Player Matchup

Bacchus
Bacchus
BillNyeWitha9
Bacchus
Level 17
God Stats
25W - 19L
1,558 SR
Queue Stats
26W - 22L
1,470 Elo+
Party 2
Cupid
Cupid
ColombiaWhite
Cupid
Level 116
God Stats
6W - 2L
1,711 SR
Queue Stats
30W - 29L
1,472 Elo+
Party 2
Anubis
Anubis
Griffindoor23
Anubis
Level 9
God Stats
16W - 13L
1,640 SR
Queue Stats
17W - 13L
1,545 Elo+
Party 2
Team Averages
Level 47
1,636 SR
1,496 Elo+

VS

Team Averages
Level 58
1,571 SR
1,359 Elo+
Ix Chel
Ix Chel
A4AXT
Ix Chel
Level 107
God Stats
0W - 1L
1,601 SR
Queue Stats
116W - 119L
1,413 Elo+
Solo
Fenrir
Fenrir
ReeveEra
Fenrir
Level 40
God Stats
2W - 2L
1,606 SR
Queue Stats
25W - 35L
1,362 Elo+
Party 1
Hercules
Hercules
retrogamer871987
Hercules
Level 28
God Stats
6W - 8L
1,505 SR
Queue Stats
12W - 22L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
0 / 0 / 8
5,361
766
4,248
6,178
5,763
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
5 / 0 / 4
6,309
901
6,081
5,448
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
4 / 0 / 4
6,364
909
7,173
5,093
2,296
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
A4AXT
Ix Chel
9
0 / 5 / 0
4,806
687
3,627
8,197
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
ReeveEra
Fenrir
7
0 / 2 / 0
4,490
641
3,180
5,031
1,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 2 / 0
4,603
658
2,772
6,803
3,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
A4AXT
Ix Chel
0
5
0
0
W
Bacchus
0
0
8
4
W
5
0
4
7
W
4
0
4
6
L
Fenrir
ReeveEra
Fenrir
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,502
Damage
9,579
16,719
Taken
20,031
9,959
Mitigated
8,377
6,140
Healing
5,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
A4AXT
Ix Chel
3,627
507
130
647
8,197
2,719
0
5,082
3,115
13,369
0
W
Bacchus
4,248
585
169
766
6,178
5,763
34
442
5,736
7,508
0
W
6,081
3,815
835
2,418
5,448
1,900
1,996
1,607
3,841
0
15,006
W
7,173
193
0
1,952
5,093
2,296
775
1,616
3,477
22,128
0
L
Fenrir
ReeveEra
Fenrir
3,180
237
0
1,233
5,031
1,787
0
2,348
2,683
0
11,327
L
2,772
707
657
2,408
6,803
3,871
0
4,043
2,760
0
5,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,034
Gold Earned
13,899
73
Minions Killed
44
0
Camps Cleared
0
392,601
Distance Traveled
301,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,806
687
26
4
0
111,866
0
W
Bacchus
5,361
766
7
1
0
135,318
0
W
Cupid
6,309
901
23
3
0
127,305
0
W
Anubis
6,364
909
43
6
0
129,978
0
L
Fenrir
4,490
641
15
2
0
99,727
0
L
Hercules
4,603
658
3
0
0
90,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role