Player Matchup

Rama
Rama
Gold IV
AoS Whiffy
Rama
Gold IV
Level 166
God Stats
4W - 4L
1,562 SR
Queue Stats
109W - 106L
1,572 MMR
Party 2
Chang'e
Chang'e
Gold I
HouseAlone
Chang'e
Gold I
Level 176
God Stats
10W - 14L
1,587 SR
Queue Stats
399W - 397L
1,624 MMR
Party 2
Ares
Ares
Gold II
Zuviri
Ares
Gold II
Level 125
God Stats
2W - 2L
1,655 SR
Queue Stats
69W - 63L
1,593 MMR
Solo
Thanatos
Thanatos
Gold II
got5ive
Thanatos
Gold II
Level 144
God Stats
39W - 29L
1,679 SR
Queue Stats
418W - 402L
1,630 MMR
Solo
Bellona
Bellona
Gold III
Ŕemarks
Bellona
Gold III
Level 68
God Stats
2W - 2L
1,717 SR
Queue Stats
408W - 411L
1,559 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,640 SR
1,596 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,425 SR
1,596 MMR
Horus
Horus
Platinum V
ANYEBELM0NT
Horus
Platinum V
Level 122
God Stats
9W - 13L
1,396 SR
Queue Stats
614W - 623L
1,642 MMR
Solo
Ratatoskr
Ratatoskr
Platinum V
PowderyBurrito
Ratatoskr
Platinum V
Level 142
God Stats
11W - 6L
1,660 SR
Queue Stats
94W - 88L
1,558 MMR
Solo
The Morrigan
The Morrigan
Gold III
RamsSon7428
The Morrigan
Gold III
Level 55
God Stats
1W - 0L
1,198 SR
Queue Stats
30W - 19L
1,595 MMR
Party 1
Anubis
Anubis
Gold III
SMEEJAAAY
Anubis
Gold III
Level 142
God Stats
5W - 2L
1,500 SR
Queue Stats
120W - 117L
1,613 MMR
Party 1
Jing Wei
Jing Wei
Platinum V
Shinji_012
Jing Wei
Platinum V
Level 159
God Stats
1W - 0L
1,370 SR
Queue Stats
101W - 98L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
9,412
523
9,415
14,894
5,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
HouseAlone
Chang'e
12
0 / 6 / 2
8,072
448
7,237
13,251
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Zuviri
Ares
11
0 / 3 / 2
7,951
442
5,121
13,349
12,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
got5ive
Thanatos
15
4 / 5 / 0
9,194
511
7,254
18,348
6,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Ŕemarks
Bellona
9
0 / 6 / 0
6,964
387
3,070
14,195
6,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Ao KuangSusanoMercury

VS

Bans
VamanaSerqetHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 14
9,961
553
9,158
19,084
17,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
PowderyBurrito
Ratatoskr
16
8 / 1 / 8
10,615
590
11,864
15,774
6,568
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
RamsSon7428
The Morrigan
17
10 / 2 / 8
11,173
621
15,374
9,865
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
SMEEJAAAY
Anubis
17
4 / 0 / 13
11,265
626
11,532
13,043
7,167
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Shinji_012
Jing Wei
18
1 / 0 / 6
11,111
617
4,386
9,421
4,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
73
5
Kills
24
24
Deaths
5
5
Assists
49
Player
Kills
Deaths
Assists
KDA
W
1
2
14
4
L
1
4
1
0.38
L
Chang'e
HouseAlone
Chang'e
0
6
2
0.17
W
Ratatoskr
PowderyBurrito
Ratatoskr
8
1
8
12
W
The Morrigan
RamsSon7428
The Morrigan
10
2
8
7
W
Anubis
SMEEJAAAY
Anubis
4
0
13
10.5
W
Jing Wei
Shinji_012
Jing Wei
1
0
6
4
L
Ares
Zuviri
Ares
0
3
2
0.33
L
Thanatos
got5ive
Thanatos
4
5
0
0.8
L
Bellona
Ŕemarks
Bellona
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,097
Damage
52,314
74,037
Taken
67,187
34,290
Mitigated
40,821
26,291
Healing
28,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,158
2,709
1,337
7,187
19,084
17,613
571
3,625
15,459
0
24,499
L
9,415
8,283
0
5,583
14,894
5,324
0
960
13,934
0
92,353
L
Chang'e
HouseAlone
Chang'e
7,237
586
959
2,881
13,251
4,255
0
6,079
7,172
68,522
0
W
Ratatoskr
PowderyBurrito
Ratatoskr
11,864
3,216
0
2,816
15,774
6,568
2,017
2,708
13,066
0
69,656
W
The Morrigan
RamsSon7428
The Morrigan
15,374
2,827
80
1,955
9,865
4,944
732
3,461
6,388
88,900
2,708
W
Anubis
SMEEJAAAY
Anubis
11,532
443
0
10,209
13,043
7,167
785
2,929
10,114
107,212
0
W
Jing Wei
Shinji_012
Jing Wei
4,386
2,666
0
4,443
9,421
4,529
3,887
1,745
7,676
0
105,650
L
Ares
Zuviri
Ares
5,121
96
0
2,728
13,349
12,150
0
5,331
8,018
18,504
0
L
Thanatos
got5ive
Thanatos
7,254
1,743
0
12,876
18,348
6,087
0
6,306
12,042
0
73,577
L
Bellona
Ŕemarks
Bellona
3,070
1,282
0
1,264
14,195
6,474
0
5,966
8,229
0
26,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,593
Gold Earned
54,125
467
Minions Killed
548
0
Camps Cleared
0
1,571,754
Distance Traveled
1,847,990
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,961
553
27
2
0
369,546
6
L
Rama
9,412
523
166
9
0
305,452
0
L
Chang'e
8,072
448
130
7
0
322,759
0
W
Ratatoskr
10,615
590
85
5
0
431,756
7
W
The Morrigan
11,173
621
127
7
0
342,834
0
W
Anubis
11,265
626
148
8
0
338,268
1
W
Jing Wei
11,111
617
161
9
0
365,586
2
L
Ares
7,951
442
25
1
0
288,982
4
L
Thanatos
9,194
511
110
6
0
355,939
0
L
Bellona
6,964
387
36
2
0
298,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role