Player Matchup

Ishtar
Ishtar
CrabRangoon845
Ishtar
Level 47
God Stats
11W - 9L
1,531 SR
Queue Stats
195W - 179L
1,463 Elo+
Solo
Thor
Thor
JonathanSinson
Thor
Level 93
God Stats
8W - 9L
1,366 SR
Queue Stats
468W - 484L
1,402 Elo+
Party 1
Hun Batz
Hun Batz
Morpheus_1214
Hun Batz
Level 66
God Stats
6W - 6L
1,536 SR
Queue Stats
225W - 252L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
ViruzZ_BlackzZ
Nu Wa
Level 44
God Stats
54W - 46L
1,562 SR
Queue Stats
80W - 79L
1,470 Elo+
Party 3
Ymir
Ymir
gangstar81
Ymir
Level 28
God Stats
3W - 4L
1,260 SR
Queue Stats
45W - 68L
1,318 Elo+
Party 3
Team Averages
Level 56
1,451 SR
1,423 Elo+

VS

Team Averages
Level 83
1,447 SR
1,460 Elo+
Hel
Hel
Gama2064
Hel
Level 39
God Stats
48W - 67L
1,355 SR
Queue Stats
410W - 479L
1,400 Elo+
Party 2
Amaterasu
Amaterasu
OMGitsSheggs
Amaterasu
Level 130
God Stats
14W - 9L
1,518 SR
Queue Stats
192W - 183L
1,470 Elo+
Solo
Heimdallr
Heimdallr
Run_Jormungardr
Heimdallr
Level 104
God Stats
19W - 12L
1,410 SR
Queue Stats
404W - 440L
1,472 Elo+
Party 2
Chaac
Chaac
lazy_heelhook
Chaac
Level 45
God Stats
4W - 6L
1,500 SR
Queue Stats
112W - 138L
1,471 Elo+
Solo
Janus
Janus
sellintea
Janus
Level 95
God Stats
7W - 14L
1,455 SR
Queue Stats
437W - 409L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,352
670
2,531
3,042
892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 0 / 0
4,037
807
2,846
2,547
1,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
Morpheus_1214
Hun Batz
6
1 / 0 / 0
3,842
768
1,228
2,348
679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 1 / 0
4,079
816
1,043
2,090
466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 1 / 1
3,512
702
590
4,261
2,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,302
660
1,389
3,371
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
OMGitsSheggs
Amaterasu
6
0 / 0 / 0
3,913
783
824
4,912
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heimdallr
Run_Jormungardr
Heimdallr
5
0 / 1 / 2
3,322
664
1,959
3,276
1,030
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
2 / 1 / 1
3,849
770
2,332
3,836
1,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Janus
sellintea
Janus
1
0 / 0 / 0
2,580
516
0
96
30

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
3
3
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
1
0
1
1.5
W
0
0
0
0
W
Hun Batz
Morpheus_1214
Hun Batz
1
0
0
1
L
Amaterasu
OMGitsSheggs
Amaterasu
0
0
0
0
L
Heimdallr
Run_Jormungardr
Heimdallr
0
1
2
1
W
1
1
0
1
W
0
1
1
0.5
L
2
1
1
2.5
L
Janus
sellintea
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,238
Damage
6,504
14,288
Taken
15,491
5,252
Mitigated
5,023
3,547
Healing
7,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,531
2,224
0
660
3,042
892
0
1,025
2,017
0
18,994
L
1,389
134
1,072
2,502
3,371
756
0
391
2,980
9,985
0
W
2,846
759
0
1,352
2,547
1,067
0
0
2,547
0
22,620
W
Hun Batz
Morpheus_1214
Hun Batz
1,228
195
0
0
2,348
679
0
0
2,348
0
17,942
L
Amaterasu
OMGitsSheggs
Amaterasu
824
207
0
2,533
4,912
1,630
0
90
4,503
0
21,973
L
Heimdallr
Run_Jormungardr
Heimdallr
1,959
1,356
0
786
3,276
1,030
0
380
2,896
0
13,757
W
1,043
414
0
750
2,090
466
0
0
2,090
22,233
0
W
590
334
82
703
4,261
2,148
0
364
3,897
4,239
0
L
2,332
842
0
944
3,836
1,577
0
676
3,160
0
19,286
L
Janus
sellintea
Janus
0
0
0
0
96
30
0
96
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,822
Gold Earned
16,966
155
Minions Killed
118
0
Camps Cleared
0
543,694
Distance Traveled
436,346
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
3,352
670
34
7
0
107,446
1
L
Hel
3,302
660
14
3
0
113,459
0
W
Thor
4,037
807
50
10
0
106,800
0
W
Hun Batz
3,842
768
35
7
0
126,130
0
L
Amaterasu
3,913
783
48
10
0
101,707
0
L
Heimdallr
3,322
664
24
5
0
84,349
0
W
Nu Wa
4,079
816
32
6
0
101,259
0
W
Ymir
3,512
702
4
1
0
102,059
2
L
Chaac
3,849
770
32
6
0
136,831
0
L
Janus
2,580
516
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role