Player Matchup

Anhur
Anhur
 
Anhur
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
KyA4
Nike
Level 135
God Stats
1W - 1L
1,703 SR
Queue Stats
309W - 291L
1,460 Elo+
Solo
Ra
Ra
NeverMindGamin
Ra
Level 147
God Stats
6W - 10L
1,629 SR
Queue Stats
266W - 226L
1,507 Elo+
Solo
Ymir
Ymir
TsunamiJack
Ymir
Level 18
God Stats
3W - 1L
1,698 SR
Queue Stats
21W - 18L
1,587 Elo+
Party 2
Camazotz
Camazotz
ZappyG
Camazotz
Level 148
God Stats
11W - 10L
1,388 SR
Queue Stats
318W - 256L
1,557 Elo+
Solo
Team Averages
Level 100
1,584 SR
1,522 Elo+

VS

Team Averages
Level 131
1,600 SR
1,555 Elo+
He Bo
He Bo
BTwizted
He Bo
Level 84
God Stats
4W - 4L
1,753 SR
Queue Stats
121W - 112L
1,514 Elo+
Solo
Merlin
Merlin
NIV3A
Merlin
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 193L
1,614 Elo+
Solo
Hel
Hel
NoHeroJustMango
Hel
Level 159
God Stats
6W - 5L
1,757 SR
Queue Stats
46W - 32L
1,615 Elo+
Party 1
Ullr
Ullr
Persisted
Ullr
Level 146
God Stats
17W - 16L
1,491 SR
Queue Stats
47W - 36L
1,523 Elo+
Party 1
Tyr
Tyr
toyk0
Tyr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 0 / 3
7,597
584
3,734
6,207
2,282
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
KyA4
Nike
2
0 / 1 / 0
4,474
344
0
920
526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 2 / 6
7,975
613
7,127
9,189
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 4
7,361
566
5,783
10,552
5,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
ZappyG
Camazotz
14
8 / 1 / 1
9,355
720
10,617
12,650
5,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BTwizted
He Bo
12
1 / 2 / 1
6,775
521
7,278
8,467
2,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
NIV3A
Merlin
12
2 / 2 / 0
6,759
520
5,243
7,760
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 2
6,497
500
2,275
8,917
5,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
11
1 / 2 / 2
6,668
513
3,766
5,966
2,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
toyk0
Tyr
11
0 / 3 / 1
6,360
489
4,249
9,400
8,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
12
Kills
5
5
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
3
2.5
L
He Bo
BTwizted
He Bo
1
2
1
0.75
W
Nike
KyA4
Nike
0
1
0
0
L
Merlin
NIV3A
Merlin
2
2
0
1
W
0
2
6
1.5
L
1
3
2
0.67
L
Ullr
1
2
2
1
W
3
1
4
5
W
Camazotz
ZappyG
Camazotz
8
1
1
8.5
L
Tyr
toyk0
Tyr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,261
Damage
22,811
39,518
Taken
40,510
17,624
Mitigated
20,994
17,047
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,734
2,735
0
4,519
6,207
2,282
28
326
5,857
0
57,172
L
He Bo
BTwizted
He Bo
7,278
380
0
2,045
8,467
2,949
0
3,880
4,406
47,845
0
W
Nike
KyA4
Nike
0
0
0
50
920
526
0
256
664
0
0
L
Merlin
NIV3A
Merlin
5,243
229
0
1,200
7,760
2,545
0
2,635
5,019
44,876
0
W
7,127
734
451
2,529
9,189
4,139
205
6,568
2,421
65,167
0
L
2,275
51
2,906
3,270
8,917
5,180
0
2,892
5,720
13,664
0
L
Ullr
3,766
1,052
0
0
5,966
2,163
0
2,239
3,701
0
44,071
W
5,783
1,134
0
1,700
10,552
5,355
0
3,905
6,551
49,814
0
W
Camazotz
ZappyG
Camazotz
10,617
3,206
0
7,798
12,650
5,322
280
3,840
8,778
0
70,118
L
Tyr
toyk0
Tyr
4,249
710
0
1,220
9,400
8,157
0
646
8,754
0
42,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,762
Gold Earned
33,059
397
Minions Killed
349
0
Camps Cleared
0
1,111,520
Distance Traveled
1,213,672
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,597
584
84
6
0
240,384
0
L
He Bo
6,775
521
85
7
0
283,994
1
W
Nike
4,474
344
0
0
0
12,552
0
L
Merlin
6,759
520
91
7
0
213,114
2
W
Ra
7,975
613
133
10
0
293,716
5
L
Hel
6,497
500
14
1
0
218,751
0
L
Ullr
6,668
513
76
6
0
216,146
0
W
Ymir
7,361
566
70
5
0
271,062
0
W
Camazotz
9,355
720
110
8
0
293,806
6
L
Tyr
6,360
489
83
6
0
281,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role