Player Matchup

Skadi
Skadi
Silver I
Kitsuu17
Skadi
Silver I
Level 119
God Stats
2W - 3L
1,545 SR
Queue Stats
4W - 4L
1,535 MMR
Party 1
Geb
Geb
Gold V
Lucifer9712
Geb
Gold V
Level 155
God Stats
1W - 0L
1,731 SR
Queue Stats
6W - 5L
1,656 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
Nyasuu
Morgan Le Fay
Gold V
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,658 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,592 SR
1,617 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 82
1,519 SR
1,538 MMR
Medusa
Medusa
Gold IV
GuyPerson96
Medusa
Gold IV
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,611 MMR
Party 2
Hera
Hera
Gold III
High Chronos
Hera
Gold III
Level 66
God Stats
35W - 32L
1,525 SR
Queue Stats
287W - 288L
1,647 MMR
Party 2
Cthulhu
Cthulhu
Silver I
Milkmommy4093
Cthulhu
Silver I
Level 123
God Stats
8W - 13L
1,532 SR
Queue Stats
304W - 316L
1,356 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Kitsuu17
Skadi
17
7 / 1 / 7
11,426
816
16,228
11,945
6,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 0 / 11
11,587
828
6,645
15,977
21,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Nyasuu
Morgan Le Fay
15
5 / 2 / 9
10,602
757
18,017
15,103
7,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AphroditeNe ZhaAthenaAchillesVamana

VS

Bans
AtlasGaneshaGilgameshAresGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 4 / 2
9,789
699
10,927
16,812
7,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 6 / 1
8,877
634
9,772
10,459
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
12
1 / 7 / 1
8,421
602
9,912
18,897
21,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
17
Kills
3
3
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
4
2
0.5
L
1
6
1
0.25
W
Skadi
Kitsuu17
Skadi
7
1
7
10.5
W
5
0
11
10.5
L
Cthulhu
1
7
1
0.21
W
Morgan Le Fay
Nyasuu
Morgan Le Fay
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,890
Damage
30,611
43,025
Taken
46,168
35,560
Mitigated
33,440
15,800
Healing
3,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
10,927
5,185
0
2,056
16,812
7,351
0
7,585
9,227
0
50,646
L
9,772
2,491
0
397
10,459
4,554
0
6,912
3,547
38,134
0
W
Skadi
Kitsuu17
Skadi
16,228
6,996
0
2,072
11,945
6,634
2,607
5,179
6,315
0
73,148
W
6,645
803
2,332
6,418
15,977
21,166
157
5,164
10,547
22,588
0
L
Cthulhu
9,912
455
304
597
18,897
21,535
0
10,227
8,670
22,687
792
W
Morgan Le Fay
Nyasuu
Morgan Le Fay
18,017
1,421
180
4,798
15,103
7,760
542
7,629
7,237
46,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,615
Gold Earned
27,087
170
Minions Killed
149
0
Camps Cleared
0
836,351
Distance Traveled
715,721
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,789
699
74
5
0
253,841
0
L
Hera
8,877
634
47
3
0
227,942
4
W
Skadi
11,426
816
97
7
0
258,829
1
W
Geb
11,587
828
31
2
0
285,296
0
L
Cthulhu
8,421
602
28
2
0
233,938
2
W
Morgan Le Fay
10,602
757
42
3
0
292,226
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role