Player Matchup

Ah Puch
Ah Puch
A useless NPC
Ah Puch
Level 139
God Stats
4W - 5L
1,630 SR
Queue Stats
27W - 26L
1,561 Elo+
Party 2
Sylvanus
Sylvanus
BEARSLAYER68
Sylvanus
Level 124
God Stats
1W - 0L
1,747 SR
Queue Stats
9W - 11L
1,615 Elo+
Party 2
Da Ji
Da Ji
Illusive Entity
Da Ji
Level 158
God Stats
1W - 0L
1,361 SR
Queue Stats
6W - 15L
1,612 Elo+
Party 2
Nu Wa
Nu Wa
Ss--SHADOWS--sS
Nu Wa
Level 232
God Stats
55W - 59L
1,504 SR
Queue Stats
446W - 470L
1,486 Elo+
Solo
Medusa
Medusa
Tha Boul Stick
Medusa
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 18L
1,560 Elo+
Party 2
Team Averages
Level 160
1,548 SR
1,567 Elo+

VS

Team Averages
Level 94
1,475 SR
1,438 Elo+
Ratatoskr
Ratatoskr
CASe2009
Ratatoskr
Level 75
God Stats
11W - 21L
1,387 SR
Queue Stats
121W - 145L
1,353 Elo+
Party 3
Artemis
Artemis
FifthOfChuck
Artemis
Level 132
God Stats
42W - 40L
1,472 SR
Queue Stats
721W - 778L
1,452 Elo+
Solo
Kuzenbo
Kuzenbo
MookeyJones
Kuzenbo
Level 101
God Stats
10W - 7L
1,704 SR
Queue Stats
97W - 89L
1,532 Elo+
Party 1
Raijin
Raijin
The Luke Oshea
Raijin
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 234L
1,503 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xXKingCrimsonXx
Tsukuyomi
Level 17
God Stats
10W - 21L
1,316 SR
Queue Stats
115W - 139L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
2 / 0 / 6
7,767
777
11,092
4,653
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
BEARSLAYER68
Sylvanus
13
2 / 4 / 6
7,043
704
4,433
9,908
11,576
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
5 / 1 / 6
7,820
782
5,952
5,943
2,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 0 / 9
8,482
848
17,630
4,727
1,794
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 3
8,219
822
4,641
7,354
3,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CASe2009
Ratatoskr
14
2 / 5 / 3
7,549
755
9,385
10,750
4,549
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
FifthOfChuck
Artemis
12
0 / 2 / 2
6,588
659
3,891
7,512
2,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
MookeyJones
Kuzenbo
12
0 / 3 / 3
6,967
697
3,147
11,957
12,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 4 / 1
8,093
809
6,578
9,030
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
xXKingCrimsonXx
Tsukuyomi
13
1 / 4 / 2
6,902
690
2,476
11,750
3,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
18
Kills
6
6
Deaths
18
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
2
0
6
5
W
Sylvanus
BEARSLAYER68
Sylvanus
2
4
6
1.25
L
Ratatoskr
CASe2009
Ratatoskr
2
5
3
0.7
L
Artemis
FifthOfChuck
Artemis
0
2
2
0.5
W
5
1
6
8
L
Kuzenbo
MookeyJones
Kuzenbo
0
3
3
0.5
W
4
0
9
8.5
W
5
1
3
6.5
L
3
4
1
0.88
L
Tsukuyomi
xXKingCrimsonXx
Tsukuyomi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,748
Damage
25,477
32,585
Taken
50,999
21,274
Mitigated
27,021
6,626
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
11,092
0
0
1,065
4,653
1,961
0
1,829
2,824
31,656
0
W
Sylvanus
BEARSLAYER68
Sylvanus
4,433
379
732
1,737
9,908
11,576
224
2,813
7,095
12,614
0
L
Ratatoskr
CASe2009
Ratatoskr
9,385
5,419
0
1,070
10,750
4,549
0
4,036
6,714
0
21,454
L
Artemis
FifthOfChuck
Artemis
3,891
853
0
1,082
7,512
2,251
100
5,737
1,775
0
22,676
W
5,952
827
0
227
5,943
2,687
0
2,472
3,471
0
15,272
L
Kuzenbo
MookeyJones
Kuzenbo
3,147
1,037
0
3,057
11,957
12,858
100
9,847
2,110
11,999
0
W
17,630
5,231
0
2,520
4,727
1,794
406
1,198
3,529
50,249
0
W
4,641
2,081
0
345
7,354
3,256
984
1,413
5,941
0
23,467
L
6,578
365
0
500
9,030
3,584
0
4,587
4,443
33,545
0
L
Tsukuyomi
xXKingCrimsonXx
Tsukuyomi
2,476
93
0
1,934
11,750
3,779
0
8,948
2,802
0
24,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,331
Gold Earned
36,099
224
Minions Killed
211
0
Camps Cleared
0
888,404
Distance Traveled
989,486
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,767
777
61
6
0
210,016
0
W
Sylvanus
7,043
704
19
2
0
147,436
0
L
Ratatoskr
7,549
755
44
4
0
218,598
0
L
Artemis
6,588
659
38
4
0
183,059
0
W
Da Ji
7,820
782
17
2
0
218,099
0
L
Kuzenbo
6,967
697
13
1
0
213,043
3
W
Nu Wa
8,482
848
76
8
0
181,381
0
W
Medusa
8,219
822
51
5
0
131,472
0
L
Raijin
8,093
809
75
8
0
195,108
0
L
Tsukuyomi
6,902
690
41
4
0
179,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role