Player Matchup

Scylla
Scylla
DragKB24
Scylla
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 6L
988 Elo+
Party 1
Chaac
Chaac
Mini_Mix05
Chaac
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,123 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TouchDown2k
Kumbhakarna
Level 29
God Stats
3W - 6L
1,164 SR
Queue Stats
3W - 6L
988 Elo+
Party 1
Team Averages
Level 81
1,388 SR
1,033 Elo+

VS

Team Averages
Level 40
1,641 SR
1,498 Elo+
Scylla
Scylla
KyubiiMurder
Scylla
Level 78
God Stats
0W - 1L
1,483 SR
Queue Stats
4W - 6L
1,587 Elo+
Party 2
Erlang Shen
Erlang Shen
MrGuTiFaRa
Erlang Shen
Level 14
God Stats
5W - 5L
1,788 SR
Queue Stats
19W - 26L
1,456 Elo+
Party 2
Artemis
Artemis
adryy777_
Artemis
Level 29
God Stats
28W - 21L
1,652 SR
Queue Stats
124W - 113L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DragKB24
Scylla
15
8 / 0 / 4
9,426
857
11,181
3,786
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
14
5 / 0 / 8
8,561
778
8,722
8,076
8,627
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
TouchDown2k
Kumbhakarna
13
0 / 0 / 13
8,712
792
6,440
10,066
14,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 5 / 0
7,016
638
4,786
7,412
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
MrGuTiFaRa
Erlang Shen
10
0 / 4 / 0
6,436
585
3,942
12,623
7,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
adryy777_
Artemis
12
0 / 4 / 0
7,171
652
5,685
10,904
3,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
13
Kills
0
0
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
DragKB24
Scylla
8
0
4
10
L
Scylla
0
5
0
0
W
Chaac
5
0
8
9
L
Erlang Shen
MrGuTiFaRa
Erlang Shen
0
4
0
0
W
Kumbhakarna
TouchDown2k
Kumbhakarna
0
0
13
6.5
L
Artemis
adryy777_
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,343
Damage
14,413
21,928
Taken
30,939
24,598
Mitigated
14,096
4,769
Healing
2,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DragKB24
Scylla
11,181
341
201
903
3,786
1,478
1,138
706
3,080
42,232
0
L
Scylla
4,786
78
0
0
7,412
2,648
0
3,696
3,716
27,337
0
W
Chaac
8,722
491
256
2,092
8,076
8,627
154
2,283
5,793
0
19,202
L
Erlang Shen
MrGuTiFaRa
Erlang Shen
3,942
1,860
241
1,477
12,623
7,549
0
8,002
4,621
0
9,195
W
Kumbhakarna
TouchDown2k
Kumbhakarna
6,440
602
0
1,317
10,066
14,493
168
1,827
8,239
13,558
0
L
Artemis
adryy777_
Artemis
5,685
3,236
0
1,122
10,904
3,899
0
5,963
4,941
0
27,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,699
Gold Earned
20,623
119
Minions Killed
108
0
Camps Cleared
0
637,048
Distance Traveled
580,357
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,426
857
83
8
0
201,558
0
L
Scylla
7,016
638
43
4
0
188,200
0
W
Chaac
8,561
778
20
2
0
218,435
0
L
Erlang Shen
6,436
585
13
1
0
197,553
0
W
Kumbhakarna
8,712
792
16
1
0
217,055
0
L
Artemis
7,171
652
52
5
0
194,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role