Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
GabrielMM2001
Hades
Level 118
God Stats
7W - 3L
1,711 SR
Queue Stats
430W - 405L
1,559 Elo+
Solo
Rama
Rama
QueenOfBlades
Rama
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 128L
1,534 Elo+
Party 1
Cerberus
Cerberus
Root900
Cerberus
Level 82
God Stats
5W - 1L
1,592 SR
Queue Stats
99W - 53L
1,670 Elo+
Solo
Bakasura
Bakasura
V1nc3nt
Bakasura
Level 157
God Stats
6W - 2L
1,721 SR
Queue Stats
234W - 230L
1,526 Elo+
Party 1
Team Averages
Level 130
1,605 SR
1,558 Elo+

VS

Team Averages
Level 95
1,451 SR
1,529 Elo+
Vamana
Vamana
Comradecole
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 94L
1,535 Elo+
Party 2
Ullr
Ullr
Duval Goyim
Ullr
Level 124
God Stats
0W - 4L
1,270 SR
Queue Stats
62W - 60L
1,474 Elo+
Party 3
Ix Chel
Ix Chel
GrezzyBear
Ix Chel
Level 124
God Stats
5W - 7L
1,751 SR
Queue Stats
80W - 57L
1,698 Elo+
Solo
Anubis
Anubis
MasterWaffles15
Anubis
Level 131
God Stats
17W - 22L
1,520 SR
Queue Stats
96W - 102L
1,431 Elo+
Party 3
Mercury
Mercury
binofbuckets
Mercury
Level 65
God Stats
2W - 1L
1,215 SR
Queue Stats
62W - 61L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 1 / 3
7,279
560
8,501
5,038
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 0
8,196
630
5,591
8,471
6,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
3 / 4 / 3
7,154
550
6,518
10,927
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Root900
Cerberus
11
4 / 1 / 6
6,692
515
5,907
11,293
7,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
V1nc3nt
Bakasura
13
2 / 1 / 5
7,808
601
6,478
10,268
4,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
1 / 2 / 0
7,377
567
4,751
11,642
8,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
2 / 3 / 1
6,243
480
6,018
7,487
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
GrezzyBear
Ix Chel
13
2 / 1 / 1
7,431
572
11,335
9,150
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 2
6,809
524
4,423
9,290
6,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
binofbuckets
Mercury
12
1 / 4 / 3
6,923
533
2,473
12,130
3,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
13
Kills
8
8
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
3
3.5
L
Vamana
1
2
0
0.5
L
2
3
1
0.83
W
2
1
0
2
L
Ix Chel
GrezzyBear
Ix Chel
2
1
1
2.5
L
2
3
2
1
W
3
4
3
1.13
W
Cerberus
Root900
Cerberus
4
1
6
7
W
Bakasura
V1nc3nt
Bakasura
2
1
5
4.5
L
Mercury
binofbuckets
Mercury
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,995
Damage
29,000
45,997
Taken
49,699
24,006
Mitigated
24,882
16,965
Healing
9,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,501
2,231
0
2,046
5,038
1,644
1,346
3,059
1,979
48,613
0
L
Vamana
4,751
1,702
0
3,225
11,642
8,197
44
5,289
6,036
0
63,735
L
6,018
3,162
0
1,426
7,487
2,909
648
1,721
5,618
0
30,764
W
5,591
900
0
6,204
8,471
6,672
0
0
8,471
65,422
0
L
Ix Chel
GrezzyBear
Ix Chel
11,335
1,298
485
1,861
9,150
3,083
0
5,846
2,732
71,727
0
L
4,423
297
0
2,019
9,290
6,993
196
1,331
7,168
44,811
0
W
6,518
4,383
0
3,341
10,927
3,863
176
3,393
7,534
0
42,536
W
Cerberus
Root900
Cerberus
5,907
83
0
2,898
11,293
7,345
273
7,126
4,167
23,535
0
W
Bakasura
V1nc3nt
Bakasura
6,478
4,291
0
2,476
10,268
4,482
0
2,180
8,088
0
61,444
L
Mercury
binofbuckets
Mercury
2,473
622
0
620
12,130
3,700
37
5,056
6,708
0
51,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,129
Gold Earned
34,783
417
Minions Killed
434
0
Camps Cleared
0
1,278,581
Distance Traveled
1,291,176
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,279
560
88
7
0
264,097
5
L
Vamana
7,377
567
108
8
0
254,585
0
L
Ullr
6,243
480
58
4
0
238,343
0
W
Hades
8,196
630
131
10
0
236,859
4
L
Ix Chel
7,431
572
110
8
0
255,901
1
L
Anubis
6,809
524
71
5
0
224,883
4
W
Rama
7,154
550
68
5
0
222,585
0
W
Cerberus
6,692
515
27
2
0
260,204
0
W
Bakasura
7,808
601
103
8
0
294,836
0
L
Mercury
6,923
533
87
7
0
317,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role