Player Matchup

Chaac
Chaac
CallMeMrVirtuoso
Chaac
Level 16
God Stats
0W - 1L
1,527 SR
Queue Stats
6W - 10L
1,505 Elo+
Party 1
Ares
Ares
LoKiba4399
Ares
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 91L
1,358 Elo+
Solo
Mercury
Mercury
TANK Phenom
Mercury
Level 27
God Stats
0W - 2L
1,160 SR
Queue Stats
6W - 14L
1,361 Elo+
Party 1
Sun Wukong
Sun Wukong
bIGhOMIEsWAN
Sun Wukong
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 85L
1,517 Elo+
Party 1
Eset
Eset
catsRus453
Eset
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 39L
1,334 Elo+
Solo
Team Averages
Level 38
1,437 SR
1,415 Elo+

VS

Team Averages
Level 53
1,495 SR
1,489 Elo+
Ix Chel
Ix Chel
AntT32
Ix Chel
Level 28
God Stats
5W - 8L
1,500 SR
Queue Stats
327W - 375L
1,387 Elo+
Solo
Hun Batz
Hun Batz
HorrorWolf3000
Hun Batz
Level 69
God Stats
4W - 2L
1,295 SR
Queue Stats
41W - 32L
1,534 Elo+
Party 3
Jormungandr
Jormungandr
KittenMints
Jormungandr
Level 114
God Stats
4W - 2L
1,681 SR
Queue Stats
165W - 153L
1,528 Elo+
Party 2
Ganesha
Ganesha
TheMexicant
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 40L
1,580 Elo+
Party 3
Hachiman
Hachiman
epicunicorn422
Hachiman
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 141L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 12
8,262
751
14,397
15,255
19,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 4 / 8
9,964
906
5,798
13,330
17,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
TANK Phenom
Mercury
12
0 / 10 / 8
7,202
655
4,810
14,132
5,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
bIGhOMIEsWAN
Sun Wukong
16
7 / 6 / 7
9,574
870
10,468
15,209
12,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 6 / 7
9,225
839
11,677
10,371
5,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AntT32
Ix Chel
17
8 / 4 / 17
10,625
966
12,989
12,544
6,791
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
18
10 / 3 / 17
10,940
995
16,590
12,019
6,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
KittenMints
Jormungandr
17
9 / 3 / 13
10,559
960
14,626
12,299
7,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
TheMexicant
Ganesha
15
0 / 3 / 24
9,657
878
9,229
15,661
17,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
16
4 / 5 / 18
9,885
899
7,975
11,149
5,157
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
120
18
Kills
31
31
Deaths
18
42
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AntT32
Ix Chel
8
4
17
4.13
L
1
5
12
1.4
W
Hun Batz
10
3
17
6.17
W
Jormungandr
KittenMints
Jormungandr
9
3
13
5.17
L
6
4
8
2.5
L
Mercury
TANK Phenom
Mercury
0
10
8
0.4
W
Ganesha
TheMexicant
Ganesha
0
3
24
4
L
Sun Wukong
bIGhOMIEsWAN
Sun Wukong
7
6
7
1.75
L
4
6
7
1.25
W
Hachiman
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,150
Damage
61,409
68,297
Taken
63,672
60,068
Mitigated
44,348
8,761
Healing
22,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AntT32
Ix Chel
12,989
986
3,765
2,786
12,544
6,791
890
2,300
10,244
30,017
0
L
14,397
1,379
0
2,044
15,255
19,978
0
9,117
6,138
0
24,654
W
Hun Batz
16,590
4,869
1,774
1,603
12,019
6,641
1,696
2,850
9,169
0
28,416
W
Jormungandr
KittenMints
Jormungandr
14,626
3,019
1,495
1,659
12,299
7,762
2,024
5,453
6,846
27,191
0
L
5,798
391
142
1,407
13,330
17,070
0
6,364
6,966
8,820
0
L
Mercury
TANK Phenom
Mercury
4,810
1,366
0
245
14,132
5,748
0
7,289
6,843
0
10,335
W
Ganesha
TheMexicant
Ganesha
9,229
1,124
3,026
3,440
15,661
17,997
798
4,751
10,910
18,788
0
L
Sun Wukong
bIGhOMIEsWAN
Sun Wukong
10,468
1,818
970
3,220
15,209
12,203
0
7,839
7,370
0
18,508
L
11,677
1,055
401
332
10,371
5,069
0
6,235
4,136
25,489
0
W
Hachiman
7,975
3,959
1,409
1,063
11,149
5,157
1,828
2,121
9,028
0
12,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,227
Gold Earned
51,666
75
Minions Killed
123
0
Camps Cleared
0
1,014,968
Distance Traveled
1,093,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,625
966
40
4
0
223,026
0
L
Chaac
8,262
751
26
2
0
230,926
0
W
Hun Batz
10,940
995
34
3
0
242,899
0
W
Jormungandr
10,559
960
33
3
0
189,504
0
L
Ares
9,964
906
5
0
0
202,187
0
L
Mercury
7,202
655
7
1
0
205,362
0
W
Ganesha
9,657
878
2
0
0
222,227
0
L
Sun Wukong
9,574
870
9
1
0
186,264
0
L
Eset
9,225
839
28
3
0
190,229
0
W
Hachiman
9,885
899
14
1
0
216,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role