Player Matchup

Chang'e
Chang'e
CuStArD x Cr3aM
Chang'e
Level 121
God Stats
0W - 2L
1,495 SR
Queue Stats
60W - 52L
1,499 Elo+
Solo
Loki
Loki
DerGuenniSpielt
Loki
Level 35
God Stats
5W - 14L
1,380 SR
Queue Stats
17W - 39L
1,296 Elo+
Party 1
Ix Chel
Ix Chel
KAISIO2107
Ix Chel
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 92L
1,420 Elo+
Party 1
Ishtar
Ishtar
agente2764
Ishtar
Level 107
God Stats
5W - 7L
1,299 SR
Queue Stats
68W - 60L
1,390 Elo+
Solo
Vamana
Vamana
xXrobert180Xx
Vamana
Level 60
God Stats
22W - 23L
1,545 SR
Queue Stats
166W - 193L
1,422 Elo+
Party 1
Team Averages
Level 78
1,444 SR
1,405 Elo+

VS

Team Averages
Level 115
1,453 SR
1,432 Elo+
Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
R2__Bebop
Surtr
Level 67
God Stats
43W - 20L
1,569 SR
Queue Stats
80W - 75L
1,469 Elo+
Solo
Janus
Janus
Xl D3VIL IX
Janus
Level 128
God Stats
34W - 30L
1,537 SR
Queue Stats
163W - 171L
1,465 Elo+
Solo
Nox
Nox
italia_smile
Nox
Level 124
God Stats
2W - 2L
1,305 SR
Queue Stats
794W - 759L
1,404 Elo+
Party 2
Mercury
Mercury
mikryx
Mercury
Level 127
God Stats
31W - 41L
1,356 SR
Queue Stats
333W - 321L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 7
8,456
529
10,740
15,209
8,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 1 / 2
9,357
585
5,668
11,653
5,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ix Chel
KAISIO2107
Ix Chel
12
2 / 9 / 2
7,720
483
9,778
12,980
5,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
agente2764
Ishtar
13
6 / 2 / 3
8,523
533
9,048
10,785
4,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
3 / 3 / 2
8,176
511
11,631
16,417
15,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
3 / 4 / 3
7,877
492
11,652
13,568
5,595
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
R2__Bebop
Surtr
15
2 / 5 / 2
8,913
557
10,731
17,566
15,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 1 / 4
9,001
563
12,378
8,342
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 5 / 8
7,349
459
6,007
13,747
10,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
mikryx
Mercury
12
7 / 3 / 5
8,279
517
5,791
12,016
4,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
18
Kills
20
20
Deaths
18
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
4
3
1.13
L
4
5
7
1.5
L
3
1
2
4
L
Ix Chel
KAISIO2107
Ix Chel
2
9
2
0.33
W
Surtr
R2__Bebop
Surtr
2
5
2
0.6
W
8
1
4
10
L
Ishtar
agente2764
Ishtar
6
2
3
3.75
W
0
5
8
0.8
W
Mercury
mikryx
Mercury
7
3
5
3.17
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,865
Damage
46,559
67,044
Taken
65,239
39,680
Mitigated
39,462
15,748
Healing
14,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,652
5,920
0
3,643
13,568
5,595
1,138
3,382
10,138
0
68,921
L
10,740
1,303
1,150
4,189
15,209
8,921
324
4,134
11,075
50,395
0
L
5,668
899
0
1,580
11,653
5,088
1,781
1,697
9,956
0
63,060
L
Ix Chel
KAISIO2107
Ix Chel
9,778
843
347
1,201
12,980
5,344
178
7,608
5,372
44,832
0
W
Surtr
R2__Bebop
Surtr
10,731
4,795
0
4,952
17,566
15,200
0
3,542
13,249
608
76,935
W
12,378
701
0
1,600
8,342
3,555
0
2,682
5,469
72,472
0
L
Ishtar
agente2764
Ishtar
9,048
6,067
0
2,920
10,785
4,419
0
1,552
9,233
0
44,621
W
6,007
94
491
2,635
13,747
10,547
0
6,468
7,152
22,744
0
W
Mercury
mikryx
Mercury
5,791
2,382
0
1,560
12,016
4,565
0
4,444
7,514
0
25,068
L
11,631
5,139
0
4,361
16,417
15,908
22
3,781
12,636
0
54,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,232
Gold Earned
41,419
364
Minions Killed
362
0
Camps Cleared
0
1,472,201
Distance Traveled
1,631,790
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,877
492
96
6
0
313,210
0
L
Chang'e
8,456
529
82
5
0
323,693
1
L
Loki
9,357
585
112
7
0
324,706
0
L
Ix Chel
7,720
483
46
3
0
276,585
0
W
Surtr
8,913
557
98
6
0
288,399
4
W
Janus
9,001
563
93
6
0
329,056
3
L
Ishtar
8,523
533
60
4
0
249,160
1
W
Nox
7,349
459
37
2
0
316,434
3
W
Mercury
8,279
517
38
2
0
384,691
6
L
Vamana
8,176
511
64
4
0
298,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role