Player Matchup

Thanatos
Thanatos
CerealPiano5040
Thanatos
Level 124
God Stats
6W - 6L
1,643 SR
Queue Stats
258W - 242L
1,517 Elo+
Solo
Ix Chel
Ix Chel
ImmortalXanX
Ix Chel
Level 158
God Stats
37W - 49L
1,467 SR
Queue Stats
458W - 484L
1,430 Elo+
Solo
Ishtar
Ishtar
Pollogris
Ishtar
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Nike
Nike
ZeroMortalPlanYT
Nike
Level 53
God Stats
12W - 11L
1,453 SR
Queue Stats
243W - 211L
1,488 Elo+
Party 1
Tsukuyomi
Tsukuyomi
swagman2can
Tsukuyomi
Level 77
God Stats
19W - 21L
1,603 SR
Queue Stats
408W - 378L
1,548 Elo+
Party 1
Team Averages
Level 98
1,533 SR
1,497 Elo+

VS

Team Averages
Level 106
1,574 SR
1,469 Elo+
Lancelot
Lancelot
Abyss_Depths
Lancelot
Level 137
God Stats
0W - 1L
1,187 SR
Queue Stats
4W - 6L
1,405 Elo+
Solo
Artemis
Artemis
Diorrtel
Artemis
Level 109
God Stats
8W - 4L
1,925 SR
Queue Stats
291W - 301L
1,505 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jenniibabiii
Morgan Le Fay
Level 100
God Stats
12W - 22L
1,459 SR
Queue Stats
160W - 160L
1,516 Elo+
Party 2
Da Ji
Da Ji
Playboyy_Jb
Da Ji
Level 60
God Stats
7W - 4L
1,630 SR
Queue Stats
23W - 27L
1,452 Elo+
Party 2
Ganesha
Ganesha
killakell407
Ganesha
Level 124
God Stats
0W - 1L
1,672 SR
Queue Stats
58W - 62L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
2 / 0 / 3
5,474
547
2,928
4,924
2,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
ImmortalXanX
Ix Chel
9
0 / 2 / 8
5,631
563
5,183
5,465
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
Pollogris
Ishtar
8
0 / 0 / 1
4,897
490
1,405
6,533
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 0 / 4
6,100
610
4,623
6,482
3,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
swagman2can
Tsukuyomi
11
9 / 0 / 4
6,971
697
6,827
7,225
2,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Abyss_Depths
Lancelot
4
0 / 3 / 0
3,809
381
1,370
4,264
1,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Diorrtel
Artemis
9
0 / 1 / 0
4,962
496
3,917
3,772
1,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Jenniibabiii
Morgan Le Fay
8
1 / 4 / 0
4,619
462
5,234
8,160
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 6 / 0
4,879
488
2,451
9,140
2,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
killakell407
Ganesha
8
0 / 1 / 0
5,110
511
1,889
5,225
3,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
15
Kills
1
2
Deaths
15
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Abyss_Depths
Lancelot
0
3
0
0
W
Thanatos
2
0
3
3.5
L
Artemis
Diorrtel
Artemis
0
1
0
0
W
Ix Chel
ImmortalXanX
Ix Chel
0
2
8
2
L
Morgan Le Fay
Jenniibabiii
Morgan Le Fay
1
4
0
0.25
L
0
6
0
0
W
Ishtar
Pollogris
Ishtar
0
0
1
0.5
W
4
0
4
6
L
Ganesha
killakell407
Ganesha
0
1
0
0
W
Tsukuyomi
swagman2can
Tsukuyomi
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,966
Damage
14,861
30,629
Taken
30,561
11,997
Mitigated
11,442
11,532
Healing
5,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Abyss_Depths
Lancelot
1,370
246
0
504
4,264
1,162
0
272
3,739
0
10,240
W
Thanatos
2,928
232
1,544
2,972
4,924
2,058
0
893
4,031
0
13,352
L
Artemis
Diorrtel
Artemis
3,917
1,352
0
1,292
3,772
1,196
0
0
3,772
0
33,508
W
Ix Chel
ImmortalXanX
Ix Chel
5,183
309
345
1,716
5,465
1,834
0
2,508
2,957
35,017
0
L
Morgan Le Fay
Jenniibabiii
Morgan Le Fay
5,234
45
0
1,200
8,160
2,603
0
2,716
5,150
25,770
0
L
2,451
485
0
290
9,140
2,853
0
1,708
7,239
0
29,101
W
Ishtar
Pollogris
Ishtar
1,405
696
0
2,511
6,533
2,148
0
506
6,027
0
31,201
W
4,623
806
0
1,731
6,482
3,355
389
1,550
4,932
0
35,920
L
Ganesha
killakell407
Ganesha
1,889
104
0
1,963
5,225
3,628
0
149
4,982
17,519
0
W
Tsukuyomi
swagman2can
Tsukuyomi
6,827
1,200
0
713
7,225
2,602
0
1,666
5,559
0
34,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,073
Gold Earned
23,379
244
Minions Killed
199
0
Camps Cleared
0
980,987
Distance Traveled
818,726
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,809
381
19
2
0
89,959
0
W
Thanatos
5,474
547
13
1
0
203,518
0
L
Artemis
4,962
496
81
8
0
180,502
1
W
Ix Chel
5,631
563
66
7
0
190,354
0
L
Morgan Le Fay
4,619
462
37
4
0
183,903
2
L
Da Ji
4,879
488
53
5
0
180,806
0
W
Ishtar
4,897
490
50
5
0
148,694
0
W
Nike
6,100
610
64
6
0
192,289
0
L
Ganesha
5,110
511
9
1
0
183,556
4
W
Tsukuyomi
6,971
697
51
5
0
246,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role