Player Matchup

Medusa
Medusa
Bronze III
Kitsuu17
Medusa
Bronze III
Level 119
God Stats
1W - 0L
1,399 SR
Queue Stats
4W - 4L
1,477 MMR
Party 2
Cerberus
Cerberus
Bronze V
Lucifer9712
Cerberus
Bronze V
Level 155
God Stats
1W - 0L
1,518 SR
Queue Stats
6W - 5L
1,598 MMR
Party 2
Agni
Agni
Bronze III
Nyasuu
Agni
Bronze III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,600 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 113
1,472 SR
1,558 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 170
1,529 SR
1,555 MMR
Ganesha
Ganesha
Gold I
GrimSeether420
Ganesha
Gold I
Level 159
God Stats
39W - 36L
1,600 SR
Queue Stats
487W - 432L
1,599 MMR
Party 1
Hou Yi
Hou Yi
Gold III
WarGeneraI7629
Hou Yi
Gold III
Level 137
God Stats
3W - 2L
1,545 SR
Queue Stats
1,013W - 1,007L
1,471 MMR
Party 1
Eset
Eset
Platinum V
llBacKWooDll
Eset
Platinum V
Level 215
God Stats
1W - 3L
1,440 SR
Queue Stats
751W - 718L
1,594 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kitsuu17
Medusa
14
5 / 1 / 7
9,270
843
7,839
10,248
4,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Lucifer9712
Cerberus
14
2 / 0 / 9
9,229
839
5,379
13,174
13,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
Nyasuu
Agni
15
9 / 1 / 5
9,944
904
20,053
8,511
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AphroditeAchillesVamanaAtlasAthena

VS

Bans
Ao KuangMartichorasSkadiFenrirIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,449
677
3,483
13,007
9,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 4 / 0
8,809
801
7,236
12,535
5,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 9 / 0
7,148
650
4,245
12,268
5,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
16
Kills
2
2
Deaths
16
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Medusa
Kitsuu17
Medusa
5
1
7
8.5
W
Cerberus
Lucifer9712
Cerberus
2
0
9
6.5
W
Agni
Nyasuu
Agni
9
1
5
11.5
L
2
4
0
0.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,271
Damage
14,964
31,933
Taken
37,810
21,821
Mitigated
20,949
10,737
Healing
3,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,483
216
0
0
13,007
9,656
0
8,830
4,177
17,309
0
W
Medusa
Kitsuu17
Medusa
7,839
3,358
0
2,985
10,248
4,704
1,421
3,045
7,203
0
39,550
W
Cerberus
Lucifer9712
Cerberus
5,379
248
1,761
3,882
13,174
13,501
360
2,408
10,766
17,910
0
W
Agni
Nyasuu
Agni
20,053
1,943
0
2,109
8,511
3,616
1,393
2,659
5,852
55,967
0
L
7,236
3,358
0
2,311
12,535
5,656
200
8,729
3,806
0
27,656
L
4,245
357
288
579
12,268
5,637
88
7,896
4,372
28,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,443
Gold Earned
23,406
152
Minions Killed
134
0
Camps Cleared
0
660,950
Distance Traveled
564,676
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,449
677
19
2
0
197,650
0
W
Medusa
9,270
843
45
4
0
223,999
1
W
Cerberus
9,229
839
36
3
0
217,104
1
W
Agni
9,944
904
71
6
0
219,847
0
L
Hou Yi
8,809
801
56
5
0
182,280
0
L
Eset
7,148
650
59
5
0
184,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role