Player Matchup

Loki
Loki
DerGuenniSpielt
Loki
Level 35
God Stats
5W - 14L
1,418 SR
Queue Stats
17W - 39L
1,306 Elo+
Party 1
Thanatos
Thanatos
Djones2712
Thanatos
Level 107
God Stats
21W - 21L
1,473 SR
Queue Stats
154W - 135L
1,502 Elo+
Solo
Ullr
Ullr
KAISIO2107
Ullr
Level 65
God Stats
1W - 7L
1,500 SR
Queue Stats
88W - 92L
1,431 Elo+
Party 1
Surtr
Surtr
Thelord04
Surtr
Level 60
God Stats
3W - 6L
1,349 SR
Queue Stats
177W - 173L
1,445 Elo+
Solo
Bacchus
Bacchus
xXrobert180Xx
Bacchus
Level 60
God Stats
6W - 8L
1,474 SR
Queue Stats
166W - 193L
1,433 Elo+
Party 1
Team Averages
Level 65
1,443 SR
1,423 Elo+

VS

Team Averages
Level 102
1,471 SR
1,430 Elo+
Morgan Le Fay
Morgan Le Fay
CuttyRankss
Morgan Le Fay
Level 128
God Stats
34W - 23L
1,476 SR
Queue Stats
650W - 634L
1,450 Elo+
Solo
Cthulhu
Cthulhu
Infinite__Plays
Cthulhu
Level 89
God Stats
2W - 1L
1,254 SR
Queue Stats
466W - 470L
1,459 Elo+
Party 2
Zhong Kui
Zhong Kui
RahulEZ28
Zhong Kui
Level 126
God Stats
89W - 85L
1,480 SR
Queue Stats
361W - 333L
1,441 Elo+
Solo
Ishtar
Ishtar
Shark0beast1
Ishtar
Level 63
God Stats
23W - 35L
1,411 SR
Queue Stats
202W - 206L
1,352 Elo+
Party 2
Vamana
Vamana
ZevSK2001
Vamana
Level 102
God Stats
3W - 2L
1,736 SR
Queue Stats
467W - 487L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,461
496
3,000
7,498
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Djones2712
Thanatos
11
0 / 3 / 0
6,346
577
4,767
9,402
5,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
4 / 4 / 0
5,367
488
4,864
8,640
3,114
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Thelord04
Surtr
10
0 / 1 / 0
5,615
510
3,330
8,004
3,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
8
0 / 3 / 4
5,095
463
4,236
10,139
10,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CuttyRankss
Morgan Le Fay
12
0 / 0 / 1
6,359
578
3,582
4,861
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 1
6,074
552
4,736
7,122
6,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
RahulEZ28
Zhong Kui
9
4 / 1 / 3
5,502
500
7,286
6,923
7,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
9
2 / 3 / 5
5,536
503
5,979
6,693
2,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
ZevSK2001
Vamana
12
5 / 0 / 5
6,883
626
4,826
7,083
3,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
13
13
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CuttyRankss
Morgan Le Fay
0
0
1
0.5
L
0
2
1
0.25
L
Thanatos
Djones2712
Thanatos
0
3
0
0
W
2
0
1
2.5
L
4
4
0
1
W
Zhong Kui
RahulEZ28
Zhong Kui
4
1
3
5.5
W
Ishtar
2
3
5
1.5
L
Surtr
Thelord04
Surtr
0
1
0
0
W
Vamana
ZevSK2001
Vamana
5
0
5
7.5
L
Bacchus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,197
Damage
26,409
43,683
Taken
32,682
24,798
Mitigated
22,507
15,373
Healing
8,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CuttyRankss
Morgan Le Fay
3,582
286
0
1,524
4,861
1,841
0
139
4,722
51,788
0
L
3,000
372
0
1,359
7,498
2,627
0
1,214
6,284
0
39,724
L
Thanatos
Djones2712
Thanatos
4,767
1,689
0
7,097
9,402
5,010
0
3,605
5,103
0
48,641
W
4,736
452
0
1,335
7,122
6,962
0
0
7,122
36,414
437
L
4,864
2,666
0
889
8,640
3,114
0
2,554
6,086
0
19,707
W
Zhong Kui
RahulEZ28
Zhong Kui
7,286
1,515
182
3,729
6,923
7,018
0
2,075
4,848
24,417
0
W
Ishtar
5,979
3,510
0
1,040
6,693
2,846
0
1,730
4,963
0
27,227
L
Surtr
Thelord04
Surtr
3,330
741
0
1,773
8,004
3,931
0
3,337
4,667
192
38,686
W
Vamana
ZevSK2001
Vamana
4,826
2,909
0
832
7,083
3,840
0
431
6,652
0
52,307
L
Bacchus
4,236
962
316
3,939
10,139
10,116
0
3,763
6,376
11,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,884
Gold Earned
30,354
273
Minions Killed
290
0
Camps Cleared
0
1,008,972
Distance Traveled
1,100,898
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,359
578
97
9
0
217,132
2
L
Loki
5,461
496
69
6
0
203,807
0
L
Thanatos
6,346
577
96
9
0
209,230
2
W
Cthulhu
6,074
552
48
4
0
210,834
0
L
Ullr
5,367
488
20
2
0
185,132
0
W
Zhong Kui
5,502
500
22
2
0
199,433
4
W
Ishtar
5,536
503
45
4
0
203,558
0
L
Surtr
5,615
510
70
6
0
209,257
1
W
Vamana
6,883
626
78
7
0
269,941
2
L
Bacchus
5,095
463
18
2
0
201,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role