Player Matchup

Janus
Janus
FaDe_Coolz
Janus
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,216 Elo+
Party 2
Atlas
Atlas
Gabe-E_Babe-E
Atlas
Level 57
God Stats
14W - 19L
1,406 SR
Queue Stats
105W - 126L
1,358 Elo+
Solo
Bellona
Bellona
OnlyOne_AD3
Bellona
Level 37
God Stats
1W - 2L
1,223 SR
Queue Stats
1W - 6L
1,144 Elo+
Party 2
Serqet
Serqet
Seraphina_333
Serqet
Level 118
God Stats
7W - 11L
1,383 SR
Queue Stats
209W - 213L
1,455 Elo+
Solo
Hachiman
Hachiman
linfinitel-_-
Hachiman
Level 31
God Stats
1W - 1L
1,771 SR
Queue Stats
25W - 30L
1,266 Elo+
Solo
Team Averages
Level 59
1,457 SR
1,288 Elo+

VS

Team Averages
Level 72
1,459 SR
1,501 Elo+
Bellona
Bellona
 
Bellona
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Ba1isticKi11er9
Pele
Level 86
God Stats
2W - 5L
1,022 SR
Queue Stats
65W - 64L
1,456 Elo+
Solo
Neith
Neith
Caber23
Neith
Level 59
God Stats
132W - 121L
1,460 SR
Queue Stats
171W - 183L
1,331 Elo+
Party 1
Cerberus
Cerberus
Doggie_Styler420
Cerberus
Level 37
God Stats
151W - 134L
1,863 SR
Queue Stats
321W - 305L
1,753 Elo+
Party 1
Anubis
Anubis
jtx32
Anubis
Level 69
God Stats
2W - 2L
1,452 SR
Queue Stats
41W - 54L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
0 / 2 / 1
4,777
478
3,019
5,350
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 3 / 1
4,548
455
1,670
8,446
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
OnlyOne_AD3
Bellona
9
2 / 2 / 0
5,334
533
3,350
6,901
3,630
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 1 / 1
5,197
520
1,562
6,852
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
linfinitel-_-
Hachiman
8
1 / 3 / 0
4,830
483
2,510
5,936
1,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
3 / 1 / 3
6,685
669
2,736
5,466
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 2 / 2
6,652
665
4,972
8,261
2,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
Caber23
Neith
10
3 / 0 / 1
5,675
568
2,842
2,962
1,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 3
5,459
546
2,243
6,003
3,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
jtx32
Anubis
12
4 / 0 / 1
7,169
717
6,631
5,403
2,651
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
11
11
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
1
3
4.5
W
1
2
2
1
W
Neith
Caber23
Neith
3
0
1
3.5
W
0
1
3
1.5
L
Janus
0
2
1
0.25
L
0
3
1
0.17
L
Bellona
OnlyOne_AD3
Bellona
2
2
0
1
L
1
1
1
1.5
W
Anubis
jtx32
Anubis
4
0
1
4.5
L
Hachiman
linfinitel-_-
Hachiman
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,111
Damage
19,424
33,485
Taken
28,095
14,350
Mitigated
12,915
6,098
Healing
9,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,736
1,323
0
650
5,466
2,926
229
281
5,070
0
43,008
W
4,972
1,619
0
2,184
8,261
2,996
0
730
7,531
0
50,189
W
Neith
Caber23
Neith
2,842
1,223
0
270
2,962
1,145
1,337
587
2,375
0
31,512
W
2,243
0
780
1,692
6,003
3,197
277
542
5,299
12,130
0
L
Janus
3,019
305
0
90
5,350
1,222
0
2,845
2,505
22,395
0
L
1,670
957
27
1,706
8,446
5,564
0
3,059
5,387
13,743
0
L
Bellona
OnlyOne_AD3
Bellona
3,350
1,735
0
96
6,901
3,630
0
214
6,687
0
24,681
L
1,562
129
0
3,202
6,852
2,170
0
1,458
5,394
0
24,904
W
Anubis
jtx32
Anubis
6,631
158
0
3,777
5,403
2,651
0
2,549
2,719
59,740
0
L
Hachiman
linfinitel-_-
Hachiman
2,510
1,932
0
977
5,936
1,764
0
1,298
4,638
0
24,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,686
Gold Earned
31,640
196
Minions Killed
346
0
Camps Cleared
0
919,335
Distance Traveled
985,804
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,685
669
73
7
0
248,888
0
W
Pele
6,652
665
91
9
0
200,588
0
W
Neith
5,675
568
56
6
0
161,115
0
W
Cerberus
5,459
546
20
2
0
190,447
0
L
Janus
4,777
478
29
3
0
183,376
0
L
Atlas
4,548
455
15
2
0
188,914
0
L
Bellona
5,334
533
39
4
0
194,394
0
L
Serqet
5,197
520
66
7
0
206,051
0
W
Anubis
7,169
717
106
11
0
184,766
2
L
Hachiman
4,830
483
47
5
0
146,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role