Player Matchup

Merlin
Merlin
BaneOfFools
Merlin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,475 Elo+
Party 2
Nemesis
Nemesis
CaliforniaMac
Nemesis
Level 4
God Stats
1W - 1L
1,687 SR
Queue Stats
1W - 2L
1,675 Elo+
Party 2
Yemoja
Yemoja
IBeenTrippin
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,472 Elo+
Party 2
Team Averages
Level 46
1,562 SR
1,541 Elo+

VS

Team Averages
Level 88
1,600 SR
1,475 Elo+
Vulcan
Vulcan
 
Vulcan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
HydroSamurai
Skadi
Level 51
God Stats
14W - 3L
1,687 SR
Queue Stats
119W - 119L
1,398 Elo+
Party 1
Horus
Horus
Smokinutoo
Horus
Level 59
God Stats
35W - 21L
1,613 SR
Queue Stats
225W - 192L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 4 / 4
8,636
664
8,292
11,234
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
12
1 / 3 / 3
8,049
619
4,151
11,592
6,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
15
3 / 0 / 1
9,905
762
6,973
15,691
16,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
3 / 0 / 4
10,282
791
20,405
7,357
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 3 / 3
9,430
725
9,405
11,779
4,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Horus
16
1 / 2 / 5
9,072
698
5,589
10,728
10,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
4
Kills
7
7
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
0
4
5
L
Merlin
0
4
4
0.5
L
Nemesis
1
3
3
0.83
W
3
3
3
1.5
L
Yemoja
3
0
1
3.5
W
Horus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,416
Damage
35,399
38,517
Taken
29,864
26,895
Mitigated
17,497
6,801
Healing
9,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
20,405
11,014
0
613
7,357
3,186
632
3,903
3,369
78,235
0
L
Merlin
8,292
558
0
480
11,234
4,197
0
5,404
5,615
58,472
0
L
Nemesis
4,151
623
0
634
11,592
6,589
0
5,094
6,243
0
8,495
W
9,405
2,770
0
0
11,779
4,301
1,776
6,071
5,537
0
45,063
L
Yemoja
6,973
897
1,356
4,331
15,691
16,109
0
9,954
5,438
28,186
860
W
Horus
5,589
1,986
3,967
5,332
10,728
10,010
214
4,470
5,781
0
11,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,590
Gold Earned
28,784
151
Minions Killed
193
0
Camps Cleared
0
720,859
Distance Traveled
792,572
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,282
791
111
9
0
289,323
0
L
Merlin
8,636
664
104
8
0
234,228
1
L
Nemesis
8,049
619
12
1
0
260,000
0
W
Skadi
9,430
725
58
4
0
239,263
0
L
Yemoja
9,905
762
35
3
0
226,631
0
W
Horus
9,072
698
24
2
0
263,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role