Player Matchup

Neith
Neith
kfkdld
Neith
Level 69
God Stats
4W - 9L
1,255 SR
Queue Stats
22W - 35L
1,500 Elo+
Solo
Discordia
Discordia
polla_voladora_
Discordia
Level 125
God Stats
1W - 0L
1,396 SR
Queue Stats
45W - 56L
1,454 Elo+
Solo
Bacchus
Bacchus
tsukuyomee11
Bacchus
Level 149
God Stats
127W - 97L
1,541 SR
Queue Stats
203W - 213L
1,485 Elo+
Solo
Team Averages
Level 114
1,397 SR
1,480 Elo+

VS

Team Averages
Level 80
1,519 SR
1,488 Elo+
Nike
Nike
Mortal__BLaZeR31
Nike
Level 120
God Stats
2W - 4L
1,278 SR
Queue Stats
455W - 482L
1,449 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SoulAcse-971
Kumbhakarna
Level 76
God Stats
2W - 3L
1,477 SR
Queue Stats
90W - 77L
1,535 Elo+
Party 1
Raijin
Raijin
xXMillsXx917
Raijin
Level 45
God Stats
1W - 1L
1,801 SR
Queue Stats
54W - 62L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
kfkdld
Neith
14
5 / 0 / 8
8,374
837
11,468
4,375
2,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
polla_voladora_
Discordia
14
7 / 0 / 5
9,011
901
13,845
4,588
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
tsukuyomee11
Bacchus
11
1 / 0 / 11
7,950
795
6,461
10,299
12,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,082
608
3,636
10,635
9,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
SoulAcse-971
Kumbhakarna
10
0 / 4 / 0
6,458
646
2,127
16,110
13,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
11
0 / 5 / 0
6,433
643
6,076
10,017
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
13
Kills
0
0
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Kumbhakarna
SoulAcse-971
Kumbhakarna
0
4
0
0
W
Neith
kfkdld
Neith
5
0
8
9
W
Discordia
polla_voladora_
Discordia
7
0
5
9.5
W
Bacchus
tsukuyomee11
Bacchus
1
0
11
6.5
L
Raijin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,774
Damage
11,839
19,262
Taken
36,762
16,882
Mitigated
26,457
7,702
Healing
2,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,636
361
0
541
10,635
9,264
0
5,526
5,109
0
17,086
L
Kumbhakarna
SoulAcse-971
Kumbhakarna
2,127
78
215
1,128
16,110
13,293
0
8,403
7,707
6,925
198
W
Neith
kfkdld
Neith
11,468
3,453
412
2,389
4,375
2,293
1,614
2,487
1,649
0
30,172
W
Discordia
polla_voladora_
Discordia
13,845
496
0
905
4,588
1,976
576
2,015
2,515
55,105
0
W
Bacchus
tsukuyomee11
Bacchus
6,461
1,161
0
3,996
10,299
12,613
338
3,453
6,433
11,283
0
L
Raijin
6,076
831
0
378
10,017
3,900
0
6,383
3,634
25,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,335
Gold Earned
18,973
140
Minions Killed
87
0
Camps Cleared
0
529,545
Distance Traveled
476,856
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,082
608
22
2
0
156,528
0
L
Kumbhakarna
6,458
646
9
1
0
181,212
0
W
Neith
8,374
837
46
5
0
164,949
0
W
Discordia
9,011
901
87
9
0
188,042
0
W
Bacchus
7,950
795
7
1
0
176,554
2
L
Raijin
6,433
643
56
6
0
139,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role