Player Matchup

Ymir
Ymir
BigBoiMcKoi
Ymir
Level 124
God Stats
0W - 2L
1,200 SR
Queue Stats
93W - 95L
1,514 Elo+
Party 2
Agni
Agni
Fozy_hp
Agni
Level 25
God Stats
1W - 3L
1,242 SR
Queue Stats
39W - 45L
1,521 Elo+
Party 2
Atlas
Atlas
Kage_Nendo
Atlas
Level 36
God Stats
1W - 5L
1,243 SR
Queue Stats
56W - 61L
1,304 Elo+
Solo
Rama
Rama
YungHaMiE47
Rama
Level 129
God Stats
2W - 2L
1,845 SR
Queue Stats
140W - 128L
1,539 Elo+
Party 2
Tyr
Tyr
dabberrymain
Tyr
Level 144
God Stats
1W - 1L
1,782 SR
Queue Stats
53W - 48L
1,544 Elo+
Party 2
Team Averages
Level 92
1,463 SR
1,484 Elo+

VS

Team Averages
Level 64
1,456 SR
1,460 Elo+
Xing Tian
Xing Tian
Conankillstreak
Xing Tian
Level 87
God Stats
15W - 13L
1,409 SR
Queue Stats
363W - 388L
1,452 Elo+
Party 3
Ix Chel
Ix Chel
MonstrousReaper
Ix Chel
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
133W - 118L
1,515 Elo+
Party 1
Cu Chulainn
Cu Chulainn
QuellnS
Cu Chulainn
Level 44
God Stats
14W - 17L
1,429 SR
Queue Stats
236W - 253L
1,475 Elo+
Solo
Skadi
Skadi
WilD h3AveN
Skadi
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 46L
1,455 Elo+
Party 1
Arachne
Arachne
justifiedSCP-049
Arachne
Level 34
God Stats
13W - 15L
1,440 SR
Queue Stats
250W - 273L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
8,126
542
7,327
14,689
7,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
Fozy_hp
Agni
15
4 / 7 / 1
8,899
593
8,068
11,381
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
10
1 / 6 / 0
6,514
434
4,508
17,681
14,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 6 / 3
7,438
496
6,472
11,396
4,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 0
7,448
497
6,725
17,312
19,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Conankillstreak
Xing Tian
13
6 / 1 / 10
9,153
610
5,939
12,286
11,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 4 / 5
9,401
627
9,306
9,527
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
QuellnS
Cu Chulainn
13
0 / 1 / 2
7,874
525
11,315
13,338
12,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
9 / 1 / 6
9,321
621
20,240
12,235
4,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 2 / 1
7,743
516
4,959
10,899
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
8
Kills
24
24
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Xing Tian
Conankillstreak
Xing Tian
6
1
10
11
L
Agni
Fozy_hp
Agni
4
7
1
0.64
L
Atlas
1
6
0
0.17
W
5
4
5
1.88
W
Cu Chulainn
QuellnS
Cu Chulainn
0
1
2
1
W
9
1
6
12
L
0
6
3
0.25
L
1
1
0
1
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,100
Damage
51,759
72,459
Taken
58,285
50,517
Mitigated
36,793
15,649
Healing
13,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,327
1,684
0
998
14,689
7,735
0
3,655
11,034
52,437
0
W
Xing Tian
Conankillstreak
Xing Tian
5,939
595
250
4,011
12,286
11,765
195
4,537
7,629
24,694
0
L
Agni
Fozy_hp
Agni
8,068
766
0
1,628
11,381
4,403
561
6,756
4,625
67,463
0
L
Atlas
4,508
1,728
81
2,047
17,681
14,734
0
3,280
14,401
21,839
0
W
9,306
1,393
1,184
2,206
9,527
3,855
351
5,366
4,107
78,549
0
W
Cu Chulainn
QuellnS
Cu Chulainn
11,315
1,969
0
996
13,338
12,053
0
2,439
10,789
0
59,516
W
20,240
12,455
0
2,795
12,235
4,963
485
4,163
7,984
0
82,843
L
6,472
5,462
0
1,877
11,396
4,291
0
1,165
10,231
0
55,820
L
6,725
1,417
0
9,018
17,312
19,354
0
389
16,923
0
57,444
W
4,959
3,860
0
2,021
10,899
4,157
0
3,584
7,249
0
44,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,425
Gold Earned
43,492
424
Minions Killed
413
0
Camps Cleared
0
1,393,236
Distance Traveled
1,421,289
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,126
542
83
6
0
311,380
0
W
Xing Tian
9,153
610
26
2
0
278,321
3
L
Agni
8,899
593
123
8
0
243,836
0
L
Atlas
6,514
434
31
2
0
271,464
0
W
Ix Chel
9,401
627
125
8
0
286,007
3
W
Cu Chulainn
7,874
525
84
6
0
260,400
0
W
Skadi
9,321
621
109
7
0
264,683
3
L
Rama
7,438
496
102
7
0
261,320
0
L
Tyr
7,448
497
85
6
0
305,236
0
W
Arachne
7,743
516
69
5
0
331,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role