Player Matchup

Vamana
Vamana
 
Vamana
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Doylah-
The Morrigan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,586 Elo+
Party 3
Loki
Loki
Rushifa Ryu
Loki
Level 83
God Stats
2W - 2L
1,573 SR
Queue Stats
139W - 153L
1,374 Elo+
Solo
Nox
Nox
italia_smile
Nox
Level 124
God Stats
2W - 2L
1,521 SR
Queue Stats
794W - 759L
1,415 Elo+
Party 1
Team Averages
Level 114
1,519 SR
1,475 Elo+

VS

Team Averages
Level 106
1,580 SR
1,497 Elo+
Vamana
Vamana
CuStArD x Cr3aM
Vamana
Level 121
God Stats
4W - 1L
1,486 SR
Queue Stats
60W - 52L
1,484 Elo+
Solo
Janus
Janus
Im_YaDa_
Janus
Level 129
God Stats
11W - 5L
1,771 SR
Queue Stats
75W - 71L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
SexyBabeJonesyy
Cthulhu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 54L
1,533 Elo+
Party 2
Hachiman
Hachiman
barbosatf
Hachiman
Level 122
God Stats
13W - 14L
1,641 SR
Queue Stats
283W - 272L
1,456 Elo+
Solo
Bacchus
Bacchus
l_ZerTy_l
Bacchus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
0 / 4 / 0
6,215
478
3,228
10,389
6,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
 
Charybdis
9
1 / 3 / 0
5,471
421
5,171
10,519
3,368
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
Doylah-
The Morrigan
12
2 / 1 / 0
6,734
518
3,427
6,705
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 3
6,338
488
5,241
11,887
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 1
5,649
435
3,758
6,775
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 1
8,857
681
9,556
7,886
6,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Im_YaDa_
Janus
13
5 / 1 / 1
7,761
597
5,569
4,608
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 5
7,076
544
5,613
9,170
4,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
barbosatf
Hachiman
10
1 / 3 / 3
6,354
489
7,067
7,455
3,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
l_ZerTy_l
Bacchus
9
0 / 0 / 5
6,368
490
3,889
6,945
6,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
13
14
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
4
0
0
L
Charybdis
 
Charybdis
1
3
0
0.33
W
5
0
1
5.5
L
The Morrigan
Doylah-
The Morrigan
2
1
0
2
W
Janus
Im_YaDa_
Janus
5
1
1
5.5
L
1
4
3
0.63
W
2
1
5
4.5
W
Hachiman
barbosatf
Hachiman
1
3
3
0.83
L
1
2
1
0.75
W
Bacchus
l_ZerTy_l
Bacchus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,825
Damage
31,694
46,275
Taken
36,064
18,838
Mitigated
22,410
10,682
Healing
9,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,228
1,326
0
3,276
10,389
6,568
0
926
8,785
0
45,817
L
Charybdis
 
Charybdis
5,171
2,245
0
2,924
10,519
3,368
0
4,075
6,398
0
37,428
W
9,556
4,721
0
2,396
7,886
6,338
354
0
7,886
0
74,705
L
The Morrigan
Doylah-
The Morrigan
3,427
833
0
1,062
6,705
2,211
0
3,614
2,883
44,323
1,158
W
Janus
Im_YaDa_
Janus
5,569
407
0
750
4,608
1,589
0
1,497
3,111
53,075
0
L
5,241
2,004
0
1,874
11,887
4,006
0
3,658
7,964
0
38,950
W
5,613
708
0
3,176
9,170
4,679
384
1,404
7,766
45,309
0
W
Hachiman
barbosatf
Hachiman
7,067
2,130
0
352
7,455
3,415
0
2,487
4,968
0
41,801
L
3,758
166
74
1,472
6,775
2,685
0
2,466
4,309
21,051
0
W
Bacchus
l_ZerTy_l
Bacchus
3,889
221
118
2,321
6,945
6,389
198
1,528
5,417
16,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,407
Gold Earned
36,416
325
Minions Killed
374
0
Camps Cleared
0
1,268,360
Distance Traveled
1,266,505
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,215
478
76
6
0
245,523
4
L
Charybdis
5,471
421
72
6
0
239,266
0
W
Vamana
8,857
681
111
9
0
265,799
0
L
The Morrigan
6,734
518
90
7
0
242,040
0
W
Janus
7,761
597
100
8
0
260,530
0
L
Loki
6,338
488
51
4
0
278,718
0
W
Cthulhu
7,076
544
71
5
0
286,414
0
W
Hachiman
6,354
489
71
5
0
223,501
0
L
Nox
5,649
435
36
3
0
262,813
4
W
Bacchus
6,368
490
21
2
0
230,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role