Player Matchup

Da Ji
Da Ji
GOLDNPRO
Da Ji
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 46L
1,495 Elo+
Party 1
Yemoja
Yemoja
LightningMusic
Yemoja
Level 86
God Stats
8W - 15L
1,394 SR
Queue Stats
433W - 425L
1,419 Elo+
Party 1
Hera
Hera
WimbledonTheGod
Hera
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
274W - 244L
1,525 Elo+
Party 3
Medusa
Medusa
beeraden22
Medusa
Level 107
God Stats
6W - 12L
1,365 SR
Queue Stats
312W - 269L
1,475 Elo+
Party 3
Chang'e
Chang'e
birdordog
Chang'e
Level 149
God Stats
4W - 2L
1,358 SR
Queue Stats
100W - 104L
1,414 Elo+
Solo
Team Averages
Level 108
1,423 SR
1,465 Elo+

VS

Team Averages
Level 80
1,366 SR
1,341 Elo+
Ares
Ares
AmnesiaHorror
Ares
Level 122
God Stats
1W - 4L
1,278 SR
Queue Stats
48W - 55L
1,481 Elo+
Solo
Chronos
Chronos
Lumabest
Chronos
Level 109
God Stats
1W - 4L
1,352 SR
Queue Stats
146W - 155L
1,476 Elo+
Party 2
Rama
Rama
TurtleinaToga
Rama
Level 89
God Stats
1W - 1L
1,738 SR
Queue Stats
117W - 132L
1,489 Elo+
Party 2
Bakasura
Bakasura
WiseVenom
Bakasura
Level 48
God Stats
8W - 8L
1,250 SR
Queue Stats
41W - 51L
1,091 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
achirasb
Morgan Le Fay
Level 31
God Stats
3W - 14L
1,213 SR
Queue Stats
104W - 133L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GOLDNPRO
Da Ji
11
7 / 1 / 4
6,826
683
7,320
6,967
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 2 / 3
5,204
520
2,743
8,852
6,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
4 / 4 / 5
6,726
673
6,196
5,854
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
beeraden22
Medusa
10
4 / 3 / 1
6,162
616
7,522
7,643
2,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
birdordog
Chang'e
11
5 / 0 / 1
6,833
683
6,570
8,540
2,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
5,301
530
4,453
10,762
8,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
Lumabest
Chronos
9
0 / 5 / 1
5,193
519
4,030
9,439
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 3 / 2
5,737
574
4,843
9,018
3,358
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
WiseVenom
Bakasura
9
2 / 4 / 4
5,625
563
5,348
8,748
3,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
achirasb
Morgan Le Fay
10
4 / 4 / 0
5,460
546
3,718
7,080
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
20
Kills
9
10
Deaths
20
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Da Ji
GOLDNPRO
Da Ji
7
1
4
9
W
0
2
3
0.75
L
Chronos
Lumabest
Chronos
0
5
1
0.1
L
2
3
2
1
W
4
4
5
1.63
L
Bakasura
WiseVenom
Bakasura
2
4
4
1
L
Morgan Le Fay
achirasb
Morgan Le Fay
4
4
0
1
W
Medusa
beeraden22
Medusa
4
3
1
1.5
W
Chang'e
birdordog
Chang'e
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,351
Damage
22,392
37,856
Taken
45,047
16,101
Mitigated
21,024
9,431
Healing
9,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,453
147
0
2,221
10,762
8,209
0
3,732
7,030
14,478
0
W
Da Ji
GOLDNPRO
Da Ji
7,320
1,995
0
379
6,967
2,350
0
1,794
4,846
0
28,361
W
2,743
1,034
939
2,536
8,852
6,185
144
2,638
6,127
11,583
0
L
Chronos
Lumabest
Chronos
4,030
1,374
0
1,287
9,439
3,224
0
5,047
4,392
35,326
0
L
4,843
3,600
0
3,954
9,018
3,358
0
2,170
6,848
0
38,526
W
6,196
1,572
0
0
5,854
1,835
344
1,574
4,006
45,399
0
L
Bakasura
WiseVenom
Bakasura
5,348
4,189
0
1,131
8,748
3,612
0
2,176
6,572
0
24,243
L
Morgan Le Fay
achirasb
Morgan Le Fay
3,718
849
0
691
7,080
2,621
356
2,384
4,696
23,843
0
W
Medusa
beeraden22
Medusa
7,522
3,666
0
1,083
7,643
2,883
231
2,102
5,461
0
43,393
W
Chang'e
birdordog
Chang'e
6,570
468
160
4,334
8,540
2,848
0
3,705
4,631
50,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,751
Gold Earned
27,316
264
Minions Killed
237
0
Camps Cleared
0
1,039,962
Distance Traveled
1,025,172
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,301
530
16
2
0
216,492
0
W
Da Ji
6,826
683
39
4
0
232,474
1
W
Yemoja
5,204
520
10
1
0
187,377
2
L
Chronos
5,193
519
68
7
0
200,617
2
L
Rama
5,737
574
69
7
0
184,625
1
W
Hera
6,726
673
76
8
0
194,929
2
L
Bakasura
5,625
563
54
5
0
236,757
0
L
Morgan Le Fay
5,460
546
30
3
0
186,681
4
W
Medusa
6,162
616
63
6
0
213,553
3
W
Chang'e
6,833
683
76
8
0
211,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role