Player Matchup

Ganesha
Ganesha
A-Money050
Ganesha
Level 71
God Stats
0W - 2L
1,327 SR
Queue Stats
266W - 244L
1,494 Elo+
Solo
Anubis
Anubis
Bahoozled
Anubis
Level 67
God Stats
6W - 5L
1,500 SR
Queue Stats
427W - 414L
1,609 Elo+
Party 1
Terra
Terra
MangoShotz
Terra
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
381W - 382L
1,527 Elo+
Party 1
Anhur
Anhur
Mubindewistian
Anhur
Level 29
God Stats
4W - 9L
1,741 SR
Queue Stats
627W - 616L
1,536 Elo+
Party 1
Medusa
Medusa
kiba4982
Medusa
Level 86
God Stats
7W - 6L
1,435 SR
Queue Stats
251W - 238L
1,535 Elo+
Solo
Team Averages
Level 62
1,501 SR
1,540 Elo+

VS

Team Averages
Level 82
1,524 SR
1,528 Elo+
Osiris
Osiris
BigJudie
Osiris
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 112L
1,516 Elo+
Party 2
Chang'e
Chang'e
Mr TarderSauce
Chang'e
Level 117
God Stats
1W - 1L
1,267 SR
Queue Stats
118W - 112L
1,495 Elo+
Party 2
Nu Wa
Nu Wa
OnlyBenji
Nu Wa
Level 84
God Stats
1W - 0L
1,690 SR
Queue Stats
65W - 65L
1,500 Elo+
Solo
Danzaburou
Danzaburou
PcIRA
Danzaburou
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,664 Elo+
Solo
Chiron
Chiron
Trollgod8469
Chiron
Level 29
God Stats
8W - 6L
1,661 SR
Queue Stats
458W - 490L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
A-Money050
Ganesha
15
0 / 5 / 10
8,722
727
8,579
18,942
24,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Bahoozled
Anubis
17
5 / 4 / 2
9,294
775
12,791
12,064
6,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
14
0 / 4 / 6
8,157
680
4,250
15,367
15,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
2 / 7 / 6
8,543
712
7,441
13,915
5,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
kiba4982
Medusa
15
5 / 5 / 3
8,456
705
13,996
12,036
5,370
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BigJudie
Osiris
17
8 / 3 / 13
10,559
880
8,637
13,889
16,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 2 / 14
9,845
820
12,422
13,761
5,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
OnlyBenji
Nu Wa
17
2 / 1 / 19
9,816
818
18,329
7,199
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PcIRA
Danzaburou
14
3 / 5 / 9
9,162
764
7,240
11,435
4,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
19
9 / 2 / 12
11,293
941
20,575
13,593
6,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
92
12
Kills
25
25
Deaths
13
27
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ganesha
A-Money050
Ganesha
0
5
10
1
L
Anubis
Bahoozled
Anubis
5
4
2
1.5
W
Osiris
BigJudie
Osiris
8
3
13
4.83
L
Terra
0
4
6
0.75
W
3
2
14
5
L
2
7
6
0.71
W
Nu Wa
OnlyBenji
Nu Wa
2
1
19
11.5
W
Danzaburou
PcIRA
Danzaburou
3
5
9
1.5
W
Chiron
9
2
12
7.5
L
Medusa
kiba4982
Medusa
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,057
Damage
67,203
72,324
Taken
59,877
57,076
Mitigated
35,289
20,900
Healing
28,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
A-Money050
Ganesha
8,579
366
2,892
5,023
18,942
24,162
0
9,742
8,933
18,283
0
L
Anubis
Bahoozled
Anubis
12,791
48
101
1,918
12,064
6,770
29
4,617
7,211
43,843
0
W
Osiris
BigJudie
Osiris
8,637
1,775
818
1,252
13,889
16,527
1,095
3,958
9,931
0
10,872
L
Terra
4,250
163
3,068
2,444
15,367
15,492
0
5,820
9,331
7,124
0
W
12,422
1,883
7,854
6,990
13,761
5,333
3,103
7,801
5,960
25,967
0
L
7,441
2,330
1,351
1,473
13,915
5,282
81
4,817
8,855
0
14,462
W
Nu Wa
OnlyBenji
Nu Wa
18,329
4,326
642
1,822
7,199
3,130
2,189
3,512
3,687
32,223
0
W
Danzaburou
PcIRA
Danzaburou
7,240
1,800
384
1,920
11,435
4,239
1,082
5,988
5,447
0
21,217
W
Chiron
20,575
6,168
3,315
3,112
13,593
6,060
455
4,361
9,232
0
45,737
L
Medusa
kiba4982
Medusa
13,996
4,282
1,184
1,446
12,036
5,370
435
5,755
6,193
0
28,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,172
Gold Earned
50,675
115
Minions Killed
150
0
Camps Cleared
0
1,014,567
Distance Traveled
1,121,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,722
727
3
0
0
223,959
0
L
Anubis
9,294
775
62
5
0
191,663
0
W
Osiris
10,559
880
5
0
0
222,364
0
L
Terra
8,157
680
5
0
0
198,199
0
W
Chang'e
9,845
820
29
2
0
230,069
0
L
Anhur
8,543
712
18
2
0
188,659
0
W
Nu Wa
9,816
818
34
3
0
232,352
0
W
Danzaburou
9,162
764
23
2
0
210,273
0
W
Chiron
11,293
941
59
5
0
226,180
0
L
Medusa
8,456
705
27
2
0
212,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role