Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BigMommaGrease69
Zeus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,211 Elo+
Party 3
Vamana
Vamana
HughJastic
Vamana
Level 127
God Stats
1W - 1L
1,357 SR
Queue Stats
104W - 52L
1,424 Elo+
Party 1
Aphrodite
Aphrodite
ItemSmith
Aphrodite
Level 29
God Stats
3W - 0L
1,770 SR
Queue Stats
29W - 23L
1,508 Elo+
Party 1
Sol
Sol
Vogs74
Sol
Level 26
God Stats
1W - 0L
1,530 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Team Averages
Level 82
1,531 SR
1,429 Elo+

VS

Team Averages
Level 57
1,482 SR
1,436 Elo+
King Arthur
King Arthur
Cmorgue
King Arthur
Level 146
God Stats
0W - 1L
1,542 SR
Queue Stats
4W - 4L
1,442 Elo+
Party 2
Izanami
Izanami
Madbee96
Izanami
Level 5
God Stats
1W - 3L
1,260 SR
Queue Stats
2W - 3L
1,442 Elo+
Party 2
Anubis
Anubis
Ratinabox
Anubis
Level 49
God Stats
0W - 4L
1,633 SR
Queue Stats
19W - 21L
1,361 Elo+
Solo
Thanatos
Thanatos
SamTheSandmann
Thanatos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,460 Elo+
Solo
Janus
Janus
doctormouse777
Janus
Level 42
God Stats
111W - 160L
1,473 SR
Queue Stats
395W - 433L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
5 / 0 / 10
7,298
1,460
6,842
4,812
1,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 0 / 10
7,329
1,466
8,795
3,873
1,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
HughJastic
Vamana
11
5 / 1 / 7
6,543
1,309
4,332
5,556
4,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
ItemSmith
Aphrodite
11
0 / 0 / 5
5,561
1,112
1,634
3,777
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Vogs74
Sol
12
1 / 1 / 13
6,541
1,308
5,141
4,125
1,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

407

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cmorgue
King Arthur
10
0 / 3 / 2
5,364
1,073
2,986
7,402
6,623
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Madbee96
Izanami
9
0 / 4 / 0
5,098
1,020
1,948
5,206
1,925
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Ratinabox
Anubis
10
1 / 4 / 1
5,816
1,163
5,674
7,188
3,777
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
9
0 / 4 / 1
5,182
1,036
1,977
5,160
2,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
1 / 2 / 1
5,878
1,176
7,533
5,789
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
17
Kills
2
2
Deaths
17
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
0
10
10
W
6
0
10
11
L
King Arthur
Cmorgue
King Arthur
0
3
2
0.33
W
Vamana
HughJastic
Vamana
5
1
7
8.5
W
Aphrodite
ItemSmith
Aphrodite
0
0
5
2.5
L
Izanami
Madbee96
Izanami
0
4
0
0
L
Anubis
Ratinabox
Anubis
1
4
1
0.38
L
Thanatos
0
4
1
0.13
W
Sol
Vogs74
Sol
1
1
13
7.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,744
Damage
20,118
22,143
Taken
30,745
9,894
Mitigated
16,505
6,706
Healing
1,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
6,842
1,259
0
475
4,812
1,709
0
2,358
2,454
0
15,996
W
8,795
1,629
0
342
3,873
1,192
0
2,556
1,317
18,106
0
L
King Arthur
Cmorgue
King Arthur
2,986
391
0
0
7,402
6,623
0
3,249
3,951
367
12,723
W
Vamana
HughJastic
Vamana
4,332
2,135
0
900
5,556
4,007
0
2,975
2,581
0
4,266
W
Aphrodite
ItemSmith
Aphrodite
1,634
165
2,272
1,597
3,777
1,706
0
2,620
1,157
6,376
0
L
Izanami
Madbee96
Izanami
1,948
1,545
0
33
5,206
1,925
0
2,547
2,614
0
4,648
L
Anubis
Ratinabox
Anubis
5,674
163
0
787
7,188
3,777
0
3,971
3,101
14,977
0
L
Thanatos
1,977
259
0
736
5,160
2,144
0
2,646
2,496
0
5,162
W
Sol
Vogs74
Sol
5,141
2,535
0
1,120
4,125
1,280
0
3,065
1,060
17,796
1,451
L
7,533
43
0
0
5,789
2,036
0
2,894
2,818
15,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,272
Gold Earned
27,338
92
Minions Killed
76
6
Camps Cleared
3
522,191
Distance Traveled
418,901
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,298
1,460
16
3
3
118,589
0
W
Zeus
7,329
1,466
26
5
0
99,046
0
L
King Arthur
5,364
1,073
23
5
0
102,477
0
W
Vamana
6,543
1,309
2
0
1
99,633
0
W
Aphrodite
5,561
1,112
15
3
1
118,471
0
L
Izanami
5,098
1,020
9
2
0
81,574
0
L
Anubis
5,816
1,163
21
4
1
73,778
0
L
Thanatos
5,182
1,036
8
2
1
59,040
0
W
Sol
6,541
1,308
33
7
1
86,452
0
L
Janus
5,878
1,176
15
3
1
102,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role