Elo+

VS

Team Averages
Level 57
1,522 SR
1,442 Elo+
Gilgamesh
Gilgamesh
F14CHECHE
Gilgamesh
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,373 Elo+
Party 2
Janus
Janus
Maruch4n
Janus
Level 28
God Stats
1W - 2L
1,529 SR
Queue Stats
40W - 23L
1,549 Elo+
Party 2
Fafnir
Fafnir
Nomiz14
Fafnir
Level 97
God Stats
1W - 2L
1,541 SR
Queue Stats
79W - 81L
1,448 Elo+
Party 2
Chang'e
Chang'e
OneAndOnlyFLASH
Chang'e
Level 65
God Stats
8W - 1L
1,973 SR
Queue Stats
99W - 113L
1,422 Elo+
Party 3
Jing Wei
Jing Wei
wacky4fsu
Jing Wei
Level 29
God Stats
1W - 6L
1,066 SR
Queue Stats
77W - 86L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
6 / 0 / 3
7,325
666
8,782
6,803
2,516
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Xing Tian
FalseEternal
Xing Tian
9
3 / 1 / 8
6,342
577
3,737
9,337
8,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
Hvck
Mercury
12
9 / 2 / 5
7,859
714
8,420
8,543
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
Lurvey
Chaac
11
0 / 2 / 1
6,156
560
7,373
8,141
4,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Seimera
Morgan Le Fay
12
1 / 0 / 5
7,163
651
6,244
2,899
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
F14CHECHE
Gilgamesh
10
1 / 1 / 1
5,828
530
3,479
9,846
7,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Maruch4n
Janus
11
3 / 5 / 2
6,657
605
5,480
8,656
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Nomiz14
Fafnir
7
0 / 2 / 1
5,040
458
2,170
9,402
9,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 4 / 0
5,607
510
2,172
10,348
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
wacky4fsu
Jing Wei
8
0 / 7 / 1
5,272
479
2,916
11,332
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
19
Kills
5
5
Deaths
19
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
6
0
3
7.5
L
Gilgamesh
F14CHECHE
Gilgamesh
1
1
1
1.5
W
Xing Tian
FalseEternal
Xing Tian
3
1
8
7
W
Mercury
Hvck
Mercury
9
2
5
5.75
W
Chaac
Lurvey
Chaac
0
2
1
0.25
L
Janus
Maruch4n
Janus
3
5
2
0.8
L
Fafnir
Nomiz14
Fafnir
0
2
1
0.25
L
1
4
0
0.25
W
Morgan Le Fay
Seimera
Morgan Le Fay
1
0
5
3.5
L
Jing Wei
wacky4fsu
Jing Wei
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,556
Damage
16,217
35,723
Taken
49,584
20,197
Mitigated
27,094
7,525
Healing
14,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
8,782
6,821
0
3,662
6,803
2,516
903
2,070
4,733
0
52,064
L
Gilgamesh
F14CHECHE
Gilgamesh
3,479
611
0
3,175
9,846
7,502
0
0
9,846
0
29,174
W
Xing Tian
FalseEternal
Xing Tian
3,737
538
0
748
9,337
8,446
250
2,404
6,933
10,716
0
W
Mercury
Hvck
Mercury
8,420
4,887
0
123
8,543
3,009
0
3,449
5,094
0
56,046
W
Chaac
Lurvey
Chaac
7,373
960
0
2,289
8,141
4,915
0
472
7,669
0
42,990
L
Janus
Maruch4n
Janus
5,480
179
0
2,221
8,656
3,074
0
797
7,859
45,119
0
L
Fafnir
Nomiz14
Fafnir
2,170
539
125
3,213
9,402
9,194
0
2,415
6,987
12,293
0
L
2,172
133
160
3,636
10,348
3,800
0
6,025
4,323
32,666
0
W
Morgan Le Fay
Seimera
Morgan Le Fay
6,244
103
0
703
2,899
1,311
671
1,427
1,472
53,050
0
L
Jing Wei
wacky4fsu
Jing Wei
2,916
2,545
0
1,869
11,332
3,524
0
744
10,588
0
30,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,845
Gold Earned
28,404
329
Minions Killed
257
0
Camps Cleared
0
1,238,703
Distance Traveled
1,078,253
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,325
666
86
8
0
219,546
2
L
Gilgamesh
5,828
530
56
5
0
187,058
0
W
Xing Tian
6,342
577
5
0
0
230,130
5
W
Mercury
7,859
714
84
8
0
305,431
0
W
Chaac
6,156
560
64
6
0
259,648
0
L
Janus
6,657
605
83
8
0
226,495
2
L
Fafnir
5,040
458
13
1
0
222,473
2
L
Chang'e
5,607
510
52
5
0
224,348
0
W
Morgan Le Fay
7,163
651
90
8
0
223,948
0
L
Jing Wei
5,272
479
53
5
0
217,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role