Player Matchup

Danzaburou
Danzaburou
Aimbotilux
Danzaburou
Level 97
God Stats
4W - 6L
1,459 SR
Queue Stats
138W - 145L
1,532 Elo+
Party 1
Pele
Pele
DasherOP
Pele
Level 98
God Stats
1W - 1L
1,524 SR
Queue Stats
6W - 13L
1,457 Elo+
Party 1
Atlas
Atlas
Godslayer883553
Atlas
Level 122
God Stats
8W - 7L
1,502 SR
Queue Stats
132W - 185L
1,524 Elo+
Party 1
Shiva
Shiva
LSSKYZZY7
Shiva
Level 28
God Stats
0W - 2L
1,733 SR
Queue Stats
119W - 149L
1,628 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XxNicolBolasxX
Morgan Le Fay
Level 109
God Stats
2W - 7L
1,336 SR
Queue Stats
231W - 265L
1,558 Elo+
Party 1
Team Averages
Level 91
1,511 SR
1,540 Elo+

VS

Team Averages
Level 119
1,513 SR
1,557 Elo+
Maui
Maui
Blakevw
Maui
Level 109
God Stats
9W - 13L
1,369 SR
Queue Stats
148W - 124L
1,604 Elo+
Party 3
Hun Batz
Hun Batz
CoolHandLukeC
Hun Batz
Level 80
God Stats
18W - 16L
1,524 SR
Queue Stats
293W - 251L
1,527 Elo+
Party 3
Agni
Agni
GnadesNUTS
Agni
Level 87
God Stats
18W - 19L
1,537 SR
Queue Stats
398W - 474L
1,518 Elo+
Party 2
Bakasura
Bakasura
Pestilence
Bakasura
Level 189
God Stats
4W - 2L
1,549 SR
Queue Stats
107W - 90L
1,594 Elo+
Party 2
Hou Yi
Hou Yi
qKrispy
Hou Yi
Level 128
God Stats
24W - 24L
1,589 SR
Queue Stats
281W - 355L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aimbotilux
Danzaburou
12
2 / 5 / 0
7,736
484
5,599
12,799
5,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
15
8 / 5 / 3
10,095
631
11,780
17,249
7,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 5
7,446
465
5,440
16,684
13,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Shiva
LSSKYZZY7
Shiva
14
0 / 2 / 2
7,964
498
6,427
15,086
10,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
XxNicolBolasxX
Morgan Le Fay
14
3 / 4 / 3
8,709
544
12,438
12,213
5,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Blakevw
Maui
14
2 / 2 / 8
8,838
552
4,140
13,033
12,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
CoolHandLukeC
Hun Batz
17
5 / 4 / 2
9,807
613
10,541
16,839
6,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 6
8,938
559
9,111
11,046
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Pestilence
Bakasura
18
5 / 1 / 1
11,358
710
15,019
14,775
9,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
qKrispy
Hou Yi
16
7 / 3 / 3
10,415
651
16,772
11,861
5,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
13
Kills
20
20
Deaths
13
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aimbotilux
Danzaburou
2
5
0
0.4
W
Maui
Blakevw
Maui
2
2
8
3
W
Hun Batz
CoolHandLukeC
Hun Batz
5
4
2
1.5
L
Pele
8
5
3
1.9
W
1
3
6
1.33
L
0
4
5
0.63
L
Shiva
LSSKYZZY7
Shiva
0
2
2
0.5
W
Bakasura
Pestilence
Bakasura
5
1
1
5.5
L
Morgan Le Fay
XxNicolBolasxX
Morgan Le Fay
3
4
3
1.13
W
Hou Yi
qKrispy
Hou Yi
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,684
Damage
55,583
74,031
Taken
67,554
41,272
Mitigated
38,550
12,987
Healing
17,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aimbotilux
Danzaburou
5,599
2,770
0
2,471
12,799
5,011
0
624
12,175
0
47,728
W
Maui
Blakevw
Maui
4,140
771
0
1,842
13,033
12,269
0
4,111
8,922
27,936
0
W
Hun Batz
CoolHandLukeC
Hun Batz
10,541
2,769
0
770
16,839
6,959
0
5,527
11,312
0
97,264
L
Pele
11,780
3,390
0
1,731
17,249
7,046
0
1,867
14,892
0
68,888
W
9,111
973
0
1,420
11,046
4,773
0
7,142
3,904
72,417
0
L
5,440
1,813
0
2,279
16,684
13,072
0
5,986
10,558
25,549
0
L
Shiva
LSSKYZZY7
Shiva
6,427
1,630
0
4,777
15,086
10,666
0
0
12,552
0
61,858
W
Bakasura
Pestilence
Bakasura
15,019
9,457
0
7,811
14,775
9,538
0
250
14,525
0
87,102
L
Morgan Le Fay
XxNicolBolasxX
Morgan Le Fay
12,438
1,076
0
1,729
12,213
5,477
118
4,774
7,299
76,781
0
W
Hou Yi
qKrispy
Hou Yi
16,772
10,968
0
5,247
11,861
5,011
314
1,249
10,612
0
88,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,950
Gold Earned
49,356
452
Minions Killed
618
0
Camps Cleared
0
1,684,273
Distance Traveled
1,738,365
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,736
484
85
5
0
338,733
0
W
Maui
8,838
552
31
2
0
331,380
4
W
Hun Batz
9,807
613
126
8
0
372,498
1
L
Pele
10,095
631
100
6
0
370,118
1
W
Agni
8,938
559
136
9
0
347,123
2
L
Atlas
7,446
465
46
3
0
317,885
7
L
Shiva
7,964
498
100
6
0
343,460
3
W
Bakasura
11,358
710
189
12
0
389,283
0
L
Morgan Le Fay
8,709
544
121
8
0
314,077
6
W
Hou Yi
10,415
651
136
9
0
298,081
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role