Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
ChrisDayallday
Rama
Level 16
God Stats
0W - 1L
1,567 SR
Queue Stats
2W - 3L
1,731 Elo+
Party 1
Anubis
Anubis
iChkn
Anubis
Level 129
God Stats
0W - 1L
1,311 SR
Queue Stats
8W - 5L
1,625 Elo+
Party 1
Team Averages
Level 91
1,459 SR
1,619 Elo+

VS

Team Averages
Level 134
1,595 SR
1,612 Elo+
Vulcan
Vulcan
Bishop_The_First
Vulcan
Level 137
God Stats
18W - 13L
1,593 SR
Queue Stats
441W - 448L
1,540 Elo+
Solo
Danzaburou
Danzaburou
Noxalumos
Danzaburou
Level 109
God Stats
5W - 8L
1,448 SR
Queue Stats
25W - 31L
1,496 Elo+
Solo
Mulan
Mulan
ShalløwTech
Mulan
Level 156
God Stats
4W - 3L
1,743 SR
Queue Stats
76W - 46L
1,801 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 1 / 1
7,457
746
2,441
9,854
7,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 2 / 1
6,411
641
3,572
6,488
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
iChkn
Anubis
11
0 / 4 / 1
6,434
643
8,273
8,012
3,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,505
751
10,083
3,574
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Noxalumos
Danzaburou
12
2 / 0 / 5
7,603
760
5,076
7,062
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 4
7,335
734
7,271
8,417
7,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
1
Kills
7
7
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
1
1
1.5
W
2
1
5
4.5
L
0
2
1
0.25
W
Danzaburou
Noxalumos
Danzaburou
2
0
5
4.5
W
3
1
4
5
L
Anubis
iChkn
Anubis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,286
Damage
22,430
24,354
Taken
19,053
13,185
Mitigated
10,982
6,614
Healing
3,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,441
452
1,730
2,656
9,854
7,170
0
4,935
4,738
13,022
0
W
10,083
3,774
0
500
3,574
1,116
96
2,556
1,018
31,068
0
L
3,572
2,919
0
341
6,488
2,205
0
2,510
3,773
0
18,577
W
Danzaburou
Noxalumos
Danzaburou
5,076
2,163
0
1,320
7,062
2,738
400
4,538
2,524
0
32,320
W
7,271
554
0
2,102
8,417
7,128
97
3,641
4,776
0
20,414
L
Anubis
iChkn
Anubis
8,273
188
0
1,887
8,012
3,810
0
2,659
5,108
38,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,302
Gold Earned
22,443
136
Minions Killed
146
0
Camps Cleared
0
532,432
Distance Traveled
573,772
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,457
746
24
2
0
178,874
3
W
Vulcan
7,505
751
57
6
0
184,926
5
L
Rama
6,411
641
35
4
0
190,427
0
W
Danzaburou
7,603
760
69
7
0
183,377
0
W
Mulan
7,335
734
20
2
0
205,469
0
L
Anubis
6,434
643
77
8
0
163,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role