Player Matchup

Ra
Ra
Alexline8104
Ra
Level 52
God Stats
10W - 12L
1,694 SR
Queue Stats
419W - 417L
1,512 Elo+
Solo
King Arthur
King Arthur
Amerisnothere
King Arthur
Level 24
God Stats
3W - 7L
1,500 SR
Queue Stats
271W - 213L
1,495 Elo+
Party 2
Fenrir
Fenrir
GamerCheeks0
Fenrir
Level 58
God Stats
9W - 6L
1,817 SR
Queue Stats
250W - 222L
1,469 Elo+
Party 2
Hel
Hel
LaCeldas
Hel
Level 60
God Stats
7W - 2L
1,793 SR
Queue Stats
24W - 25L
1,380 Elo+
Party 3
Medusa
Medusa
LaVinici
Medusa
Level 84
God Stats
3W - 1L
1,862 SR
Queue Stats
184W - 157L
1,573 Elo+
Party 3
Team Averages
Level 56
1,733 SR
1,486 Elo+

VS

Team Averages
Level 93
1,599 SR
1,412 Elo+
Baron Samedi
Baron Samedi
CTTRYH4RD
Baron Samedi
Level 121
God Stats
10W - 0L
1,714 SR
Queue Stats
122W - 99L
1,414 Elo+
Solo
Mercury
Mercury
JackFrst
Mercury
Level 82
God Stats
13W - 3L
1,922 SR
Queue Stats
233W - 226L
1,507 Elo+
Party 1
Neith
Neith
NinaMedina
Neith
Level 58
God Stats
44W - 36L
1,347 SR
Queue Stats
85W - 75L
1,313 Elo+
Solo
Hera
Hera
PlanetDruidia
Hera
Level 61
God Stats
35W - 21L
1,720 SR
Queue Stats
220W - 222L
1,523 Elo+
Party 1
Vamana
Vamana
plotdroid
Vamana
Level 141
God Stats
6W - 14L
1,291 SR
Queue Stats
123W - 123L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,532
504
482
3,697
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Amerisnothere
King Arthur
8
0 / 0 / 0
5,013
557
3,174
7,848
3,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
7
0 / 3 / 0
4,375
486
2,521
8,476
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 0
4,626
514
548
7,434
3,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
LaVinici
Medusa
7
1 / 2 / 0
4,396
488
5,142
6,661
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CTTRYH4RD
Baron Samedi
8
0 / 0 / 5
5,222
580
3,949
4,415
3,314
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
JackFrst
Mercury
11
6 / 0 / 3
6,359
707
5,729
7,217
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
8
3 / 1 / 2
5,203
578
4,702
4,288
1,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 0 / 1
6,248
694
2,474
3,574
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
plotdroid
Vamana
8
0 / 0 / 1
4,891
543
3,718
5,493
3,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
11
11
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
King Arthur
Amerisnothere
King Arthur
0
0
0
0
W
Baron Samedi
CTTRYH4RD
Baron Samedi
0
0
5
2.5
L
Fenrir
0
3
0
0
W
Mercury
JackFrst
Mercury
6
0
3
7.5
L
0
3
0
0
L
Medusa
LaVinici
Medusa
1
2
0
0.5
W
Neith
3
1
2
4
W
2
0
1
2.5
W
Vamana
plotdroid
Vamana
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,867
Damage
20,572
34,116
Taken
24,987
13,943
Mitigated
11,693
9,107
Healing
6,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
482
49
156
680
3,697
1,148
0
1,169
2,528
24,194
0
L
King Arthur
Amerisnothere
King Arthur
3,174
468
0
1,153
7,848
3,930
0
0
7,848
0
26,745
W
Baron Samedi
CTTRYH4RD
Baron Samedi
3,949
1,028
371
2,185
4,415
3,314
0
191
4,224
17,007
0
L
Fenrir
2,521
693
0
1,178
8,476
2,919
0
1,713
6,763
0
22,936
W
Mercury
JackFrst
Mercury
5,729
3,543
0
1,000
7,217
2,305
0
0
7,217
0
45,236
L
548
34
1,669
2,734
7,434
3,624
0
2,311
5,123
17,947
0
L
Medusa
LaVinici
Medusa
5,142
2,615
0
1,537
6,661
2,322
0
1,230
5,431
0
24,399
W
Neith
4,702
1,457
0
1,178
4,288
1,532
424
357
3,931
0
30,322
W
2,474
396
0
500
3,574
1,232
762
482
3,092
43,363
0
W
Vamana
plotdroid
Vamana
3,718
1,979
0
1,600
5,493
3,310
0
0
5,493
0
25,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,942
Gold Earned
27,923
197
Minions Killed
259
0
Camps Cleared
0
852,852
Distance Traveled
915,428
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,532
504
48
5
0
128,773
0
L
King Arthur
5,013
557
43
5
0
189,057
0
W
Baron Samedi
5,222
580
18
2
0
176,999
0
L
Fenrir
4,375
486
35
4
0
200,825
0
W
Mercury
6,359
707
73
8
0
240,537
0
L
Hel
4,626
514
33
4
0
164,980
0
L
Medusa
4,396
488
38
4
0
169,217
2
W
Neith
5,203
578
45
5
0
141,665
0
W
Hera
6,248
694
78
9
0
182,745
0
W
Vamana
4,891
543
45
5
0
173,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role